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author | Martin Jones <martin.jones@nokia.com> | 2010-03-25 00:18:55 (GMT) |
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committer | Martin Jones <martin.jones@nokia.com> | 2010-03-25 00:18:55 (GMT) |
commit | d232ff28fc97a6bac3ee9ac054109517e3a47cf4 (patch) | |
tree | b795d8cb2aa0a932aa8f2ae8b9a78dd71965fee3 /src/declarative | |
parent | 8ea277d3dad350eae9778f1dc1169d9ec3f4c392 (diff) | |
parent | 13d9f49577dd5be8c01792b6d7709c2e9b28aa95 (diff) | |
download | Qt-d232ff28fc97a6bac3ee9ac054109517e3a47cf4.zip Qt-d232ff28fc97a6bac3ee9ac054109517e3a47cf4.tar.gz Qt-d232ff28fc97a6bac3ee9ac054109517e3a47cf4.tar.bz2 |
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-qml into 4.7
Diffstat (limited to 'src/declarative')
-rw-r--r-- | src/declarative/QmlChanges.txt | 1 | ||||
-rw-r--r-- | src/declarative/qml/qdeclarativedom.cpp | 6 | ||||
-rw-r--r-- | src/declarative/qml/qdeclarativeengine.cpp | 2 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativeanimation.cpp | 52 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativeanimation_p.h | 9 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativeanimation_p_p.h | 8 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativespringfollow.cpp | 6 |
7 files changed, 50 insertions, 34 deletions
diff --git a/src/declarative/QmlChanges.txt b/src/declarative/QmlChanges.txt index fcb1228..b85cfb6 100644 --- a/src/declarative/QmlChanges.txt +++ b/src/declarative/QmlChanges.txt @@ -12,6 +12,7 @@ Using Particles now requires "import Qt.labs.particles 1.0" AnchorAnimation must now be used to animate anchor changes (and not NumberAnimation) Removed ParentAction (use ParentAnimation instead) ScriptAction: renamed stateChangeScriptName -> scriptName +Animation: replace repeat with loops (loops: Qt.Infinite gives the old repeat behavior) C++ API ------- diff --git a/src/declarative/qml/qdeclarativedom.cpp b/src/declarative/qml/qdeclarativedom.cpp index cb56ead..e374a93 100644 --- a/src/declarative/qml/qdeclarativedom.cpp +++ b/src/declarative/qml/qdeclarativedom.cpp @@ -1107,8 +1107,7 @@ Rectangle { x: NumberAnimation { from: 0 to: 100 - repeat: true - running: true + loops: Qt.Infinite } } \endqml @@ -1156,8 +1155,7 @@ Rectangle { x: NumberAnimation { from: 0 to: 100 - repeat: true - running: true + loops: Qt.Infinite } } \endqml diff --git a/src/declarative/qml/qdeclarativeengine.cpp b/src/declarative/qml/qdeclarativeengine.cpp index d4872e2..b4362ce 100644 --- a/src/declarative/qml/qdeclarativeengine.cpp +++ b/src/declarative/qml/qdeclarativeengine.cpp @@ -218,6 +218,8 @@ QDeclarativeScriptEngine::QDeclarativeScriptEngine(QDeclarativeEnginePrivate *pr // XXX When the above a done some better way, that way should also be // XXX used to add Qt.Sound class. + //for animations that loop forever + qtObject.setProperty(QLatin1String("Infinite"), -1); //types qtObject.setProperty(QLatin1String("rgba"), newFunction(QDeclarativeEnginePrivate::rgba, 4)); diff --git a/src/declarative/util/qdeclarativeanimation.cpp b/src/declarative/util/qdeclarativeanimation.cpp index c17012c..81ab3d3 100644 --- a/src/declarative/util/qdeclarativeanimation.cpp +++ b/src/declarative/util/qdeclarativeanimation.cpp @@ -190,9 +190,13 @@ void QDeclarativeAbstractAnimation::setRunning(bool r) d->running = r; if (d->running) { - if (d->alwaysRunToEnd && d->repeat + if (d->alwaysRunToEnd && d->loopCount != 1 && qtAnimation()->state() == QAbstractAnimation::Running) { - qtAnimation()->setLoopCount(-1); + //we've restarted before the final loop finished; restore proper loop count + if (d->loopCount == -1) + qtAnimation()->setLoopCount(d->loopCount); + else + qtAnimation()->setLoopCount(qtAnimation()->currentLoop() + d->loopCount); } if (!d->connectedTimeLine) { @@ -204,8 +208,8 @@ void QDeclarativeAbstractAnimation::setRunning(bool r) emit started(); } else { if (d->alwaysRunToEnd) { - if (d->repeat) - qtAnimation()->setLoopCount(qtAnimation()->currentLoop()+1); + if (d->loopCount != 1) + qtAnimation()->setLoopCount(qtAnimation()->currentLoop()+1); //finish the current loop } else qtAnimation()->stop(); @@ -300,10 +304,12 @@ void QDeclarativeAbstractAnimation::setAlwaysRunToEnd(bool f) } /*! - \qmlproperty bool Animation::repeat - This property holds whether the animation should repeat. + \qmlproperty int Animation::loops + This property holds the number of times the animation should play. + + By default, \c loops is 1: the animation will play through once and then stop. - If set, the animation will continuously repeat until it is explicitly + If set to Qt.Infinite, the animation will continuously repeat until it is explicitly stopped - either by setting the \c running property to false, or by calling the \c stop() method. @@ -311,28 +317,33 @@ void QDeclarativeAbstractAnimation::setAlwaysRunToEnd(bool f) \code Rectangle { - NumberAnimation on rotation { running: true; repeat: true; from: 0 to: 360 } + width: 100; height: 100; color: "green" + RotationAnimation on rotation { + loops: Qt.Infinite + from: 0 + to: 360 + } } \endcode */ -bool QDeclarativeAbstractAnimation::repeat() const +int QDeclarativeAbstractAnimation::loops() const { Q_D(const QDeclarativeAbstractAnimation); - return d->repeat; + return d->loopCount; } -void QDeclarativeAbstractAnimation::setRepeat(bool r) +void QDeclarativeAbstractAnimation::setLoops(int loops) { Q_D(QDeclarativeAbstractAnimation); - if (r == d->repeat) + if (loops == d->loopCount) return; - d->repeat = r; - int lc = r ? -1 : 1; - qtAnimation()->setLoopCount(lc); - emit repeatChanged(r); + d->loopCount = loops; + qtAnimation()->setLoopCount(loops); + emit loopCountChanged(loops); } + int QDeclarativeAbstractAnimation::currentTime() { return qtAnimation()->currentLoopTime(); @@ -509,8 +520,9 @@ void QDeclarativeAbstractAnimation::timelineComplete() { Q_D(QDeclarativeAbstractAnimation); setRunning(false); - if (d->alwaysRunToEnd && d->repeat) { - qtAnimation()->setLoopCount(-1); + if (d->alwaysRunToEnd && d->loopCount != 1) { + //restore the proper loopCount for the next run + qtAnimation()->setLoopCount(d->loopCount); } } @@ -1586,7 +1598,7 @@ void QDeclarativePropertyAnimationPrivate::convertVariant(QVariant &variant, int \qml Rectangle { SequentialAnimation on x { - repeat: true + loops: Qt.Infinite PropertyAnimation { to: 50 } PropertyAnimation { to: 0 } } @@ -1995,7 +2007,7 @@ void QDeclarativePropertyAnimation::setProperties(const QString &prop) id: theRect width: 100; height: 100 color: Qt.rgba(0,0,1) - NumberAnimation on x { to: 500; repeat: true } //animate theRect's x property + NumberAnimation on x { to: 500; loops: Qt.Infinite } //animate theRect's x property Behavior on y { NumberAnimation {} } //animate theRect's y property } \endqml diff --git a/src/declarative/util/qdeclarativeanimation_p.h b/src/declarative/util/qdeclarativeanimation_p.h index 33d5c35..2e5b87c 100644 --- a/src/declarative/util/qdeclarativeanimation_p.h +++ b/src/declarative/util/qdeclarativeanimation_p.h @@ -73,7 +73,7 @@ class Q_AUTOTEST_EXPORT QDeclarativeAbstractAnimation : public QObject, public Q Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged) Q_PROPERTY(bool paused READ isPaused WRITE setPaused NOTIFY pausedChanged) Q_PROPERTY(bool alwaysRunToEnd READ alwaysRunToEnd WRITE setAlwaysRunToEnd NOTIFY alwaysRunToEndChanged) - Q_PROPERTY(bool repeat READ repeat WRITE setRepeat NOTIFY repeatChanged) + Q_PROPERTY(int loops READ loops WRITE setLoops NOTIFY loopsChanged) Q_CLASSINFO("DefaultMethod", "start()") public: @@ -86,8 +86,9 @@ public: void setPaused(bool); bool alwaysRunToEnd() const; void setAlwaysRunToEnd(bool); - bool repeat() const; - void setRepeat(bool); + + int loops() const; + void setLoops(int); int currentTime(); void setCurrentTime(int); @@ -106,8 +107,8 @@ Q_SIGNALS: void completed(); void runningChanged(bool); void pausedChanged(bool); - void repeatChanged(bool); void alwaysRunToEndChanged(bool); + void loopCountChanged(int); public Q_SLOTS: void restart(); diff --git a/src/declarative/util/qdeclarativeanimation_p_p.h b/src/declarative/util/qdeclarativeanimation_p_p.h index decd993..3908e50 100644 --- a/src/declarative/util/qdeclarativeanimation_p_p.h +++ b/src/declarative/util/qdeclarativeanimation_p_p.h @@ -225,19 +225,21 @@ class QDeclarativeAbstractAnimationPrivate : public QObjectPrivate Q_DECLARE_PUBLIC(QDeclarativeAbstractAnimation) public: QDeclarativeAbstractAnimationPrivate() - : running(false), paused(false), alwaysRunToEnd(false), repeat(false), + : running(false), paused(false), alwaysRunToEnd(false), connectedTimeLine(false), componentComplete(true), - avoidPropertyValueSourceStart(false), disableUserControl(false), group(0) {} + avoidPropertyValueSourceStart(false), disableUserControl(false), + loopCount(1), group(0) {} bool running:1; bool paused:1; bool alwaysRunToEnd:1; - bool repeat:1; bool connectedTimeLine:1; bool componentComplete:1; bool avoidPropertyValueSourceStart:1; bool disableUserControl:1; + int loopCount; + void commence(); QDeclarativeProperty defaultProperty; diff --git a/src/declarative/util/qdeclarativespringfollow.cpp b/src/declarative/util/qdeclarativespringfollow.cpp index 1d69dd3..ca88b24 100644 --- a/src/declarative/util/qdeclarativespringfollow.cpp +++ b/src/declarative/util/qdeclarativespringfollow.cpp @@ -224,11 +224,11 @@ void QDeclarativeSpringFollowPrivate::stop() color: "#00ff00" y: 200 // initial value SequentialAnimation on y { - running: true - repeat: true + loops: Qt.Infinite NumberAnimation { to: 200 - easing: "easeOutBounce(amplitude:100)" + easing.type: "OutBounce" + easing.amplitude: 100 duration: 2000 } PauseAnimation { duration: 1000 } |