summaryrefslogtreecommitdiffstats
path: root/src/gui
diff options
context:
space:
mode:
authorYoann Lopes <yoann.lopes@nokia.com>2010-03-26 15:27:04 (GMT)
committerYoann Lopes <yoann.lopes@nokia.com>2010-03-26 15:37:49 (GMT)
commite9538ced914739129681362dea03ebc323602126 (patch)
treec6482bfd9d2e29e319090812ad473d7ce3101c03 /src/gui
parenta8af0e05b30cc4ec26f58378cd5a4e11b20cf9bd (diff)
downloadQt-e9538ced914739129681362dea03ebc323602126.zip
Qt-e9538ced914739129681362dea03ebc323602126.tar.gz
Qt-e9538ced914739129681362dea03ebc323602126.tar.bz2
Reverts using composition mode when using DeviceCoordinateMode cache.
Going back to always blitting the newly painted areas to the cache (and not blending it like before). To avoid painting artifacts when the item is rotated and when it uses DeviceCoordinateMode cache mode, the entire cache is always repainted in that case. Task-number: QTBUG-7863 Reviewed-by: trustme
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 6934abc..6581727 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -4285,12 +4285,7 @@ static void _q_paintIntoCache(QPixmap *pix, QGraphicsItem *item, const QRegion &
if (!subPix.isNull()) {
// Blit the subpixmap into the main pixmap.
pixmapPainter.begin(pix);
- if (item->cacheMode() == QGraphicsItem::DeviceCoordinateCache
- && itemToPixmap.type() > QTransform::TxTranslate) {
- pixmapPainter.setCompositionMode(QPainter::CompositionMode_SourceAtop);
- } else {
- pixmapPainter.setCompositionMode(QPainter::CompositionMode_Source);
- }
+ pixmapPainter.setCompositionMode(QPainter::CompositionMode_Source);
pixmapPainter.setClipRegion(pixmapExposed);
pixmapPainter.drawPixmap(br.topLeft(), subPix);
pixmapPainter.end();
@@ -4456,6 +4451,8 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
}
// Create or reuse offscreen pixmap, possibly scroll/blit from the old one.
+ // If the world transform is rotated we always recreate the cache to avoid
+ // wrong blending.
bool pixModified = false;
QGraphicsItemCache::DeviceData *deviceData = &itemCache->deviceData[widget];
bool invertable = true;
@@ -4463,7 +4460,9 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
if (invertable)
diff *= painter->worldTransform();
deviceData->lastTransform = painter->worldTransform();
- if (!invertable || diff.type() > QTransform::TxTranslate) {
+ if (!invertable
+ || diff.type() > QTransform::TxTranslate
+ || painter->worldTransform().type() > QTransform::TxScale) {
pixModified = true;
itemCache->allExposed = true;
itemCache->exposed.clear();