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authorQt Continuous Integration System <qt-info@nokia.com>2010-05-08 03:24:44 (GMT)
committerQt Continuous Integration System <qt-info@nokia.com>2010-05-08 03:24:44 (GMT)
commite7cf5fc921c00286846ac552b51a37fe2f51ff3e (patch)
treeaf7c5cade70dfd740b11434a1a5cd7f3ff53ed35 /src/declarative/graphicsitems/qdeclarativeimage.cpp
parent03f8f1df0d88f5ffe0b3120cffce614cbeefdb70 (diff)
parent3ad6f3b1f4d2252e2a004acc8156a1fd308265cf (diff)
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Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-qml into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/qt-qml: (131 commits) Avoid many unnecessary allocations, so so that paint engines attached to pixmaps Doc Fix autotests Fix autotests (remove import Qt.widgets) Add missing qml file to qdeclarativemousearea Doc fix Clean up example code, add white background behind text Update mouse area qmlvisual test to follow change QTBUG-10162 Fix autotest bug in MouseArea Avoid emitting release when the mouse is ungrabbed Resize qmlruntime window to new dimensions when orientation changes Compile with opengl enabled. Avoid repeated create/destroy at top list boundary with sub-pixel movement. Call QDeclarativeItem::geometryChanged() base implementation qdoc fixes. Avoid warnings as delegates with bindings to parent are created and destroyed. qdoc fixes TextInput echoMode doc. Make sure to call base class implementation. More cleanup ...
Diffstat (limited to 'src/declarative/graphicsitems/qdeclarativeimage.cpp')
-rw-r--r--src/declarative/graphicsitems/qdeclarativeimage.cpp72
1 files changed, 58 insertions, 14 deletions
diff --git a/src/declarative/graphicsitems/qdeclarativeimage.cpp b/src/declarative/graphicsitems/qdeclarativeimage.cpp
index 247e348..aeddb15 100644
--- a/src/declarative/graphicsitems/qdeclarativeimage.cpp
+++ b/src/declarative/graphicsitems/qdeclarativeimage.cpp
@@ -54,7 +54,27 @@ QT_BEGIN_NAMESPACE
\brief The Image element allows you to add bitmaps to a scene.
\inherits Item
- The Image element supports untransformed, stretched and tiled.
+ Displays the image from the specified \l source. If a size is not specified explicitly,
+ the Image element will be sized to the loaded image.
+
+ If the source resolves to a network resource, the image will be loaded asynchronously,
+ updating the \l progress and \l status properties appropriately.
+
+ Images which are available locally
+ will be loaded immediately, blocking the user interface. This is typically the
+ correct behavior for user interface elements. For large local images, which do not need
+ to be visible immediately, it may be preferable to enable \l asynchronous loading.
+ This will load the image in the background using a low priority thread.
+
+ Images are cached and shared internally, so if several Image elements have the same source
+ only one copy of the image will be loaded.
+
+ \bold Note: Images are often the greatest user of memory in QML UIs. It is recommended
+ that images which do not form part of the user interface have their
+ size bounded via the \l sourceSize property. This is especially important for content
+ that is loaded from external sources or provided by the user.
+
+ The Image element supports untransformed, stretched and tiled images.
For an explanation of stretching and tiling, see the fillMode property description.
@@ -107,15 +127,13 @@ QT_BEGIN_NAMESPACE
}
\endqml
\endtable
- */
+*/
/*!
\internal
\class QDeclarativeImage Image
\brief The QDeclarativeImage class provides an image item that you can add to a QDeclarativeView.
- \ingroup group_coreitems
-
Example:
\qml
Image { source: "pics/star.png" }
@@ -181,12 +199,12 @@ void QDeclarativeImagePrivate::setPixmap(const QPixmap &pixmap)
than the size of the item.
\list
- \o Stretch - the image is scaled to fit
- \o PreserveAspectFit - the image is scaled uniformly to fit without cropping
- \o PreserveAspectCrop - the image is scaled uniformly to fill, cropping if necessary
- \o Tile - the image is duplicated horizontally and vertically
- \o TileVertically - the image is stretched horizontally and tiled vertically
- \o TileHorizontally - the image is stretched vertically and tiled horizontally
+ \o Image.Stretch - the image is scaled to fit
+ \o Image.PreserveAspectFit - the image is scaled uniformly to fit without cropping
+ \o Image.PreserveAspectCrop - the image is scaled uniformly to fill, cropping if necessary
+ \o Image.Tile - the image is duplicated horizontally and vertically
+ \o Image.TileVertically - the image is stretched horizontally and tiled vertically
+ \o Image.TileHorizontally - the image is stretched vertically and tiled horizontally
\endlist
\image declarative-image_fillMode.gif
@@ -225,10 +243,10 @@ qreal QDeclarativeImage::paintedHeight() const
This property holds the status of image loading. It can be one of:
\list
- \o Null - no image has been set
- \o Ready - the image has been loaded
- \o Loading - the image is currently being loaded
- \o Error - an error occurred while loading the image
+ \o Image.Null - no image has been set
+ \o Image.Ready - the image has been loaded
+ \o Image.Loading - the image is currently being loaded
+ \o Image.Error - an error occurred while loading the image
\endlist
Note that a change in the status property does not cause anything to happen
@@ -296,6 +314,32 @@ qreal QDeclarativeImage::paintedHeight() const
If the source is a non-scalable image (eg. JPEG), the loaded image will
be no greater than this property specifies. For some formats (currently only JPEG),
the whole image will never actually be loaded into memory.
+
+ The example below will ensure that the size of the image in memory is
+ no larger than 1024x1024 pixels, regardless of the size of the Image element.
+
+ \code
+ Image {
+ anchors.fill: parent
+ source: "images/reallyBigImage.jpg"
+ sourceSize.width: 1024
+ sourceSize.height: 1024
+ }
+ \endcode
+
+ The example below will ensure that the memory used by the image is
+ no more than necessary to display the image at the size of the Image element.
+ Of course if the Image element is resized a costly reload will be required, so
+ use this technique \e only when the Image size is fixed.
+
+ \code
+ Image {
+ anchors.fill: parent
+ source: "images/reallyBigImage.jpg"
+ sourceSize.width: width
+ sourceSize.height: height
+ }
+ \endcode
*/
void QDeclarativeImage::updatePaintedGeometry()