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author | Gabriel de Dietrich <gabriel.dietrich-de@nokia.com> | 2009-08-20 08:07:00 (GMT) |
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committer | Gabriel de Dietrich <gabriel.dietrich-de@nokia.com> | 2009-08-20 09:53:38 (GMT) |
commit | 909cdf082fd99ce8bdcb99a9db38d09f52d869aa (patch) | |
tree | d9908456af5eb6f6e5ae374de8d93f6bcfc819e2 /src/network/kernel/qnetworkproxy_win.cpp | |
parent | 264eb347595cc92a444e3908831d89acef1f05b3 (diff) | |
download | Qt-909cdf082fd99ce8bdcb99a9db38d09f52d869aa.zip Qt-909cdf082fd99ce8bdcb99a9db38d09f52d869aa.tar.gz Qt-909cdf082fd99ce8bdcb99a9db38d09f52d869aa.tar.bz2 |
Performance issue in QGraphicsItem::addParentItem while building the
scene bottom-up.
When adding n items, the depth was computed n² times. Adding lazy computation
fixes this performance issue.
Reviewed-by: Andreas
Diffstat (limited to 'src/network/kernel/qnetworkproxy_win.cpp')
0 files changed, 0 insertions, 0 deletions