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authorThiago Macieira <thiago.macieira@nokia.com>2009-10-29 09:34:37 (GMT)
committerThiago Macieira <thiago.macieira@nokia.com>2009-10-29 09:34:37 (GMT)
commit2f5a5804fb42a4c956f366d002a94076d6623a45 (patch)
treecf78d26f0c804d3d26c723784629440453c26246 /doc
parentffe49ed60c9ee778b9999ee4145b44851b053f9f (diff)
parentf425c08d4f2e7f061a0ee8e4a1eee2b17fa64962 (diff)
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Merge branch '4.6' into core-4.6
Diffstat (limited to 'doc')
-rw-r--r--doc/src/frameworks-technologies/eventsandfilters.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/frameworks-technologies/eventsandfilters.qdoc b/doc/src/frameworks-technologies/eventsandfilters.qdoc
index c769884..52d596a 100644
--- a/doc/src/frameworks-technologies/eventsandfilters.qdoc
+++ b/doc/src/frameworks-technologies/eventsandfilters.qdoc
@@ -215,7 +215,7 @@
\l{QCoreApplication::}{postEvent()} posts the event on a queue for
later dispatch. The next time Qt's main event loop runs, it dispatches
all posted events, with some optimization. For example, if there are
- several resize events, they are are compressed into one. The same
+ several resize events, they are compressed into one. The same
applies to paint events: QWidget::update() calls
\l{QCoreApplication::}{postEvent()}, which eliminates flickering and
increases speed by avoiding multiple repaints.