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authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2010-11-26 08:56:47 (GMT)
committerKim Motoyoshi Kalland <kim.kalland@nokia.com>2010-11-26 11:05:22 (GMT)
commit32b8c1cd7042aadc02dc3770b25d794d673af44f (patch)
tree4245b6ce62245a2f178c290d975b75dd504fddee /src/opengl/qglframebufferobject.cpp
parent7643d1016a6b4776cf671bbc595ec83002d2cc4e (diff)
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Added mipmap property to QGLFramebufferObjectFormat.
If the mipmap property is set, QGLFramebufferObject will allocate memory for mipmap levels. Reviewed-by: Gunnar
Diffstat (limited to 'src/opengl/qglframebufferobject.cpp')
-rw-r--r--src/opengl/qglframebufferobject.cpp40
1 files changed, 37 insertions, 3 deletions
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index 8915b5e..a7e81b2 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -202,6 +202,35 @@ int QGLFramebufferObjectFormat::samples() const
}
/*!
+ \since 4.8
+
+ Enables or disables mipmapping. Mipmapping is disabled by default.
+ If mipmapping is enabled, additional memory will be allocated for
+ the mipmap levels. The mipmap levels can be updated by binding the
+ texture and calling glGenerateMipmap(). Mipmapping cannot be enabled
+ for multisampled framebuffer objects.
+
+ \sa mipmap(), texture()
+*/
+void QGLFramebufferObjectFormat::setMipmap(bool enabled)
+{
+ detach();
+ d->mipmap = enabled;
+}
+
+/*!
+ \since 4.8
+
+ Returns true if mipmapping is enabled.
+
+ \sa setMipmap()
+*/
+bool QGLFramebufferObjectFormat::mipmap() const
+{
+ return d->mipmap;
+}
+
+/*!
Sets the attachment configuration of a framebuffer object to \a attachment.
\sa attachment()
@@ -398,7 +427,8 @@ bool QGLFramebufferObjectPrivate::checkFramebufferStatus() const
void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
QGLFramebufferObject::Attachment attachment,
- GLenum texture_target, GLenum internal_format, GLint samples)
+ GLenum texture_target, GLenum internal_format,
+ GLint samples, bool mipmap)
{
QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext());
fbo_guard.setContext(ctx);
@@ -426,6 +456,8 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
glBindTexture(target, texture);
glTexImage2D(target, 0, internal_format, size.width(), size.height(), 0,
GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ if (mipmap)
+ glGenerateMipmap(GL_TEXTURE_2D);
#ifndef QT_OPENGL_ES
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -446,6 +478,7 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
color_buffer = 0;
} else {
+ mipmap = false;
GLint maxSamples;
glGetIntegerv(GL_MAX_SAMPLES_EXT, &maxSamples);
@@ -606,6 +639,7 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
format.setSamples(int(samples));
format.setAttachment(fbo_attachment);
format.setInternalTextureFormat(internal_format);
+ format.setMipmap(mipmap);
}
/*!
@@ -777,7 +811,7 @@ QGLFramebufferObject::QGLFramebufferObject(const QSize &size, const QGLFramebuff
{
Q_D(QGLFramebufferObject);
d->init(this, size, format.attachment(), format.textureTarget(), format.internalTextureFormat(),
- format.samples());
+ format.samples(), format.mipmap());
}
/*! \overload
@@ -791,7 +825,7 @@ QGLFramebufferObject::QGLFramebufferObject(int width, int height, const QGLFrame
{
Q_D(QGLFramebufferObject);
d->init(this, QSize(width, height), format.attachment(), format.textureTarget(),
- format.internalTextureFormat(), format.samples());
+ format.internalTextureFormat(), format.samples(), format.mipmap());
}
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS