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authorTom Cooksey <thomas.cooksey@nokia.com>2009-10-20 12:54:22 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2009-10-20 12:58:38 (GMT)
commitbdb67474ece69a987379411f593d0b37c1400746 (patch)
tree81238586d1ebf593f03016cb1db30f034effa44e /src/opengl/qgl_x11egl.cpp
parentf0a7e831394683190faf8a51bf724462f98568e9 (diff)
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Make sure QGLTextureCache exists when creating surfaces for pixmaps
QGLTextureCache installs pixmap cleanup hooks which are used to clean up the EGL surfaces. Reviewed-By: Trustme
Diffstat (limited to 'src/opengl/qgl_x11egl.cpp')
-rw-r--r--src/opengl/qgl_x11egl.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp
index fb08741..3894ed1 100644
--- a/src/opengl/qgl_x11egl.cpp
+++ b/src/opengl/qgl_x11egl.cpp
@@ -521,6 +521,14 @@ bool Q_OPENGL_EXPORT qt_createEGLSurfaceForPixmap(QPixmapData* pmd, bool readOnl
return false;
}
+ static bool doneOnce = false;
+ if (!doneOnce) {
+ // Make sure QGLTextureCache is instanciated so it can install cleanup hooks
+ // which cleanup the EGL surface.
+ QGLTextureCache::instance();
+ doneOnce = true;
+ }
+
Q_ASSERT(sizeof(Qt::HANDLE) >= sizeof(EGLSurface)); // Just to make totally sure!
pixmapData->gl_surface = (Qt::HANDLE)pixmapSurface;
pixmapData->is_cached = true; // Make sure the cleanup hook gets called