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authorninerider <qt-info@nokia.com>2010-03-05 12:37:17 (GMT)
committerninerider <qt-info@nokia.com>2010-03-05 12:42:13 (GMT)
commit1a802007ca53aa0bd5fa5e474700660df6edf97b (patch)
treeac6d7122cc7e7543e5a409f9eacb9a0dd6c87167 /src/gui/egl/qegl_wince.cpp
parentdd1f2a39b90e22337773153b9f655ee74717b57c (diff)
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Compile fix for Windows Mobile and OpenGLES2
The native device is now the default screen device.
Diffstat (limited to 'src/gui/egl/qegl_wince.cpp')
-rw-r--r--src/gui/egl/qegl_wince.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gui/egl/qegl_wince.cpp b/src/gui/egl/qegl_wince.cpp
index dfef39f..87ec648 100644
--- a/src/gui/egl/qegl_wince.cpp
+++ b/src/gui/egl/qegl_wince.cpp
@@ -89,9 +89,7 @@ EGLSurface QEglContext::createSurface(QPaintDevice *device, const QEglProperties
EGLNativeDisplayType QEglContext::nativeDisplay()
{
- //HWND win = (static_cast<QWidget*>(device))->winId();
- //HDC myDc = GetDC(win);
- HDC myDc = GetWindowDC(0);
+ HDC myDc = GetDC(0);
if (!myDc) {
qWarning("QEglContext::nativeDisplay(): WinCE display is not open");