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authorMichael Hasselmann <michaelh@openismus.com>2011-02-10 18:14:45 (GMT)
committerJan-Arve Sæther <jan-arve.saether@nokia.com>2011-03-16 08:37:52 (GMT)
commit517290f73be74d1cf08fbd603870d3dacc379ff3 (patch)
tree8354ffe3c15c37544fae1e284bfa6bb0ec18e3f2 /src/gui/graphicsview/qgraphicsscene.cpp
parent5949c215bd53582d0c6481f606a9ec015f067b37 (diff)
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Introduce QGraphicsItem::ItemStopsFocusHandling flag
When set for an item, QGraphicsScene will skip focus handling for this item and everything underneath it (including focus-out). Allows users to reimplement custom focus handling. Use case: touch devices that implement panning. Here, focus-in has to happen only if no panning was triggered. Analogous, no focus-out should happen when panning was detected. Fixes the alternative proposal ("black holes for focus changes") of QTBUG-16343: QGraphicsView doesn't support focus change on mouse release. The previous test was only testing one scenario, which didn't give a good idea whether the flag was actually working as intended. Task-number: QTBUG-17505 Reviewed-by: Yoann Lopes Reviewed-by: Jan-Arve S�ther
Diffstat (limited to 'src/gui/graphicsview/qgraphicsscene.cpp')
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index f997fc2..2d85de6 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -1317,8 +1317,10 @@ void QGraphicsScenePrivate::mousePressEventHandler(QGraphicsSceneMouseEvent *mou
// Set focus on the topmost enabled item that can take focus.
bool setFocus = false;
+
foreach (QGraphicsItem *item, cachedItemsUnderMouse) {
- if (item->isBlockedByModalPanel()) {
+ if (item->isBlockedByModalPanel()
+ || (item->d_ptr->flags & QGraphicsItem::ItemStopsFocusHandling)) {
// Make sure we don't clear focus.
setFocus = true;
break;
@@ -1331,10 +1333,10 @@ void QGraphicsScenePrivate::mousePressEventHandler(QGraphicsSceneMouseEvent *mou
break;
}
}
- if (item->d_ptr->flags & QGraphicsItem::ItemStopsClickFocusPropagation)
- break;
if (item->isPanel())
break;
+ if (item->d_ptr->flags & QGraphicsItem::ItemStopsClickFocusPropagation)
+ break;
}
// Check for scene modality.
@@ -5925,6 +5927,7 @@ bool QGraphicsScenePrivate::sendTouchBeginEvent(QGraphicsItem *origin, QTouchEve
// Set focus on the topmost enabled item that can take focus.
bool setFocus = false;
+
foreach (QGraphicsItem *item, cachedItemsUnderMouse) {
if (item->isEnabled() && ((item->flags() & QGraphicsItem::ItemIsFocusable) && item->d_ptr->mouseSetsFocus)) {
if (!item->isWidget() || ((QGraphicsWidget *)item)->focusPolicy() & Qt::ClickFocus) {
@@ -5938,6 +5941,11 @@ bool QGraphicsScenePrivate::sendTouchBeginEvent(QGraphicsItem *origin, QTouchEve
break;
if (item->d_ptr->flags & QGraphicsItem::ItemStopsClickFocusPropagation)
break;
+ if (item->d_ptr->flags & QGraphicsItem::ItemStopsFocusHandling) {
+ // Make sure we don't clear focus.
+ setFocus = true;
+ break;
+ }
}
// If nobody could take focus, clear it.
@@ -5970,7 +5978,8 @@ bool QGraphicsScenePrivate::sendTouchBeginEvent(QGraphicsItem *origin, QTouchEve
}
if (item && item->isPanel())
break;
- if (item && (item->d_ptr->flags & QGraphicsItem::ItemStopsClickFocusPropagation))
+ if (item && (item->d_ptr->flags
+ & (QGraphicsItem::ItemStopsClickFocusPropagation | QGraphicsItem::ItemStopsFocusHandling)))
break;
}