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authorBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2009-06-04 18:58:34 (GMT)
committerAndreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com>2009-06-09 07:34:51 (GMT)
commit9aa44bff88f377f056eafe5d9f24c88d81f477e5 (patch)
tree47e4779da2f16cfeba4bd780471ec48be1eff93d /src/3rdparty/webkit/JavaScriptCore/API/JavaScript.h
parent4af92dcf716ee3c2fc4673aadd07fde19b7bffed (diff)
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Removes odd artifact in the chip demo.
Calling repaint() instead of update() is bad when having multiple views (which GV perfectly supports). The result is that e.g. when moving a chip in the chip demo, there's a visible lag between each view. It can also be a performance killer on QWS, where the surface is locked for each repaint(). Instead of calling repaint() we call update() as before, but we also make sure the updates are processed immediately.
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