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author | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com> | 2010-01-19 10:02:24 (GMT) |
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committer | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com> | 2010-01-19 10:02:24 (GMT) |
commit | 665a506fbee9f4c39dfe3b577338815270f090c5 (patch) | |
tree | 71486a5e5f64e8ca23d0ccfadca45f37e081a2a2 /examples/qws | |
parent | 0b830897c6256b26289c912e28257d040e9c1b4c (diff) | |
download | Qt-665a506fbee9f4c39dfe3b577338815270f090c5.zip Qt-665a506fbee9f4c39dfe3b577338815270f090c5.tar.gz Qt-665a506fbee9f4c39dfe3b577338815270f090c5.tar.bz2 |
Optimize speed of QGL2PEXVertexArray
This function is the main performance hog when using QStaticText with
the OpenGL engine, so I've improved on it a little by removing the
conversion from (qreal,qreal) -> QPointF -> QGLPoint. Since the function
is called so often, it has an impact on drawStaticText().
Diffstat (limited to 'examples/qws')
0 files changed, 0 insertions, 0 deletions