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author | Alan Alpert <alan.alpert@nokia.com> | 2010-04-19 11:42:49 (GMT) |
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committer | Alan Alpert <alan.alpert@nokia.com> | 2010-04-21 07:13:51 (GMT) |
commit | 202af3021362d3c8066bc479a95e7aad889bd928 (patch) | |
tree | 03587443c77403321c18e384b3277abd576e9ba3 /examples/declarative/tutorials | |
parent | 2ac290f56c6ad4f3e236034a7b99ecdb598ecc3a (diff) | |
download | Qt-202af3021362d3c8066bc479a95e7aad889bd928.zip Qt-202af3021362d3c8066bc479a95e7aad889bd928.tar.gz Qt-202af3021362d3c8066bc479a95e7aad889bd928.tar.bz2 |
Make the dynamic creation functions on the Qt object
Also updated examples to still work, and the dynamic example now uses
exceptions a little, to demonstrate that it can be done. Exceptions are
also now filled out with the QML error data.
Task-number: QT-2801
Reviewed-by: Aaron Kennedy
Diffstat (limited to 'examples/declarative/tutorials')
3 files changed, 3 insertions, 3 deletions
diff --git a/examples/declarative/tutorials/samegame/samegame2/samegame.js b/examples/declarative/tutorials/samegame/samegame2/samegame.js index 9809c1d..81da31b 100644 --- a/examples/declarative/tutorials/samegame/samegame2/samegame.js +++ b/examples/declarative/tutorials/samegame/samegame2/samegame.js @@ -35,7 +35,7 @@ function startNewGame() { function createBlock(column, row) { if (component == null) - component = createComponent("Block.qml"); + component = Qt.createComponent("Block.qml"); // Note that if Block.qml was not a local file, component.isReady would be // false and we should wait for the component's statusChanged() signal to diff --git a/examples/declarative/tutorials/samegame/samegame3/samegame.js b/examples/declarative/tutorials/samegame/samegame3/samegame.js index c12def7..eaf47d9 100644 --- a/examples/declarative/tutorials/samegame/samegame3/samegame.js +++ b/examples/declarative/tutorials/samegame/samegame3/samegame.js @@ -32,7 +32,7 @@ function startNewGame() { function createBlock(column, row) { if (component == null) - component = createComponent("Block.qml"); + component = Qt.createComponent("Block.qml"); // Note that if Block.qml was not a local file, component.isReady would be // false and we should wait for the component's statusChanged() signal to diff --git a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js index 7800b6e..c527f66 100755 --- a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js +++ b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js @@ -43,7 +43,7 @@ function startNewGame() { function createBlock(column, row) { if (component == null) - component = createComponent("content/BoomBlock.qml"); + component = Qt.createComponent("content/BoomBlock.qml"); // Note that if Block.qml was not a local file, component.isReady would be // false and we should wait for the component's statusChanged() signal to |