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authorThomas Zander <t.zander@nokia.com>2010-03-02 12:17:49 (GMT)
committerThomas Zander <t.zander@nokia.com>2010-03-02 12:17:49 (GMT)
commitd0c6958922627154bd907569e1ce5b830cb353f6 (patch)
treecbd6a74c2c008205ce596ab57fdd483764f20554 /src/opengl/qgl.cpp
parent984c227bb23cff57fbad6710fdac5c5dfc056409 (diff)
parent04bda2f714ab2b8352d00a36cec906cdc0ca53ea (diff)
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Merge branch 'master' into gcce
Diffstat (limited to 'src/opengl/qgl.cpp')
-rw-r--r--src/opengl/qgl.cpp62
1 files changed, 35 insertions, 27 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index cfcbbf8..73cd6a8 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -1692,22 +1692,23 @@ QGLTextureCache::QGLTextureCache()
Q_ASSERT(qt_gl_texture_cache == 0);
qt_gl_texture_cache = this;
- QImagePixmapCleanupHooks::instance()->addPixmapDataModificationHook(cleanupTextures);
+ QImagePixmapCleanupHooks::instance()->addPixmapDataModificationHook(cleanupTexturesForPixampData);
QImagePixmapCleanupHooks::instance()->addPixmapDataDestructionHook(cleanupBeforePixmapDestruction);
- QImagePixmapCleanupHooks::instance()->addImageHook(imageCleanupHook);
+ QImagePixmapCleanupHooks::instance()->addImageHook(cleanupTexturesForCacheKey);
}
QGLTextureCache::~QGLTextureCache()
{
qt_gl_texture_cache = 0;
- QImagePixmapCleanupHooks::instance()->removePixmapDataModificationHook(cleanupTextures);
+ QImagePixmapCleanupHooks::instance()->removePixmapDataModificationHook(cleanupTexturesForPixampData);
QImagePixmapCleanupHooks::instance()->removePixmapDataDestructionHook(cleanupBeforePixmapDestruction);
- QImagePixmapCleanupHooks::instance()->removeImageHook(imageCleanupHook);
+ QImagePixmapCleanupHooks::instance()->removeImageHook(cleanupTexturesForCacheKey);
}
void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, int cost)
{
+ QWriteLocker locker(&m_lock);
if (m_cache.totalCost() + cost > m_cache.maxCost()) {
// the cache is full - make an attempt to remove something
const QList<qint64> keys = m_cache.keys();
@@ -1725,6 +1726,7 @@ void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, i
bool QGLTextureCache::remove(QGLContext* ctx, GLuint textureId)
{
+ QWriteLocker locker(&m_lock);
QList<qint64> keys = m_cache.keys();
for (int i = 0; i < keys.size(); ++i) {
QGLTexture *tex = m_cache.object(keys.at(i));
@@ -1739,6 +1741,7 @@ bool QGLTextureCache::remove(QGLContext* ctx, GLuint textureId)
void QGLTextureCache::removeContextTextures(QGLContext* ctx)
{
+ QWriteLocker locker(&m_lock);
QList<qint64> keys = m_cache.keys();
for (int i = 0; i < keys.size(); ++i) {
const qint64 &key = keys.at(i);
@@ -1759,32 +1762,22 @@ QGLTextureCache* QGLTextureCache::instance()
a hook that removes textures from the cache when a pixmap/image
is deref'ed
*/
-void QGLTextureCache::imageCleanupHook(qint64 cacheKey)
+void QGLTextureCache::cleanupTexturesForCacheKey(qint64 cacheKey)
{
- // ### remove when the GL texture cache becomes thread-safe
- if (qApp->thread() != QThread::currentThread())
- return;
- QGLTexture *texture = instance()->getTexture(cacheKey);
- if (texture && texture->options & QGLContext::MemoryManagedBindOption)
- instance()->remove(cacheKey);
+ instance()->remove(cacheKey);
+ Q_ASSERT(instance()->getTexture(cacheKey) == 0);
}
-void QGLTextureCache::cleanupTextures(QPixmapData* pmd)
+void QGLTextureCache::cleanupTexturesForPixampData(QPixmapData* pmd)
{
- // ### remove when the GL texture cache becomes thread-safe
- if (qApp->thread() == QThread::currentThread()) {
- const qint64 cacheKey = pmd->cacheKey();
- QGLTexture *texture = instance()->getTexture(cacheKey);
- if (texture && texture->options & QGLContext::MemoryManagedBindOption)
- instance()->remove(cacheKey);
- }
+ cleanupTexturesForCacheKey(pmd->cacheKey());
}
void QGLTextureCache::cleanupBeforePixmapDestruction(QPixmapData* pmd)
{
// Remove any bound textures first:
- cleanupTextures(pmd);
+ cleanupTexturesForPixampData(pmd);
#if defined(Q_WS_X11)
if (pmd->classId() == QPixmapData::X11Class) {
@@ -2185,8 +2178,9 @@ QGLTexture *QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
// NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null
Q_ASSERT(texture);
- if (texture->id > 0)
- QImagePixmapCleanupHooks::enableCleanupHooks(image);
+ // Enable the cleanup hooks for this image so that the texture cache entry is removed when the
+ // image gets deleted:
+ QImagePixmapCleanupHooks::enableCleanupHooks(image);
return texture;
}
@@ -2240,6 +2234,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
int tx_h = qt_next_power_of_two(image.height());
QImage img = image;
+
if (!(QGLExtensions::glExtensions() & QGLExtensions::NPOTTextures)
&& !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0)
&& (target == GL_TEXTURE_2D && (tx_w != image.width() || tx_h != image.height())))
@@ -2393,7 +2388,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
#ifndef QT_NO_DEBUG
GLenum error = glGetError();
if (error != GL_NO_ERROR) {
- qWarning(" - texture upload failed, error code 0x%x\n", error);
+ qWarning(" - texture upload failed, error code 0x%x, enum: %d (%x)\n", error, target, target);
}
#endif
@@ -2408,6 +2403,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
int cost = img.width()*img.height()*4/1024;
QGLTexture *texture = new QGLTexture(q, tx_id, target, options);
QGLTextureCache::instance()->insert(q, key, texture, cost);
+
return texture;
}
@@ -2524,7 +2520,7 @@ GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format)
return 0;
Q_D(QGLContext);
- QGLTexture *texture = d->bindTexture(image, target, format, false, DefaultBindOption);
+ QGLTexture *texture = d->bindTexture(image, target, format, DefaultBindOption);
return texture->id;
}
@@ -2664,11 +2660,13 @@ void QGLContext::deleteTexture(GLuint id)
for (int i = 0; i < ddsKeys.size(); ++i) {
GLuint texture = dds_cache->value(ddsKeys.at(i));
if (id == texture) {
- glDeleteTextures(1, &texture);
dds_cache->remove(ddsKeys.at(i));
- return;
+ break;
}
}
+
+ // Finally, actually delete the texture ID
+ glDeleteTextures(1, &id);
}
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
@@ -3292,6 +3290,7 @@ void QGLContextPrivate::setCurrentContext(QGLContext *context)
*/
+
/*****************************************************************************
QGLWidget implementation
*****************************************************************************/
@@ -3412,6 +3411,15 @@ void QGLContextPrivate::setCurrentContext(QGLContext *context)
One approach to doing this is shown in the
\l{Overpainting Example}{Overpainting} example.
+ \section1 Threading
+
+ It is possible to render into a QGLWidget from another thread, but it
+ requires that all access to the GL context is safe guarded. The Qt GUI
+ thread will try to use the context in resizeEvent and paintEvent, so in
+ order for threaded rendering using a GL widget to work, these functions
+ need to be intercepted in the GUI thread and handled accordingly in the
+ application.
+
\e{OpenGL is a trademark of Silicon Graphics, Inc. in the United States and other
countries.}
@@ -5551,7 +5559,7 @@ QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len)
quint32 level = 0;
quint32 width = pvrHeader->width;
quint32 height = pvrHeader->height;
- while (bufferSize > 0 && level < pvrHeader->mipMapCount) {
+ while (bufferSize > 0 && level <= pvrHeader->mipMapCount) {
quint32 size =
(qMax(width, minWidth) * qMax(height, minHeight) *
pvrHeader->bitsPerPixel) / 8;