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authorTom Cooksey <thomas.cooksey@nokia.com>2010-04-13 12:51:51 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2010-04-14 12:51:50 (GMT)
commitb331a74b8fd71ba803e2cf2a9e0c49e1d3538f40 (patch)
tree84937c7c4908cfc444fe6645a9373248c69fc946 /projects.pro
parent9ad274406a0f893f9a595aac7031deac2b25afbd (diff)
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Support building with desktop OpenGL managed via EGL
This mostly replaces lots of QT_OPENGL_ES defines with QT_NO_EGL instead. It also switches off EGL auto-detection by default. This is to make sure we default to using GLX on systems with both EGL and desktop OpenGL. If -opengl es1|es2 or -openvg is specified, then EGL auto-detection is switched back on (as a requirement. If configure auto-detects OpenGL ES it also switches on EGL auto-detection, but failue then just disables both EGL & OpenGL. As a side effect, this patch also fixes building Qt when both EGL and glx are avaliable, as they are in Mesa >= 7.8.0. Reviewed-by: Trond Task-number: QTBUG-9691
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