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author | Christopher Ham <christopher.ham@nokia.com> | 2011-01-28 06:03:22 (GMT) |
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committer | Christopher Ham <christopher.ham@nokia.com> | 2011-01-28 06:03:22 (GMT) |
commit | 74329f77d567e0b7e8cd4cab2ff6ce3f2b8892ad (patch) | |
tree | 69780dc6664a9b1f25d4d9fe1b76f66ea05a4adf /doc/src/snippets | |
parent | 281f449dfcb533448c0f2df955b4f5c059db7ba2 (diff) | |
download | Qt-74329f77d567e0b7e8cd4cab2ff6ce3f2b8892ad.zip Qt-74329f77d567e0b7e8cd4cab2ff6ce3f2b8892ad.tar.gz Qt-74329f77d567e0b7e8cd4cab2ff6ce3f2b8892ad.tar.bz2 |
Update Docs, Examples and Demos for new CreateObject overloadable
Dynamic object in Docs explains QScriptValue argument.
SameGame and Dynamic scene now make use of overloadable.
Task-number: QTBUG-13087
Reviewed-by: Bea Lam
Diffstat (limited to 'doc/src/snippets')
-rw-r--r-- | doc/src/snippets/declarative/componentCreation.js | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/doc/src/snippets/declarative/componentCreation.js b/doc/src/snippets/declarative/componentCreation.js index c29a1f9..cf59777 100644 --- a/doc/src/snippets/declarative/componentCreation.js +++ b/doc/src/snippets/declarative/componentCreation.js @@ -17,15 +17,11 @@ function createSpriteObjects() { //![local] component = Qt.createComponent("Sprite.qml"); - sprite = component.createObject(appWindow); + sprite = component.createObject(appWindow, {"x": 100, "y": 100}); if (sprite == null) { // Error Handling console.log("Error creating object"); - } else { - sprite.x = 100; - sprite.y = 100; - // ... } //![local] |