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authorBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2009-08-04 17:50:07 (GMT)
committerBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2009-08-04 17:53:49 (GMT)
commite7c4967ec89cbc10dcc9127480532347264edca3 (patch)
tree1be1e0ce49869358f41b1c12c3528a7e5f33ba2b /src/gui/graphicsview/qgraphicsscene.cpp
parentd7166584025d90dda52a859987f4dfaae12d6004 (diff)
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Make tst_QGraphicsEffectSource::boundingRect happy.
We cannot modify the transformPtr directly because we might want to use the original transform later. The problem in this particular case was that we called source->pixmap() (which modified the transformPtr), then source->boundingRect(Qt::DeviceCoordinates) which in turn used wrong transform to map the bounding rect.
Diffstat (limited to 'src/gui/graphicsview/qgraphicsscene.cpp')
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index ddd2550..c898a3e 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -4366,8 +4366,9 @@ void QGraphicsScenePrivate::drawSubtreeRecursive(QGraphicsItem *item, QPainter *
}
void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const QTransform *const viewTransform,
- QTransform *transformPtr, QRegion *exposedRegion, QWidget *widget, qreal opacity,
- const QTransform *effectTransform, bool wasDirtyParentSceneTransform, bool drawItem)
+ const QTransform *const transformPtr, QRegion *exposedRegion, QWidget *widget,
+ qreal opacity, const QTransform *effectTransform,
+ bool wasDirtyParentSceneTransform, bool drawItem)
{
const bool itemIsFullyTransparent = (opacity < 0.0001);
const bool itemClipsChildrenToShape = (item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape);
@@ -4381,8 +4382,9 @@ void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const Q
painter->save();
Q_ASSERT(transformPtr);
if (effectTransform)
- *transformPtr *= *effectTransform;
- painter->setWorldTransform(*transformPtr);
+ painter->setWorldTransform(*transformPtr * *effectTransform);
+ else
+ painter->setWorldTransform(*transformPtr);
painter->setClipPath(item->shape(), Qt::IntersectClip);
}
@@ -4414,8 +4416,9 @@ void QGraphicsScenePrivate::draw(QGraphicsItem *item, QPainter *painter, const Q
if (!itemHasChildren || !itemClipsChildrenToShape) {
if (effectTransform)
- *transformPtr *= *effectTransform;
- painter->setWorldTransform(*transformPtr);
+ painter->setWorldTransform(*transformPtr * *effectTransform);
+ else
+ painter->setWorldTransform(*transformPtr);
}
if (itemClipsToShape)