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authorTrond Kjernaasen <trond@trolltech.com>2009-10-20 08:37:09 (GMT)
committerTrond Kjernaasen <trond@trolltech.com>2009-10-20 08:42:27 (GMT)
commit23b058cdf3d98439ec784a3d430d54e5aed75c7b (patch)
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Fixed a stencil clearing bug in the GL 1 engine.
If the system clip changed the stencil buffer wasn't necessarily updated correctly. Use a region to keep track of the dirty areas in the stencil buffer, like we do in the GL 2 engine. Reviewed-by: Samuel
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