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authorTom Cooksey <thomas.cooksey@nokia.com>2010-01-06 13:55:31 (GMT)
committerJason McDonald <jason.mcdonald@nokia.com>2010-01-07 15:09:10 (GMT)
commitb545a1a50de9eab519dc46d4e1670b31f9f849f8 (patch)
treeeb09d1479d2873292baabd0124d67eda4ba99ccb /doc/src/snippets/code
parent4c188f40d8101fe8aaa63ab49b93394d9005db93 (diff)
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Revert "Add GLfloat[2][2] & GLfloat[3][3] uniform setters to QGLShaderProgram"
We don't add new public methods in patch releases. This reverts commit 2b4d3391fd922dfc5ac28815bbd5f36c4041b658. This patch also fixes the paint engine to use glUniformMatrix3fv directly now it has been removed from 4.6. It is a 3 line change. Reviewed-By: Samuel (cherry picked from commit b1327abb777ff3ee7ae32690442ca1250f536054)
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