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authorSamuel Rødal <sroedal@trolltech.com>2010-04-23 08:51:31 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2010-04-23 12:59:44 (GMT)
commitffb5db8aafbe2b49be5cd454841a2af8acc426ee (patch)
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Avoided O(n^2) behavior in painter path clipper.
Use a binary tree when producing the line vs line intersections to get O(n * log n) behavior instead. Also tweak the threshold a bit to avoid tessellating the bezier curves too finely. Reviewed-by: Gunnar Sletta
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