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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>2010-03-09 14:05:20 (GMT)
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>2010-03-09 14:05:20 (GMT)
commitf5c9262ab59bdb4e35e7d26ea52b72d65b178cf2 (patch)
tree56b9e94aea9571cda947dca8ca5bfc000c6effed /src/gui/egl
parentd85b149a5c7f3532f8e1a593a79298c9ae38a95f (diff)
parentbb966fe9dd8be25530da5a66727c7fe2123fafbb (diff)
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Merge branch '4.7' of git@scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.7
Diffstat (limited to 'src/gui/egl')
-rw-r--r--src/gui/egl/egl.pri1
-rw-r--r--src/gui/egl/qegl.cpp319
-rw-r--r--src/gui/egl/qegl_p.h132
-rw-r--r--src/gui/egl/qegl_qws.cpp30
-rw-r--r--src/gui/egl/qegl_symbian.cpp48
-rw-r--r--src/gui/egl/qegl_wince.cpp56
-rw-r--r--src/gui/egl/qegl_x11.cpp349
-rw-r--r--src/gui/egl/qeglcontext_p.h119
-rw-r--r--src/gui/egl/qeglproperties.cpp35
-rw-r--r--src/gui/egl/qeglproperties_p.h46
10 files changed, 856 insertions, 279 deletions
diff --git a/src/gui/egl/egl.pri b/src/gui/egl/egl.pri
index 669d311..b90b9b0 100644
--- a/src/gui/egl/egl.pri
+++ b/src/gui/egl/egl.pri
@@ -2,6 +2,7 @@ CONFIG += egl
HEADERS += \
egl/qegl_p.h \
+ egl/qeglcontext_p.h \
egl/qeglproperties_p.h
SOURCES += \
diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp
index 0ed95ea..485bfbf 100644
--- a/src/gui/egl/qegl.cpp
+++ b/src/gui/egl/qegl.cpp
@@ -43,7 +43,10 @@
#include <QtGui/qpixmap.h>
#include <QtGui/qwidget.h>
#include <QtCore/qdebug.h>
+
#include "qegl_p.h"
+#include "qeglcontext_p.h"
+
QT_BEGIN_NAMESPACE
@@ -54,8 +57,6 @@ QT_BEGIN_NAMESPACE
static QEglContext * volatile currentGLContext = 0;
static QEglContext * volatile currentVGContext = 0;
-EGLDisplay QEglContext::dpy = EGL_NO_DISPLAY;
-
QEglContext::QEglContext()
: apiType(QEgl::OpenGL)
, ctx(EGL_NO_CONTEXT)
@@ -87,15 +88,177 @@ bool QEglContext::isCurrent() const
return current;
}
+EGLConfig QEgl::defaultConfig(int devType, API api, ConfigOptions options)
+{
+ if ( (devType != QInternal::Pixmap) && ((options & Renderable) == 0))
+ qWarning("QEgl::defaultConfig() - Only configs for pixmaps make sense to be read-only!");
+
+ EGLConfig* targetConfig = 0;
+
+ static EGLConfig defaultVGConfigs[] = {
+ QEGL_NO_CONFIG, // 0 Window Renderable Translucent
+ QEGL_NO_CONFIG, // 1 Window Renderable Opaque
+ QEGL_NO_CONFIG, // 2 Pixmap Renderable Translucent
+ QEGL_NO_CONFIG, // 3 Pixmap Renderable Opaque
+ QEGL_NO_CONFIG, // 4 Pixmap ReadOnly Translucent
+ QEGL_NO_CONFIG // 5 Pixmap ReadOnly Opaque
+ };
+ if (api == OpenVG) {
+ if (devType == QInternal::Widget) {
+ if (options & Translucent)
+ targetConfig = &(defaultVGConfigs[0]);
+ else
+ targetConfig = &(defaultVGConfigs[1]);
+ } else if (devType == QInternal::Pixmap) {
+ if (options & Renderable) {
+ if (options & Translucent)
+ targetConfig = &(defaultVGConfigs[2]);
+ else // Opaque
+ targetConfig = &(defaultVGConfigs[3]);
+ } else { // Read-only
+ if (options & Translucent)
+ targetConfig = &(defaultVGConfigs[4]);
+ else // Opaque
+ targetConfig = &(defaultVGConfigs[5]);
+ }
+ }
+ }
+
+
+ static EGLConfig defaultGLConfigs[] = {
+ QEGL_NO_CONFIG, // 0 Window Renderable Translucent
+ QEGL_NO_CONFIG, // 1 Window Renderable Opaque
+ QEGL_NO_CONFIG, // 2 PBuffer Renderable Translucent
+ QEGL_NO_CONFIG, // 3 PBuffer Renderable Opaque
+ QEGL_NO_CONFIG, // 4 Pixmap Renderable Translucent
+ QEGL_NO_CONFIG, // 5 Pixmap Renderable Opaque
+ QEGL_NO_CONFIG, // 6 Pixmap ReadOnly Translucent
+ QEGL_NO_CONFIG // 7 Pixmap ReadOnly Opaque
+ };
+ if (api == OpenGL) {
+ if (devType == QInternal::Widget) {
+ if (options & Translucent)
+ targetConfig = &(defaultGLConfigs[0]);
+ else // Opaque
+ targetConfig = &(defaultGLConfigs[1]);
+ } else if (devType == QInternal::Pbuffer) {
+ if (options & Translucent)
+ targetConfig = &(defaultGLConfigs[2]);
+ else // Opaque
+ targetConfig = &(defaultGLConfigs[3]);
+ } else if (devType == QInternal::Pixmap) {
+ if (options & Renderable) {
+ if (options & Translucent)
+ targetConfig = &(defaultGLConfigs[4]);
+ else // Opaque
+ targetConfig = &(defaultGLConfigs[5]);
+ } else { // ReadOnly
+ if (options & Translucent)
+ targetConfig = &(defaultGLConfigs[6]);
+ else // Opaque
+ targetConfig = &(defaultGLConfigs[7]);
+ }
+ }
+ }
+
+ if (!targetConfig) {
+ qWarning("QEgl::defaultConfig() - No default config for device/api/options combo");
+ return QEGL_NO_CONFIG;
+ }
+ if (*targetConfig != QEGL_NO_CONFIG)
+ return *targetConfig;
+
+
+ // We haven't found an EGL config for the target config yet, so do it now:
+
+
+ // Allow overriding from an environment variable:
+ QByteArray configId;
+ if (api == OpenVG)
+ configId = qgetenv("QT_VG_EGL_CONFIG");
+ else
+ configId = qgetenv("QT_GL_EGL_CONFIG");
+ if (!configId.isEmpty()) {
+ // Overriden, so get the EGLConfig for the specified config ID:
+ EGLint properties[] = {
+ EGL_CONFIG_ID, (EGLint)configId.toInt(),
+ EGL_NONE
+ };
+ EGLint configCount = 0;
+ eglChooseConfig(display(), properties, targetConfig, 1, &configCount);
+ if (configCount > 0)
+ return *targetConfig;
+ qWarning() << "QEgl::defaultConfig() -" << configId << "appears to be invalid";
+ }
+
+ QEglProperties configAttribs;
+ configAttribs.setRenderableType(api);
+
+ EGLint surfaceType;
+ switch (devType) {
+ case QInternal::Widget:
+ surfaceType = EGL_WINDOW_BIT;
+ break;
+ case QInternal::Pixmap:
+ surfaceType = EGL_PIXMAP_BIT;
+ break;
+ case QInternal::Pbuffer:
+ surfaceType = EGL_PBUFFER_BIT;
+ break;
+ default:
+ qWarning("QEgl::defaultConfig() - Can't create EGL surface for %d device type", devType);
+ return QEGL_NO_CONFIG;
+ };
+#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
+ // For OpenVG, we try to create a surface using a pre-multiplied format if
+ // the surface needs to have an alpha channel:
+ if (api == OpenVG && (options & Translucent))
+ surfaceType |= EGL_VG_ALPHA_FORMAT_PRE_BIT;
+#endif
+ configAttribs.setValue(EGL_SURFACE_TYPE, surfaceType);
+
+#ifdef EGL_BIND_TO_TEXTURE_RGBA
+ if (devType == QInternal::Pixmap || devType == QInternal::Pbuffer) {
+ if (options & Translucent)
+ configAttribs.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE);
+ else
+ configAttribs.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE);
+ }
+#endif
+
+ // Add paint engine requirements
+ if (api == OpenVG) {
+#ifndef QVG_SCISSOR_CLIP
+ configAttribs.setValue(EGL_ALPHA_MASK_SIZE, 1);
+#endif
+ } else {
+ // Both OpenGL paint engines need to have stencil and sample buffers
+ configAttribs.setValue(EGL_STENCIL_SIZE, 1);
+ configAttribs.setValue(EGL_SAMPLE_BUFFERS, 1);
+#ifndef QT_OPENGL_ES_2
+ // Aditionally, the GL1 engine likes to have a depth buffer for clipping
+ configAttribs.setValue(EGL_DEPTH_SIZE, 1);
+#endif
+ }
+
+ if (options & Translucent)
+ configAttribs.setValue(EGL_ALPHA_SIZE, 1);
+
+ *targetConfig = chooseConfig(&configAttribs, QEgl::BestPixelFormat);
+ return *targetConfig;
+}
+
+
// Choose a configuration that matches "properties".
-bool QEglContext::chooseConfig
- (const QEglProperties& properties, QEgl::PixelFormatMatch match)
+EGLConfig QEgl::chooseConfig(const QEglProperties* properties, QEgl::PixelFormatMatch match)
{
- QEglProperties props(properties);
+ QEglProperties props(*properties);
+ EGLConfig cfg = QEGL_NO_CONFIG;
do {
// Get the number of matching configurations for this set of properties.
EGLint matching = 0;
- if (!eglChooseConfig(display(), props.properties(), 0, 0, &matching) || !matching)
+ EGLDisplay dpy = QEgl::display();
+ if (!eglChooseConfig(dpy, props.properties(), 0, 0, &matching) || !matching)
continue;
// If we want the best pixel format, then return the first
@@ -104,7 +267,7 @@ bool QEglContext::chooseConfig
eglChooseConfig(display(), props.properties(), &cfg, 1, &matching);
if (matching < 1)
continue;
- return true;
+ return cfg;
}
// Fetch all of the matching configurations and find the
@@ -125,7 +288,7 @@ bool QEglContext::chooseConfig
alpha == props.value(EGL_ALPHA_SIZE))) {
cfg = configs[index];
delete [] configs;
- return true;
+ return cfg;
}
}
delete [] configs;
@@ -142,11 +305,23 @@ bool QEglContext::chooseConfig
qWarning() << "QEglContext::chooseConfig(): Could not find a suitable EGL configuration";
qWarning() << "Requested:" << props.toString();
qWarning() << "Available:";
- dumpAllConfigs();
+ QEgl::dumpAllConfigs();
}
- return false;
+ return QEGL_NO_CONFIG;
+}
+
+bool QEglContext::chooseConfig(const QEglProperties& properties, QEgl::PixelFormatMatch match)
+{
+ cfg = QEgl::chooseConfig(&properties, match);
+ return cfg != QEGL_NO_CONFIG;
+}
+
+EGLSurface QEglContext::createSurface(QPaintDevice* device, const QEglProperties *properties)
+{
+ return QEgl::createSurface(device, cfg, properties);
}
+
// Create the EGLContext.
bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties *properties)
{
@@ -172,9 +347,9 @@ bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties
if (shareContext && shareContext->ctx == EGL_NO_CONTEXT)
shareContext = 0;
if (shareContext) {
- ctx = eglCreateContext(display(), cfg, shareContext->ctx, contextProps.properties());
+ ctx = eglCreateContext(QEgl::display(), cfg, shareContext->ctx, contextProps.properties());
if (ctx == EGL_NO_CONTEXT) {
- qWarning() << "QEglContext::createContext(): Could not share context:" << errorString(eglGetError());
+ qWarning() << "QEglContext::createContext(): Could not share context:" << QEgl::errorString();
shareContext = 0;
} else {
sharing = true;
@@ -183,7 +358,7 @@ bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties
if (ctx == EGL_NO_CONTEXT) {
ctx = eglCreateContext(display(), cfg, 0, contextProps.properties());
if (ctx == EGL_NO_CONTEXT) {
- qWarning() << "QEglContext::createContext(): Unable to create EGL context:" << errorString(eglGetError());
+ qWarning() << "QEglContext::createContext(): Unable to create EGL context:" << QEgl::errorString();
return false;
}
}
@@ -240,9 +415,9 @@ bool QEglContext::makeCurrent(EGLSurface surface)
eglBindAPI(EGL_OPENVG_API);
#endif
- bool ok = eglMakeCurrent(display(), surface, surface, ctx);
+ bool ok = eglMakeCurrent(QEgl::display(), surface, surface, ctx);
if (!ok)
- qWarning() << "QEglContext::makeCurrent():" << errorString(eglGetError());
+ qWarning() << "QEglContext::makeCurrent():" << QEgl::errorString();
return ok;
}
@@ -269,9 +444,9 @@ bool QEglContext::doneCurrent()
eglBindAPI(EGL_OPENVG_API);
#endif
- bool ok = eglMakeCurrent(display(), EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ bool ok = eglMakeCurrent(QEgl::display(), EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (!ok)
- qWarning() << "QEglContext::doneCurrent():" << errorString(eglGetError());
+ qWarning() << "QEglContext::doneCurrent():" << QEgl::errorString();
return ok;
}
@@ -291,9 +466,9 @@ bool QEglContext::swapBuffers(EGLSurface surface)
if(ctx == EGL_NO_CONTEXT)
return false;
- bool ok = eglSwapBuffers(display(), surface);
+ bool ok = eglSwapBuffers(QEgl::display(), surface);
if (!ok)
- qWarning() << "QEglContext::swapBuffers():" << errorString(eglGetError());
+ qWarning() << "QEglContext::swapBuffers():" << QEgl::errorString();
return ok;
}
@@ -330,43 +505,43 @@ void QEglContext::waitClient()
// Query the value of a configuration attribute.
bool QEglContext::configAttrib(int name, EGLint *value) const
{
- return eglGetConfigAttrib(display(), cfg, name, value);
+ return eglGetConfigAttrib(QEgl::display(), cfg, name, value);
}
-// Retrieve all of the properties on "cfg". If zero, return
-// the context's configuration.
-QEglProperties QEglContext::configProperties(EGLConfig cfg) const
+int QEglContext::configAttrib(int name) const
{
- if (!cfg)
- cfg = config();
- QEglProperties props;
- for (int name = 0x3020; name <= 0x304F; ++name) {
- EGLint value;
- if (name != EGL_NONE && eglGetConfigAttrib(display(), cfg, name, &value))
- props.setValue(name, value);
- }
- eglGetError(); // Clear the error state.
- return props;
+ EGLint value;
+ EGLBoolean success = eglGetConfigAttrib(QEgl::display(), cfg, name, &value);
+ if (success)
+ return value;
+ else
+ return EGL_DONT_CARE;
}
-EGLDisplay QEglContext::display()
+QEglProperties QEglContext::configProperties() const
{
+ return QEglProperties(config());
+}
+
+EGLDisplay QEgl::display()
+{
+ static EGLDisplay dpy = EGL_NO_DISPLAY;
static bool openedDisplay = false;
if (!openedDisplay) {
dpy = eglGetDisplay(nativeDisplay());
openedDisplay = true;
if (dpy == EGL_NO_DISPLAY) {
- qWarning("QEglContext::display(): Falling back to EGL_DEFAULT_DISPLAY");
+ qWarning("QEgl::display(): Falling back to EGL_DEFAULT_DISPLAY");
dpy = eglGetDisplay(EGLNativeDisplayType(EGL_DEFAULT_DISPLAY));
}
if (dpy == EGL_NO_DISPLAY) {
- qWarning("QEglContext::display(): Can't even open the default display");
+ qWarning("QEgl::display(): Can't even open the default display");
return EGL_NO_DISPLAY;
}
if (!eglInitialize(dpy, NULL, NULL)) {
- qWarning() << "QEglContext::display(): Cannot initialize EGL display:" << errorString(eglGetError());
+ qWarning() << "QEgl::display(): Cannot initialize EGL display:" << QEgl::errorString();
return EGL_NO_DISPLAY;
}
}
@@ -374,15 +549,49 @@ EGLDisplay QEglContext::display()
return dpy;
}
-#if !defined(Q_WS_X11) && !defined(Q_WS_WINCE) // WinCE & X11 implement this properly
-EGLNativeDisplayType QEglContext::nativeDisplay()
+#ifndef Q_WS_X11
+EGLSurface QEgl::createSurface(QPaintDevice *device, EGLConfig cfg, const QEglProperties *properties)
{
- return EGL_DEFAULT_DISPLAY;
+ // Create the native drawable for the paint device.
+ int devType = device->devType();
+ EGLNativePixmapType pixmapDrawable = 0;
+ EGLNativeWindowType windowDrawable = 0;
+ bool ok;
+ if (devType == QInternal::Pixmap) {
+ pixmapDrawable = nativePixmap(static_cast<QPixmap *>(device));
+ ok = (pixmapDrawable != 0);
+ } else if (devType == QInternal::Widget) {
+ windowDrawable = nativeWindow(static_cast<QWidget *>(device));
+ ok = (windowDrawable != 0);
+ } else {
+ ok = false;
+ }
+ if (!ok) {
+ qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable");
+ return EGL_NO_SURFACE;
+ }
+
+ // Create the EGL surface to draw into, based on the native drawable.
+ const int *props;
+ if (properties)
+ props = properties->properties();
+ else
+ props = 0;
+ EGLSurface surf;
+ if (devType == QInternal::Widget)
+ surf = eglCreateWindowSurface(QEgl::display(), cfg, windowDrawable, props);
+ else
+ surf = eglCreatePixmapSurface(QEgl::display(), cfg, pixmapDrawable, props);
+ if (surf == EGL_NO_SURFACE) {
+ qWarning("QEglContext::createSurface(): Unable to create EGL surface, error = 0x%x", eglGetError());
+ }
+ return surf;
}
#endif
+
// Return the error string associated with a specific code.
-QString QEglContext::errorString(EGLint code)
+QString QEgl::errorString(EGLint code)
{
static const char * const errors[] = {
"Success (0x3000)", // No tr
@@ -408,8 +617,24 @@ QString QEglContext::errorString(EGLint code)
}
}
+QString QEgl::errorString()
+{
+ return errorString(error());
+}
+
+void QEgl::clearError()
+{
+ eglGetError();
+}
+
+EGLint QEgl::error()
+{
+ return eglGetError();
+}
+
+
// Dump all of the EGL configurations supported by the system.
-void QEglContext::dumpAllConfigs()
+void QEgl::dumpAllConfigs()
{
QEglProperties props;
EGLint count = 0;
@@ -418,23 +643,23 @@ void QEglContext::dumpAllConfigs()
EGLConfig *configs = new EGLConfig [count];
eglGetConfigs(display(), configs, count, &count);
for (EGLint index = 0; index < count; ++index) {
- props = configProperties(configs[index]);
+ props = QEglProperties(configs[index]);
qWarning() << props.toString();
}
delete [] configs;
}
-QString QEglContext::extensions()
+QString QEgl::extensions()
{
- const char* exts = eglQueryString(QEglContext::display(), EGL_EXTENSIONS);
+ const char* exts = eglQueryString(QEgl::display(), EGL_EXTENSIONS);
return QString(QLatin1String(exts));
}
-bool QEglContext::hasExtension(const char* extensionName)
+bool QEgl::hasExtension(const char* extensionName)
{
QList<QByteArray> extensions =
QByteArray(reinterpret_cast<const char *>
- (eglQueryString(QEglContext::display(), EGL_EXTENSIONS))).split(' ');
+ (eglQueryString(QEgl::display(), EGL_EXTENSIONS))).split(' ');
return extensions.contains(extensionName);
}
diff --git a/src/gui/egl/qegl_p.h b/src/gui/egl/qegl_p.h
index 87ed818..7dad9fe 100644
--- a/src/gui/egl/qegl_p.h
+++ b/src/gui/egl/qegl_p.h
@@ -53,13 +53,40 @@
// We mean it.
//
-#include <QtCore/qsize.h>
-#include <QtGui/qimage.h>
+QT_BEGIN_INCLUDE_NAMESPACE
-#include <private/qeglproperties_p.h>
+#if defined(QT_OPENGL_ES_2)
+# include <GLES2/gl2.h>
+#endif
-QT_BEGIN_INCLUDE_NAMESPACE
+#if defined(QT_GLES_EGL)
+# include <GLES/egl.h>
+#else
+# include <EGL/egl.h>
+#endif
+
+#if defined(Q_WS_X11)
+// If <EGL/egl.h> included <X11/Xlib.h>, then the global namespace
+// may have been polluted with X #define's. The following makes sure
+// the X11 headers were included properly and then cleans things up.
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#undef Bool
+#undef Status
+#undef None
+#undef KeyPress
+#undef KeyRelease
+#undef FocusIn
+#undef FocusOut
+#undef Type
+#undef FontChange
+#undef CursorShape
+#undef Unsorted
+#undef GrayScale
+#endif
+// Internally we use the EGL-prefixed native types which are used in EGL >= 1.3.
+// For older versions of EGL, we have to define these types ourselves here:
#if !defined(EGL_VERSION_1_3) && !defined(QEGL_NATIVE_TYPES_DEFINED)
#undef EGLNativeWindowType
#undef EGLNativePixmapType
@@ -69,74 +96,75 @@ typedef NativePixmapType EGLNativePixmapType;
typedef NativeDisplayType EGLNativeDisplayType;
#define QEGL_NATIVE_TYPES_DEFINED 1
#endif
+
QT_END_INCLUDE_NAMESPACE
-QT_BEGIN_NAMESPACE
+#include <QtGui/qpaintdevice.h>
+
+#include <QFlags>
-class Q_GUI_EXPORT QEglContext
-{
-public:
- QEglContext();
- ~QEglContext();
+QT_BEGIN_NAMESPACE
- bool isValid() const;
- bool isCurrent() const;
- bool isSharing() const { return sharing; }
+#define QEGL_NO_CONFIG ((EGLConfig)-1)
- QEgl::API api() const { return apiType; }
- void setApi(QEgl::API api) { apiType = api; }
- bool chooseConfig(const QEglProperties& properties, QEgl::PixelFormatMatch match = QEgl::ExactPixelFormat);
- bool createContext(QEglContext *shareContext = 0, const QEglProperties *properties = 0);
- void destroyContext();
- EGLSurface createSurface(QPaintDevice *device, const QEglProperties *properties = 0);
- void destroySurface(EGLSurface surface);
- bool makeCurrent(EGLSurface surface);
- bool doneCurrent();
- bool lazyDoneCurrent();
- bool swapBuffers(EGLSurface surface);
+class QEglProperties;
- void waitNative();
- void waitClient();
+namespace QEgl {
+ enum API
+ {
+ OpenGL,
+ OpenVG
+ };
- bool configAttrib(int name, EGLint *value) const;
+ enum PixelFormatMatch
+ {
+ ExactPixelFormat,
+ BestPixelFormat
+ };
- static void clearError() { eglGetError(); }
- static EGLint error() { return eglGetError(); }
- static QString errorString(EGLint code);
+ enum ConfigOption
+ {
+ NoOptions = 0,
+ Translucent = 0x01,
+ Renderable = 0x02 // Config will be compatable with the paint engines (VG or GL)
+ };
+ Q_DECLARE_FLAGS(ConfigOptions, ConfigOption);
- static EGLDisplay display();
- EGLContext context() const { return ctx; }
- void setContext(EGLContext context) { ctx = context; ownsContext = false;}
+ // Most of the time we use the same config for things like widgets & pixmaps, so rather than
+ // go through the eglChooseConfig loop every time, we use defaultConfig, which will return
+ // the config for a particular device/api/option combo. This function assumes that once a
+ // config is chosen for a particular combo, it's safe to always use that combo.
+ Q_GUI_EXPORT EGLConfig defaultConfig(int devType, API api, ConfigOptions options);
- EGLConfig config() const { return cfg; }
- void setConfig(EGLConfig config) { cfg = config; }
+ Q_GUI_EXPORT EGLConfig chooseConfig(const QEglProperties* configAttribs, QEgl::PixelFormatMatch match = QEgl::ExactPixelFormat);
+ Q_GUI_EXPORT EGLSurface createSurface(QPaintDevice *device, EGLConfig cfg, const QEglProperties *surfaceAttribs = 0);
- QEglProperties configProperties(EGLConfig cfg = 0) const;
+ Q_GUI_EXPORT void dumpAllConfigs();
- void dumpAllConfigs();
+ Q_GUI_EXPORT void clearError();
+ Q_GUI_EXPORT EGLint error();
+ Q_GUI_EXPORT QString errorString(EGLint code);
+ Q_GUI_EXPORT QString errorString();
- static QString extensions();
- static bool hasExtension(const char* extensionName);
+ Q_GUI_EXPORT QString extensions();
+ Q_GUI_EXPORT bool hasExtension(const char* extensionName);
-private:
- QEgl::API apiType;
- EGLContext ctx;
- EGLConfig cfg;
- EGLSurface currentSurface;
- bool current;
- bool ownsContext;
- bool sharing;
+ Q_GUI_EXPORT EGLDisplay display();
- static EGLDisplay dpy;
- static EGLNativeDisplayType nativeDisplay();
+ Q_GUI_EXPORT EGLNativeDisplayType nativeDisplay();
+ Q_GUI_EXPORT EGLNativeWindowType nativeWindow(QWidget*);
+ Q_GUI_EXPORT EGLNativePixmapType nativePixmap(QPixmap*);
- static QEglContext *currentContext(QEgl::API api);
- static void setCurrentContext(QEgl::API api, QEglContext *context);
+#ifdef Q_WS_X11
+ Q_GUI_EXPORT VisualID getCompatibleVisualId(EGLConfig config);
+#endif
};
+Q_DECLARE_OPERATORS_FOR_FLAGS(QEgl::ConfigOptions);
+
QT_END_NAMESPACE
-#endif // QEGL_P_H
+#endif //QEGL_P_H
diff --git a/src/gui/egl/qegl_qws.cpp b/src/gui/egl/qegl_qws.cpp
index 2a61beb..56383a5 100644
--- a/src/gui/egl/qegl_qws.cpp
+++ b/src/gui/egl/qegl_qws.cpp
@@ -42,7 +42,9 @@
#include <QtGui/qpaintdevice.h>
#include <QtGui/qpixmap.h>
#include <QtGui/qwidget.h>
+
#include "qegl_p.h"
+#include "qeglcontext_p.h"
#if !defined(QT_NO_EGL)
@@ -53,17 +55,6 @@
QT_BEGIN_NAMESPACE
-// Create the surface for a QPixmap, QImage, or QWidget.
-// We don't have QGLScreen to create EGL surfaces for us,
-// so surface creation needs to be done in QtOpenGL or
-// QtOpenVG for Qt/Embedded.
-EGLSurface QEglContext::createSurface(QPaintDevice *device, const QEglProperties *properties)
-{
- Q_UNUSED(device);
- Q_UNUSED(properties);
- return EGL_NO_SURFACE;
-}
-
static QScreen *screenForDevice(QPaintDevice *device)
{
QScreen *screen = qt_screen;
@@ -101,6 +92,23 @@ void QEglProperties::setPaintDeviceFormat(QPaintDevice *dev)
setPixelFormat(screen->pixelFormat());
}
+EGLNativeDisplayType QEgl::nativeDisplay()
+{
+ return EGL_DEFAULT_DISPLAY;
+}
+
+EGLNativeWindowType QEgl::nativeWindow(QWidget* widget)
+{
+ return (EGLNativeWindowType)(widget->winId()); // Might work
+}
+
+EGLNativePixmapType QEgl::nativePixmap(QPixmap*)
+{
+ qWarning("QEgl: EGL pixmap surfaces not supported on QWS");
+ return (EGLNativePixmapType)0;
+}
+
+
QT_END_NAMESPACE
#endif // !QT_NO_EGL
diff --git a/src/gui/egl/qegl_symbian.cpp b/src/gui/egl/qegl_symbian.cpp
index 5a010cd..9744ed0 100644
--- a/src/gui/egl/qegl_symbian.cpp
+++ b/src/gui/egl/qegl_symbian.cpp
@@ -42,48 +42,28 @@
#include <QtGui/qpaintdevice.h>
#include <QtGui/qpixmap.h>
#include <QtGui/qwidget.h>
+
#include "qegl_p.h"
+#include "qeglcontext_p.h"
#include <coecntrl.h>
QT_BEGIN_NAMESPACE
-EGLSurface QEglContext::createSurface(QPaintDevice *device, const QEglProperties *properties)
+EGLNativeDisplayType QEgl::nativeDisplay()
{
- // Create the native drawable for the paint device.
- int devType = device->devType();
- EGLNativePixmapType pixmapDrawable = 0;
- EGLNativeWindowType windowDrawable = 0;
- bool ok;
- if (devType == QInternal::Pixmap) {
- pixmapDrawable = 0;
- ok = (pixmapDrawable != 0);
- } else if (devType == QInternal::Widget) {
- QWidget *w = static_cast<QWidget *>(device);
- windowDrawable = (EGLNativeWindowType)(w->winId()->DrawableWindow());
- ok = (windowDrawable != 0);
- } else {
- ok = false;
- }
- if (!ok) {
- qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable");
- return EGL_NO_SURFACE;
- }
+ return EGL_DEFAULT_DISPLAY;
+}
- // Create the EGL surface to draw into, based on the native drawable.
- const int *props;
- if (properties)
- props = properties->properties();
- else
- props = 0;
- EGLSurface surf;
- if (devType == QInternal::Widget)
- surf = eglCreateWindowSurface(dpy, cfg, windowDrawable, props);
- else
- surf = eglCreatePixmapSurface(dpy, cfg, pixmapDrawable, props);
- if (surf == EGL_NO_SURFACE)
- qWarning("QEglContext::createSurface(): Unable to create EGL surface, error = 0x%x", eglGetError());
- return surf;
+EGLNativeWindowType QEgl::nativeWindow(QWidget* widget)
+{
+ return (EGLNativeWindowType)(widget->winId()->DrawableWindow());
+}
+
+EGLNativePixmapType QEgl::nativePixmap(QPixmap*)
+{
+ qWarning("QEgl: EGL pixmap surfaces not implemented yet on Symbian");
+ return (EGLNativePixmapType)0;
}
// Set pixel format and other properties based on a paint device.
diff --git a/src/gui/egl/qegl_wince.cpp b/src/gui/egl/qegl_wince.cpp
index c9c9773..2d08805 100644
--- a/src/gui/egl/qegl_wince.cpp
+++ b/src/gui/egl/qegl_wince.cpp
@@ -42,55 +42,18 @@
#include <QtGui/qpaintdevice.h>
#include <QtGui/qpixmap.h>
#include <QtGui/qwidget.h>
+
#include "qegl_p.h"
+#include "qeglcontext_p.h"
#include <windows.h>
QT_BEGIN_NAMESPACE
-EGLSurface QEglContext::createSurface(QPaintDevice *device, const QEglProperties *properties)
-{
- // Create the native drawable for the paint device.
- int devType = device->devType();
- EGLNativePixmapType pixmapDrawable = 0;
- EGLNativeWindowType windowDrawable = 0;
- bool ok;
- if (devType == QInternal::Pixmap) {
- pixmapDrawable = 0;
- ok = (pixmapDrawable != 0);
- } else if (devType == QInternal::Widget) {
- windowDrawable = (EGLNativeWindowType)(static_cast<QWidget *>(device))->winId();
- ok = (windowDrawable != 0);
- } else {
- ok = false;
- }
- if (!ok) {
- qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable");
- return EGL_NO_SURFACE;
- }
-
- // Create the EGL surface to draw into, based on the native drawable.
- const int *props;
- if (properties)
- props = properties->properties();
- else
- props = 0;
- EGLSurface surf;
- if (devType == QInternal::Widget)
- surf = eglCreateWindowSurface(dpy, cfg, windowDrawable, props);
- else
- surf = eglCreatePixmapSurface(dpy, cfg, pixmapDrawable, props);
- if (surf == EGL_NO_SURFACE) {
- qWarning("QEglContext::createSurface(): Unable to create EGL surface, error = 0x%x", eglGetError());
- }
- return surf;
-}
-
-EGLNativeDisplayType QEglContext::nativeDisplay()
+EGLNativeDisplayType QEgl::nativeDisplay()
{
- HWND win = (static_cast<QWidget*>(device))->winId();
- HDC myDc = GetDC(win);
+ HDC myDc = GetDC(0);
if (!myDc) {
qWarning("QEglContext::nativeDisplay(): WinCE display is not open");
return EGL_DEFAULT_DISPLAY;
@@ -98,6 +61,17 @@ EGLNativeDisplayType QEglContext::nativeDisplay()
return EGLNativeDisplayType(myDc);
}
+EGLNativeWindowType QEgl::nativeWindow(QWidget* widget)
+{
+ return (EGLNativeWindowType)(widget->winId());
+}
+
+EGLNativePixmapType QEgl::nativePixmap(QPixmap*)
+{
+ qWarning("QEgl: EGL pixmap surfaces not supported on WinCE");
+ return (EGLNativePixmapType)0;
+}
+
// Set pixel format and other properties based on a paint device.
void QEglProperties::setPaintDeviceFormat(QPaintDevice *dev)
{
diff --git a/src/gui/egl/qegl_x11.cpp b/src/gui/egl/qegl_x11.cpp
index 634ff13..53c4711 100644
--- a/src/gui/egl/qegl_x11.cpp
+++ b/src/gui/egl/qegl_x11.cpp
@@ -41,59 +41,24 @@
#include <QtCore/qdebug.h>
-#include <private/qt_x11_p.h>
+#include <QtGui/private/qt_x11_p.h>
#include <QtGui/qx11info_x11.h>
-#include <private/qpixmapdata_p.h>
-#include <private/qpixmap_x11_p.h>
+#include <QtGui/private/qpixmapdata_p.h>
+#include <QtGui/private/qpixmap_x11_p.h>
+#include <QtGui/private/qimagepixmapcleanuphooks_p.h>
#include <QtGui/qpaintdevice.h>
#include <QtGui/qpixmap.h>
#include <QtGui/qwidget.h>
-#include "qegl_p.h"
+#include <QtGui/qcolormap.h>
+#include "QtGui/private/qegl_p.h"
+#include "QtGui/private/qeglcontext_p.h"
QT_BEGIN_NAMESPACE
-EGLSurface QEglContext::createSurface(QPaintDevice *device, const QEglProperties *properties)
-{
- // Create the native drawable for the paint device.
- int devType = device->devType();
- EGLNativePixmapType pixmapDrawable = 0;
- EGLNativeWindowType windowDrawable = 0;
- bool ok;
- if (devType == QInternal::Pixmap) {
- pixmapDrawable = (EGLNativePixmapType)(static_cast<QPixmap *>(device))->handle();
- ok = (pixmapDrawable != 0);
- } else if (devType == QInternal::Widget) {
- windowDrawable = (EGLNativeWindowType)(static_cast<QWidget *>(device))->winId();
- ok = (windowDrawable != 0);
- } else {
- ok = false;
- }
- if (!ok) {
- qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable");
- return EGL_NO_SURFACE;
- }
- // Create the EGL surface to draw into, based on the native drawable.
- const int *props;
- if (properties)
- props = properties->properties();
- else
- props = 0;
- EGLSurface surf;
- if (devType == QInternal::Widget)
- surf = eglCreateWindowSurface(dpy, cfg, windowDrawable, props);
- else
- surf = eglCreatePixmapSurface(dpy, cfg, pixmapDrawable, props);
- if (surf == EGL_NO_SURFACE) {
- qWarning() << "QEglContext::createSurface(): Unable to create EGL surface:"
- << errorString(eglGetError());
- }
- return surf;
-}
-
-EGLNativeDisplayType QEglContext::nativeDisplay()
+EGLNativeDisplayType QEgl::nativeDisplay()
{
Display *xdpy = QX11Info::display();
if (!xdpy) {
@@ -103,6 +68,16 @@ EGLNativeDisplayType QEglContext::nativeDisplay()
return EGLNativeDisplayType(xdpy);
}
+EGLNativeWindowType QEgl::nativeWindow(QWidget* widget)
+{
+ return (EGLNativeWindowType)(widget->winId());
+}
+
+EGLNativePixmapType QEgl::nativePixmap(QPixmap* pixmap)
+{
+ return (EGLNativePixmapType)(pixmap->handle());
+}
+
static int countBits(unsigned long mask)
{
int count = 0;
@@ -153,4 +128,292 @@ void QEglProperties::setPaintDeviceFormat(QPaintDevice *dev)
setVisualFormat(qt_x11Info(dev));
}
+//#define QT_DEBUG_X11_VISUAL_SELECTION 1
+
+VisualID QEgl::getCompatibleVisualId(EGLConfig config)
+{
+ VisualID visualId = 0;
+ EGLint eglValue = 0;
+
+ EGLint configRedSize = 0;
+ eglGetConfigAttrib(display(), config, EGL_RED_SIZE, &configRedSize);
+
+ EGLint configGreenSize = 0;
+ eglGetConfigAttrib(display(), config, EGL_GREEN_SIZE, &configGreenSize);
+
+ EGLint configBlueSize = 0;
+ eglGetConfigAttrib(display(), config, EGL_BLUE_SIZE, &configBlueSize);
+
+ EGLint configAlphaSize = 0;
+ eglGetConfigAttrib(display(), config, EGL_ALPHA_SIZE, &configAlphaSize);
+
+ eglGetConfigAttrib(display(), config, EGL_BUFFER_SIZE, &eglValue);
+ int configBitDepth = eglValue;
+
+ eglGetConfigAttrib(display(), config, EGL_CONFIG_ID, &eglValue);
+ int configId = eglValue;
+
+ // See if EGL provided a valid VisualID:
+ eglGetConfigAttrib(display(), config, EGL_NATIVE_VISUAL_ID, &eglValue);
+ visualId = (VisualID)eglValue;
+ if (visualId) {
+ // EGL has suggested a visual id, so get the rest of the visual info for that id:
+ XVisualInfo visualInfoTemplate;
+ memset(&visualInfoTemplate, 0, sizeof(XVisualInfo));
+ visualInfoTemplate.visualid = visualId;
+
+ XVisualInfo *chosenVisualInfo;
+ int matchingCount = 0;
+ chosenVisualInfo = XGetVisualInfo(X11->display, VisualIDMask, &visualInfoTemplate, &matchingCount);
+ if (chosenVisualInfo) {
+ if (configBitDepth == chosenVisualInfo->depth) {
+#if !defined(QT_NO_XRENDER)
+ // If we have XRender, actually check the visual supplied by EGL is ARGB
+ if (configAlphaSize > 0) {
+ XRenderPictFormat *format;
+ format = XRenderFindVisualFormat(X11->display, chosenVisualInfo->visual);
+ if (!format || (format->type != PictTypeDirect) || (!format->direct.alphaMask)) {
+ qWarning("Warning: EGL suggested using X visual ID %d for config %d, but this is not ARGB",
+ (int)visualId, configId);
+ visualId = 0;
+ }
+ }
+#endif
+ } else {
+ qWarning("Warning: EGL suggested using X visual ID %d (%d bpp) for config %d (%d bpp), but the depths do not match!",
+ (int)visualId, chosenVisualInfo->depth, configId, configBitDepth);
+ visualId = 0;
+ }
+ }
+ XFree(chosenVisualInfo);
+ }
+
+ if (visualId) {
+#ifdef QT_DEBUG_X11_VISUAL_SELECTION
+ if (configAlphaSize > 0)
+ qDebug("Using ARGB Visual ID %d provided by EGL for config %d", (int)visualId, configId);
+ else
+ qDebug("Using Opaque Visual ID %d provided by EGL for config %d", (int)visualId, configId);
+#endif
+ return visualId;
+ }
+
+
+ // If EGL didn't give us a valid visual ID, try XRender
+#if !defined(QT_NO_XRENDER)
+ if (!visualId) {
+ XVisualInfo visualInfoTemplate;
+ memset(&visualInfoTemplate, 0, sizeof(XVisualInfo));
+
+ visualInfoTemplate.depth = configBitDepth;
+ visualInfoTemplate.c_class = TrueColor;
+
+ XVisualInfo *matchingVisuals;
+ int matchingCount = 0;
+ matchingVisuals = XGetVisualInfo(X11->display,
+ VisualDepthMask|VisualClassMask,
+ &visualInfoTemplate,
+ &matchingCount);
+
+ for (int i = 0; i < matchingCount; ++i) {
+ XRenderPictFormat *format;
+ format = XRenderFindVisualFormat(X11->display, matchingVisuals[i].visual);
+
+ // Check the format for the visual matches the EGL config
+ if ( (countBits(format->direct.redMask) == configRedSize) &&
+ (countBits(format->direct.greenMask) == configGreenSize) &&
+ (countBits(format->direct.blueMask) == configBlueSize) &&
+ (countBits(format->direct.alphaMask) == configAlphaSize) )
+ {
+ visualId = matchingVisuals[i].visualid;
+ break;
+ }
+ }
+ if (matchingVisuals)
+ XFree(matchingVisuals);
+
+ }
+ if (visualId) {
+# ifdef QT_DEBUG_X11_VISUAL_SELECTION
+ if (configAlphaSize > 0)
+ qDebug("Using ARGB Visual ID %d provided by XRender for EGL config %d", (int)visualId, configId);
+ else
+ qDebug("Using Opaque Visual ID %d provided by XRender for EGL config %d", (int)visualId, configId);
+# endif // QT_DEBUG_X11_VISUAL_SELECTION
+ return visualId;
+ }
+#endif //!defined(QT_NO_XRENDER)
+
+
+ // Finally, if XRender also failed to find a visual (or isn't present), try to
+ // use XGetVisualInfo and only use the bit depth to match on:
+ if (!visualId) {
+ XVisualInfo visualInfoTemplate;
+ memset(&visualInfoTemplate, 0, sizeof(XVisualInfo));
+
+ visualInfoTemplate.depth = configBitDepth;
+
+ XVisualInfo *matchingVisuals;
+ int matchingCount = 0;
+ matchingVisuals = XGetVisualInfo(X11->display,
+ VisualDepthMask,
+ &visualInfoTemplate,
+ &matchingCount);
+ if (matchingVisuals) {
+ visualId = matchingVisuals[0].visualid;
+ XFree(matchingVisuals);
+ }
+ }
+
+ if (visualId) {
+#ifdef QT_DEBUG_X11_VISUAL_SELECTION
+ qDebug("Using Visual ID %d provided by XGetVisualInfo for EGL config %d", (int)visualId, configId);
+#endif
+ return visualId;
+ }
+
+ qWarning("Unable to find an X11 visual which matches EGL config %d", configId);
+ return (VisualID)0;
+}
+
+void qt_set_winid_on_widget(QWidget* w, Qt::HANDLE id)
+{
+ w->create(id);
+}
+
+
+// NOTE: The X11 version of createSurface will re-create the native drawable if it's visual doesn't
+// match the one for the passed in EGLConfig
+EGLSurface QEgl::createSurface(QPaintDevice *device, EGLConfig config, const QEglProperties *unusedProperties)
+{
+ Q_UNUSED(unusedProperties);
+
+ int devType = device->devType();
+
+ if (devType == QInternal::Pbuffer) {
+ // TODO
+ return EGL_NO_SURFACE;
+ }
+
+ QX11PixmapData *x11PixmapData = 0;
+ if (devType == QInternal::Pixmap) {
+ QPixmapData *pmd = static_cast<QPixmap*>(device)->data_ptr().data();
+ if (pmd->classId() == QPixmapData::X11Class)
+ x11PixmapData = static_cast<QX11PixmapData*>(pmd);
+ else {
+ // TODO: Replace the pixmap's data with a new QX11PixmapData
+ qWarning("WARNING: Creating an EGL surface on a QPixmap is only supported for QX11PixmapData");
+ return EGL_NO_SURFACE;
+ }
+ } else if ((devType != QInternal::Widget) && (devType != QInternal::Pbuffer)) {
+ qWarning("WARNING: Creating an EGLSurface for device type %d isn't supported", devType);
+ return EGL_NO_SURFACE;
+ }
+
+ VisualID visualId = QEgl::getCompatibleVisualId(config);
+ EGLint alphaSize;
+ eglGetConfigAttrib(QEgl::display(), config, EGL_ALPHA_SIZE, &alphaSize);
+
+ if (devType == QInternal::Widget) {
+ QWidget *widget = static_cast<QWidget*>(device);
+
+ VisualID currentVisualId = 0;
+ if (widget->testAttribute(Qt::WA_WState_Created))
+ currentVisualId = XVisualIDFromVisual((Visual*)widget->x11Info().visual());
+
+ if (currentVisualId != visualId) {
+ // The window is either not created or has the wrong visual. Either way, we need
+ // to create a window with the correct visual and call create() on the widget:
+
+ bool visible = widget->isVisible();
+ if (visible)
+ widget->hide();
+
+ XVisualInfo visualInfo;
+ visualInfo.visualid = visualId;
+ {
+ XVisualInfo *visualInfoPtr;
+ int matchingCount = 0;
+ visualInfoPtr = XGetVisualInfo(widget->x11Info().display(), VisualIDMask,
+ &visualInfo, &matchingCount);
+ Q_ASSERT(visualInfoPtr); // visualId really should be valid!
+ visualInfo = *visualInfoPtr;
+ XFree(visualInfoPtr);
+ }
+
+ Window parentWindow = RootWindow(widget->x11Info().display(), widget->x11Info().screen());
+ if (widget->parentWidget())
+ parentWindow = widget->parentWidget()->winId();
+
+ XSetWindowAttributes windowAttribs;
+ QColormap colmap = QColormap::instance(widget->x11Info().screen());
+ windowAttribs.background_pixel = colmap.pixel(widget->palette().color(widget->backgroundRole()));
+ windowAttribs.border_pixel = colmap.pixel(Qt::black);
+
+ unsigned int valueMask = CWBackPixel|CWBorderPixel;
+ if (alphaSize > 0) {
+ windowAttribs.colormap = XCreateColormap(widget->x11Info().display(), parentWindow,
+ visualInfo.visual, AllocNone);
+ valueMask |= CWColormap;
+ }
+
+ Window window = XCreateWindow(widget->x11Info().display(), parentWindow,
+ widget->x(), widget->y(), widget->width(), widget->height(),
+ 0, visualInfo.depth, InputOutput, visualInfo.visual,
+ valueMask, &windowAttribs);
+
+ // This is a nasty hack to get round the fact that we can't be a friend of QWidget:
+ qt_set_winid_on_widget(widget, window);
+
+ if (visible)
+ widget->show();
+ }
+
+ // At this point, the widget's window should be created and have the correct visual. Now we
+ // just need to create the EGL surface for it:
+ return eglCreateWindowSurface(QEgl::display(), config, (EGLNativeWindowType)widget->winId(), 0);
+ }
+
+ if (x11PixmapData) {
+ // X11 Pixmaps are only created with a depth, so that's all we need to check
+ EGLint configDepth;
+ eglGetConfigAttrib(QEgl::display(), config, EGL_BUFFER_SIZE , &configDepth);
+ if (x11PixmapData->depth() != configDepth) {
+ // The bit depths are wrong which means the EGLConfig isn't compatable with
+ // this pixmap. So we need to replace the pixmap's existing data with a new
+ // one which is created with the correct depth:
+
+#ifndef QT_NO_XRENDER
+ if (configDepth == 32) {
+ qWarning("Warning: EGLConfig's depth (32) != pixmap's depth (%d), converting to ARGB32",
+ x11PixmapData->depth());
+ x11PixmapData->convertToARGB32(true);
+ } else
+#endif
+ {
+ qWarning("Warning: EGLConfig's depth (%d) != pixmap's depth (%d)",
+ configDepth, x11PixmapData->depth());
+ }
+ }
+
+ QEglProperties surfaceAttribs;
+
+ // If the pixmap can't be bound to a texture, it's pretty useless
+ surfaceAttribs.setValue(EGL_TEXTURE_TARGET, EGL_TEXTURE_2D);
+ if (alphaSize > 0)
+ surfaceAttribs.setValue(EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA);
+ else
+ surfaceAttribs.setValue(EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB);
+
+ EGLSurface surf = eglCreatePixmapSurface(QEgl::display(), config,
+ (EGLNativePixmapType) x11PixmapData->handle(),
+ surfaceAttribs.properties());
+ x11PixmapData->gl_surface = (Qt::HANDLE)surf;
+ QImagePixmapCleanupHooks::enableCleanupHooks(x11PixmapData);
+ return surf;
+ }
+
+ return EGL_NO_SURFACE;
+}
+
QT_END_NAMESPACE
diff --git a/src/gui/egl/qeglcontext_p.h b/src/gui/egl/qeglcontext_p.h
new file mode 100644
index 0000000..7eec7eb
--- /dev/null
+++ b/src/gui/egl/qeglcontext_p.h
@@ -0,0 +1,119 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QEGLCONTEXT_P_H
+#define QEGLCONTEXT_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience of
+// the QtOpenGL and QtOpenVG modules. This header file may change from
+// version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtCore/qsize.h>
+#include <QtGui/qimage.h>
+
+#include <QtGui/private/qegl_p.h>
+#include <QtGui/private/qeglproperties_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class Q_GUI_EXPORT QEglContext
+{
+public:
+ QEglContext();
+ ~QEglContext();
+
+ bool isValid() const;
+ bool isCurrent() const;
+ bool isSharing() const { return sharing; }
+
+ QEgl::API api() const { return apiType; }
+ void setApi(QEgl::API api) { apiType = api; }
+
+ bool chooseConfig(const QEglProperties& properties, QEgl::PixelFormatMatch match = QEgl::ExactPixelFormat);
+ bool createContext(QEglContext *shareContext = 0, const QEglProperties *properties = 0);
+ void destroyContext();
+ EGLSurface createSurface(QPaintDevice *device, const QEglProperties *properties = 0);
+ void destroySurface(EGLSurface surface);
+
+ bool makeCurrent(EGLSurface surface);
+ bool doneCurrent();
+ bool lazyDoneCurrent();
+ bool swapBuffers(EGLSurface surface);
+
+ void waitNative();
+ void waitClient();
+
+ bool configAttrib(int name, EGLint *value) const;
+ int configAttrib(int name) const;
+
+ EGLContext context() const { return ctx; }
+ void setContext(EGLContext context) { ctx = context; ownsContext = false;}
+
+ EGLDisplay display() {return QEgl::display();}
+
+ EGLConfig config() const { return cfg; }
+ void setConfig(EGLConfig config) { cfg = config; }
+
+ QEglProperties configProperties() const;
+
+private:
+ QEgl::API apiType;
+ EGLContext ctx;
+ EGLConfig cfg;
+ EGLSurface currentSurface;
+ bool current;
+ bool ownsContext;
+ bool sharing;
+
+ static QEglContext *currentContext(QEgl::API api);
+ static void setCurrentContext(QEgl::API api, QEglContext *context);
+};
+
+QT_END_NAMESPACE
+
+#endif // QEGLCONTEXT_P_H
diff --git a/src/gui/egl/qeglproperties.cpp b/src/gui/egl/qeglproperties.cpp
index 236ec37..b5d3103 100644
--- a/src/gui/egl/qeglproperties.cpp
+++ b/src/gui/egl/qeglproperties.cpp
@@ -39,15 +39,13 @@
**
****************************************************************************/
-#include "qeglproperties_p.h"
-
-QT_BEGIN_NAMESPACE
-
#include <QtCore/qdebug.h>
#include <QtCore/qstringlist.h>
-#include "qegl_p.h"
+#include "qeglproperties_p.h"
+#include "qeglcontext_p.h"
+QT_BEGIN_NAMESPACE
// Initialize a property block.
QEglProperties::QEglProperties()
@@ -60,7 +58,7 @@ QEglProperties::QEglProperties(EGLConfig cfg)
props.append(EGL_NONE);
for (int name = 0x3020; name <= 0x304F; ++name) {
EGLint value;
- if (name != EGL_NONE && eglGetConfigAttrib(QEglContext::display(), cfg, name, &value))
+ if (name != EGL_NONE && eglGetConfigAttrib(QEgl::display(), cfg, name, &value))
setValue(name, value);
}
eglGetError(); // Clear the error state.
@@ -166,6 +164,17 @@ bool QEglProperties::removeValue(int name)
return false;
}
+void QEglProperties::setDeviceType(int devType)
+{
+ if (devType == QInternal::Pixmap || devType == QInternal::Image)
+ setValue(EGL_SURFACE_TYPE, EGL_PIXMAP_BIT);
+ else if (devType == QInternal::Pbuffer)
+ setValue(EGL_SURFACE_TYPE, EGL_PBUFFER_BIT);
+ else
+ setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
+}
+
+
// Sets the red, green, blue, and alpha sizes based on a pixel format.
// Normally used to match a configuration request to the screen format.
void QEglProperties::setPixelFormat(QImage::Format pixelFormat)
@@ -229,6 +238,16 @@ void QEglProperties::setRenderableType(QEgl::API api)
// reductions in complexity are possible.
bool QEglProperties::reduceConfiguration()
{
+#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
+ // For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't
+ // find a config which supports pre-multiplied formats, remove the flag on the surface type:
+ EGLint surfaceType = value(EGL_SURFACE_TYPE);
+ if (surfaceType & EGL_VG_ALPHA_FORMAT_PRE_BIT) {
+ surfaceType ^= EGL_VG_ALPHA_FORMAT_PRE_BIT;
+ setValue(EGL_SURFACE_TYPE, surfaceType);
+ return true;
+ }
+#endif
// EGL chooses configs with the highest color depth over
// those with smaller (but faster) lower color depths. One
// way around this is to set EGL_BUFFER_SIZE to 16, which
@@ -273,12 +292,12 @@ static void addTag(QString& str, const QString& tag)
void QEglProperties::dumpAllConfigs()
{
EGLint count = 0;
- eglGetConfigs(QEglContext::display(), 0, 0, &count);
+ eglGetConfigs(QEgl::display(), 0, 0, &count);
if (count < 1)
return;
EGLConfig *configs = new EGLConfig [count];
- eglGetConfigs(QEglContext::display(), configs, count, &count);
+ eglGetConfigs(QEgl::display(), configs, count, &count);
for (EGLint index = 0; index < count; ++index)
qWarning() << QEglProperties(configs[index]).toString();
delete [] configs;
diff --git a/src/gui/egl/qeglproperties_p.h b/src/gui/egl/qeglproperties_p.h
index feed1d2..eebcf72 100644
--- a/src/gui/egl/qeglproperties_p.h
+++ b/src/gui/egl/qeglproperties_p.h
@@ -56,50 +56,10 @@
#include <QtCore/qvarlengtharray.h>
#include <QtGui/qimage.h>
-QT_BEGIN_INCLUDE_NAMESPACE
-
-#if defined(QT_GLES_EGL)
-#include <GLES/egl.h>
-#else
-#include <EGL/egl.h>
-#endif
-
-#if defined(Q_WS_X11)
-// If <EGL/egl.h> included <X11/Xlib.h>, then the global namespace
-// may have been polluted with X #define's. The following makes sure
-// the X11 headers were included properly and then cleans things up.
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#undef Bool
-#undef Status
-#undef None
-#undef KeyPress
-#undef KeyRelease
-#undef FocusIn
-#undef FocusOut
-#undef Type
-#undef FontChange
-#undef CursorShape
-#endif
-
-QT_END_INCLUDE_NAMESPACE
+#include <QtGui/private/qegl_p.h>
QT_BEGIN_NAMESPACE
-namespace QEgl {
- enum API
- {
- OpenGL,
- OpenVG
- };
-
- enum PixelFormatMatch
- {
- ExactPixelFormat,
- BestPixelFormat
- };
-};
-
class QX11Info;
class QPaintDevice;
@@ -122,9 +82,9 @@ public:
#ifdef Q_WS_X11
void setVisualFormat(const QX11Info *xinfo);
#endif
- void setRenderableType(QEgl::API api);
-
+ void setDeviceType(int devType);
void setPaintDeviceFormat(QPaintDevice *dev);
+ void setRenderableType(QEgl::API api);
bool reduceConfiguration();