diff options
author | Trond Kjernåsen <trond@trolltech.com> | 2009-08-26 15:33:21 (GMT) |
---|---|---|
committer | Trond Kjernåsen <trond@trolltech.com> | 2009-08-26 15:35:11 (GMT) |
commit | 9385eebd22e005ff6027594ea643a8f46ed2e3e3 (patch) | |
tree | 52dc156fe384c51db75a95474e3db5de90b41743 /doc | |
parent | a6f19188282b427272f075063a306c7ef98e8a95 (diff) | |
download | Qt-9385eebd22e005ff6027594ea643a8f46ed2e3e3.zip Qt-9385eebd22e005ff6027594ea643a8f46ed2e3e3.tar.gz Qt-9385eebd22e005ff6027594ea643a8f46ed2e3e3.tar.bz2 |
Made the opengl/overpainting example work with the GL 2 engine.
Since the GL 2 engine can't set/unset every single GL state that
a user might possibly change, we have to make a rule that if something
is changed from its default state, it needs to be reset before
the GL 2 engine can draw correctly.
Reviewed-by: Samuel
Diffstat (limited to 'doc')
-rw-r--r-- | doc/src/examples/overpainting.qdoc | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/doc/src/examples/overpainting.qdoc b/doc/src/examples/overpainting.qdoc index 91100c0..b19b503 100644 --- a/doc/src/examples/overpainting.qdoc +++ b/doc/src/examples/overpainting.qdoc @@ -159,9 +159,10 @@ \snippet examples/opengl/overpainting/glwidget.cpp 7 - Once the list containing the object has been executed, the matrix stack - needs to be restored to its original state at the start of this function - before we can begin overpainting: + Once the list containing the object has been executed, the GL + states we changed and the matrix stack needs to be restored to its + original state at the start of this function before we can begin + overpainting: \snippet examples/opengl/overpainting/glwidget.cpp 8 |