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authorAlexis Menard <alexis.menard@nokia.com>2009-04-17 10:40:52 (GMT)
committerAlexis Menard <alexis.menard@nokia.com>2009-04-17 10:40:52 (GMT)
commitbb2e4df9bee3148e819c98410aa36e22dad95d7a (patch)
treea6e6e8c070a72378d4b2e5f39ad3cc9c368b61ab /src/3rdparty/webkit/JavaScriptCore/wtf/MathExtras.h
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Initial import of kinetic-animations branch from the old kinetic
repository to the new repository
Diffstat (limited to 'src/3rdparty/webkit/JavaScriptCore/wtf/MathExtras.h')
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+/*
+ * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef WTF_MathExtras_h
+#define WTF_MathExtras_h
+
+#include <math.h>
+#include <stdlib.h>
+
+#if PLATFORM(SOLARIS)
+#include <ieeefp.h>
+#endif
+
+#if PLATFORM(OPENBSD)
+#include <sys/types.h>
+#include <machine/ieee.h>
+#endif
+
+#if COMPILER(MSVC)
+#if PLATFORM(WIN_CE)
+#include <stdlib.h>
+#else
+#include <xmath.h>
+#endif
+#include <limits>
+
+#if HAVE(FLOAT_H)
+#include <float.h>
+#endif
+
+#endif
+
+#ifndef M_PI
+const double piDouble = 3.14159265358979323846;
+const float piFloat = 3.14159265358979323846f;
+#else
+const double piDouble = M_PI;
+const float piFloat = static_cast<float>(M_PI);
+#endif
+
+#ifndef M_PI_4
+const double piOverFourDouble = 0.785398163397448309616;
+const float piOverFourFloat = 0.785398163397448309616f;
+#else
+const double piOverFourDouble = M_PI_4;
+const float piOverFourFloat = static_cast<float>(M_PI_4);
+#endif
+
+#if PLATFORM(DARWIN)
+
+// Work around a bug in the Mac OS X libc where ceil(-0.1) return +0.
+inline double wtf_ceil(double x) { return copysign(ceil(x), x); }
+
+#define ceil(x) wtf_ceil(x)
+
+#endif
+
+#if PLATFORM(SOLARIS)
+
+#ifndef isfinite
+inline bool isfinite(double x) { return finite(x) && !isnand(x); }
+#endif
+#ifndef isinf
+inline bool isinf(double x) { return !finite(x) && !isnand(x); }
+#endif
+#ifndef signbit
+inline bool signbit(double x) { return x < 0.0; } // FIXME: Wrong for negative 0.
+#endif
+
+#endif
+
+#if PLATFORM(OPENBSD)
+
+#ifndef isfinite
+inline bool isfinite(double x) { return finite(x); }
+#endif
+#ifndef signbit
+inline bool signbit(double x) { struct ieee_double *p = (struct ieee_double *)&x; return p->dbl_sign; }
+#endif
+
+#endif
+
+#if COMPILER(MSVC) || COMPILER(RVCT)
+
+inline long lround(double num) { return static_cast<long>(num > 0 ? num + 0.5 : ceil(num - 0.5)); }
+inline long lroundf(float num) { return static_cast<long>(num > 0 ? num + 0.5f : ceilf(num - 0.5f)); }
+inline double round(double num) { return num > 0 ? floor(num + 0.5) : ceil(num - 0.5); }
+inline float roundf(float num) { return num > 0 ? floorf(num + 0.5f) : ceilf(num - 0.5f); }
+inline double trunc(double num) { return num > 0 ? floor(num) : ceil(num); }
+
+#endif
+
+#if COMPILER(MSVC)
+
+inline bool isinf(double num) { return !_finite(num) && !_isnan(num); }
+inline bool isnan(double num) { return !!_isnan(num); }
+inline bool signbit(double num) { return _copysign(1.0, num) < 0; }
+
+inline double nextafter(double x, double y) { return _nextafter(x, y); }
+inline float nextafterf(float x, float y) { return x > y ? x - FLT_EPSILON : x + FLT_EPSILON; }
+
+inline double copysign(double x, double y) { return _copysign(x, y); }
+inline int isfinite(double x) { return _finite(x); }
+
+// Work around a bug in Win, where atan2(+-infinity, +-infinity) yields NaN instead of specific values.
+inline double wtf_atan2(double x, double y)
+{
+ double posInf = std::numeric_limits<double>::infinity();
+ double negInf = -std::numeric_limits<double>::infinity();
+ double nan = std::numeric_limits<double>::quiet_NaN();
+
+ double result = nan;
+
+ if (x == posInf && y == posInf)
+ result = piOverFourDouble;
+ else if (x == posInf && y == negInf)
+ result = 3 * piOverFourDouble;
+ else if (x == negInf && y == posInf)
+ result = -piOverFourDouble;
+ else if (x == negInf && y == negInf)
+ result = -3 * piOverFourDouble;
+ else
+ result = ::atan2(x, y);
+
+ return result;
+}
+
+// Work around a bug in the Microsoft CRT, where fmod(x, +-infinity) yields NaN instead of x.
+inline double wtf_fmod(double x, double y) { return (!isinf(x) && isinf(y)) ? x : fmod(x, y); }
+
+// Work around a bug in the Microsoft CRT, where pow(NaN, 0) yields NaN instead of 1.
+inline double wtf_pow(double x, double y) { return y == 0 ? 1 : pow(x, y); }
+
+#define atan2(x, y) wtf_atan2(x, y)
+#define fmod(x, y) wtf_fmod(x, y)
+#define pow(x, y) wtf_pow(x, y)
+
+#endif // COMPILER(MSVC)
+
+inline double deg2rad(double d) { return d * piDouble / 180.0; }
+inline double rad2deg(double r) { return r * 180.0 / piDouble; }
+inline double deg2grad(double d) { return d * 400.0 / 360.0; }
+inline double grad2deg(double g) { return g * 360.0 / 400.0; }
+inline double turn2deg(double t) { return t * 360.0; }
+inline double deg2turn(double d) { return d / 360.0; }
+inline double rad2grad(double r) { return r * 200.0 / piDouble; }
+inline double grad2rad(double g) { return g * piDouble / 200.0; }
+
+inline float deg2rad(float d) { return d * piFloat / 180.0f; }
+inline float rad2deg(float r) { return r * 180.0f / piFloat; }
+inline float deg2grad(float d) { return d * 400.0f / 360.0f; }
+inline float grad2deg(float g) { return g * 360.0f / 400.0f; }
+inline float turn2deg(float t) { return t * 360.0f; }
+inline float deg2turn(float d) { return d / 360.0f; }
+inline float rad2grad(float r) { return r * 200.0f / piFloat; }
+inline float grad2rad(float g) { return g * piFloat / 200.0f; }
+
+#endif // #ifndef WTF_MathExtras_h