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authorJulian de Bhal <julian.debhal@nokia.com>2009-10-12 04:18:51 (GMT)
committerJulian de Bhal <julian.debhal@nokia.com>2009-10-12 04:18:51 (GMT)
commit52aef13521af2137db15ee878893f5c5150471e5 (patch)
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GL ES 2.0 Shader language compatibility
Add precision modifiers to variable declarations in glsl for GL ES 2.0 compatibility. Precision modifiers are optional, so GL 2.0 languages will continue to parse unchanged. rweather
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