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authorLars Knoll <lars.knoll@nokia.com>2009-03-23 09:18:55 (GMT)
committerSimon Hausmann <simon.hausmann@nokia.com>2009-03-23 09:18:55 (GMT)
commite5fcad302d86d316390c6b0f62759a067313e8a9 (patch)
treec2afbf6f1066b6ce261f14341cf6d310e5595bc1 /src/3rdparty/webkit/JavaScriptCore/runtime/JSValue.h
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Long live Qt 4.5!
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+/*
+ * Copyright (C) 1999-2001 Harri Porten (porten@kde.org)
+ * Copyright (C) 2001 Peter Kelly (pmk@post.com)
+ * Copyright (C) 2003, 2004, 2005, 2007, 2008 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include <stddef.h> // for size_t
+#include <stdint.h>
+
+#ifndef JSValue_h
+#define JSValue_h
+
+#include "CallData.h"
+#include "ConstructData.h"
+#include <wtf/Noncopyable.h>
+
+namespace JSC {
+
+ class Identifier;
+ class JSCell;
+ class JSObject;
+ class JSString;
+ class PropertySlot;
+ class PutPropertySlot;
+ class UString;
+
+ struct ClassInfo;
+ struct Instruction;
+
+ enum PreferredPrimitiveType { NoPreference, PreferNumber, PreferString };
+
+ class JSValue : Noncopyable {
+ protected:
+ JSValue() { }
+ virtual ~JSValue() { }
+
+ public:
+ // Querying the type.
+ bool isUndefined() const;
+ bool isNull() const;
+ bool isUndefinedOrNull() const;
+ bool isBoolean() const;
+ bool isNumber() const;
+ bool isString() const;
+ bool isGetterSetter() const;
+ bool isObject() const;
+ bool isObject(const ClassInfo*) const;
+
+ // Extracting the value.
+ bool getBoolean(bool&) const;
+ bool getBoolean() const; // false if not a boolean
+ double getNumber() const; // NaN if not a number
+ double uncheckedGetNumber() const;
+ bool getString(UString&) const;
+ UString getString() const; // null string if not a string
+ JSObject* getObject() const; // 0 if not an object
+
+ CallType getCallData(CallData&);
+ ConstructType getConstructData(ConstructData&);
+
+ // Extracting integer values.
+ bool getUInt32(uint32_t&) const;
+ bool getTruncatedInt32(int32_t&) const;
+ bool getTruncatedUInt32(uint32_t&) const;
+
+ // Basic conversions.
+ JSValuePtr toPrimitive(ExecState*, PreferredPrimitiveType = NoPreference) const;
+ bool getPrimitiveNumber(ExecState*, double& number, JSValuePtr&);
+
+ bool toBoolean(ExecState*) const;
+
+ // toNumber conversion is expected to be side effect free if an exception has
+ // been set in the ExecState already.
+ double toNumber(ExecState*) const;
+ JSValuePtr toJSNumber(ExecState*) const; // Fast path for when you expect that the value is an immediate number.
+
+ UString toString(ExecState*) const;
+ JSObject* toObject(ExecState*) const;
+
+ // Integer conversions.
+ double toInteger(ExecState*) const;
+ double toIntegerPreserveNaN(ExecState*) const;
+ int32_t toInt32(ExecState*) const;
+ int32_t toInt32(ExecState*, bool& ok) const;
+ uint32_t toUInt32(ExecState*) const;
+ uint32_t toUInt32(ExecState*, bool& ok) const;
+
+ // Floating point conversions.
+ float toFloat(ExecState*) const;
+
+ // Garbage collection.
+ void mark();
+ bool marked() const;
+
+ // Object operations, with the toObject operation included.
+ JSValuePtr get(ExecState*, const Identifier& propertyName) const;
+ JSValuePtr get(ExecState*, const Identifier& propertyName, PropertySlot&) const;
+ JSValuePtr get(ExecState*, unsigned propertyName) const;
+ JSValuePtr get(ExecState*, unsigned propertyName, PropertySlot&) const;
+ void put(ExecState*, const Identifier& propertyName, JSValuePtr, PutPropertySlot&);
+ void put(ExecState*, unsigned propertyName, JSValuePtr);
+ bool deleteProperty(ExecState*, const Identifier& propertyName);
+ bool deleteProperty(ExecState*, unsigned propertyName);
+
+ bool needsThisConversion() const;
+ JSObject* toThisObject(ExecState*) const;
+ UString toThisString(ExecState*) const;
+ JSString* toThisJSString(ExecState*);
+
+ JSValuePtr getJSNumber(); // 0 if this is not a JSNumber or number object
+
+ JSValuePtr asValue() const;
+
+ JSCell* asCell() const;
+
+ private:
+ bool getPropertySlot(ExecState*, const Identifier& propertyName, PropertySlot&);
+ bool getPropertySlot(ExecState*, unsigned propertyName, PropertySlot&);
+ int32_t toInt32SlowCase(ExecState*, bool& ok) const;
+ uint32_t toUInt32SlowCase(ExecState*, bool& ok) const;
+ };
+
+ class JSImmediate;
+ class JSValueEncodedAsPointer;
+
+ class JSValuePtr {
+ friend class JSImmediate;
+
+ static JSValuePtr makeImmediate(intptr_t value)
+ {
+ return JSValuePtr(reinterpret_cast<JSValue*>(value));
+ }
+
+ intptr_t immediateValue()
+ {
+ return reinterpret_cast<intptr_t>(m_ptr);
+ }
+
+ public:
+ JSValuePtr()
+ : m_ptr(0)
+ {
+ }
+
+ JSValuePtr(JSValue* ptr)
+ : m_ptr(ptr)
+ {
+ }
+
+ JSValuePtr(const JSValue* ptr)
+ : m_ptr(const_cast<JSValue*>(ptr))
+ {
+ }
+
+ JSValue* operator->() const
+ {
+ return m_ptr;
+ }
+
+ operator bool() const
+ {
+ return m_ptr;
+ }
+
+ bool operator==(const JSValuePtr other) const
+ {
+ return m_ptr == other.m_ptr;
+ }
+
+ bool operator!=(const JSValuePtr other) const
+ {
+ return m_ptr != other.m_ptr;
+ }
+
+ static JSValueEncodedAsPointer* encode(JSValuePtr value)
+ {
+ return reinterpret_cast<JSValueEncodedAsPointer*>(value.m_ptr);
+ }
+
+ static JSValuePtr decode(JSValueEncodedAsPointer* ptr)
+ {
+ return JSValuePtr(reinterpret_cast<JSValue*>(ptr));
+ }
+
+ private:
+ JSValue* m_ptr;
+ };
+
+ inline JSValuePtr JSValue::asValue() const
+ {
+ return JSValuePtr(this);
+ }
+
+ inline JSValuePtr noValue()
+ {
+ return JSValuePtr();
+ }
+
+ inline bool operator==(const JSValuePtr a, const JSValue* b) { return a == JSValuePtr(b); }
+ inline bool operator==(const JSValue* a, const JSValuePtr b) { return JSValuePtr(a) == b; }
+
+ inline bool operator!=(const JSValuePtr a, const JSValue* b) { return a != JSValuePtr(b); }
+ inline bool operator!=(const JSValue* a, const JSValuePtr b) { return JSValuePtr(a) != b; }
+
+} // namespace JSC
+
+#endif // JSValue_h