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authorSamuel Rødal <sroedal@trolltech.com>2009-02-17 13:10:06 (GMT)
committerGunnar Sletta <gunnar@trolltech.com>2009-04-01 14:32:48 (GMT)
commitafdd536c50ba14ece1db63f5efab0328730f2e26 (patch)
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Fixes: Move QGLDrawable into qgl_p.h so that we can use it in the GL 2 paint engine.
RevBy: Tom Details: Now we can use the GL 2 paint engine on non-widget paint devices like pixel buffers, framebuffer objects, and GL window surfaces. Using -graphicssystem opengl works now.
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