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author | Samuel Rødal <samuel.rodal@nokia.com> | 2010-12-09 16:17:22 (GMT) |
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committer | Samuel Rødal <samuel.rodal@nokia.com> | 2010-12-09 16:27:23 (GMT) |
commit | 0c7687458c524252dae26deb32f7a3b8a38491f5 (patch) | |
tree | 6de5ea6f13c1e9682d90367b29eaf031d29d7709 /src/opengl/qglpixelbuffer_p.h | |
parent | a23cab16dd4dd3505578d2747debaa28a21190ea (diff) | |
download | Qt-0c7687458c524252dae26deb32f7a3b8a38491f5.zip Qt-0c7687458c524252dae26deb32f7a3b8a38491f5.tar.gz Qt-0c7687458c524252dae26deb32f7a3b8a38491f5.tar.bz2 |
Try using pure scissor clip in GL 2 engine for rotations.
As long as the final clip area is rectangular and axis aligned we can
use a scissor clip. This prevents performance problems when doing
90-degree rotated rectangle clips.
Reviewed-by: Bjørn Erik Nilsen
Diffstat (limited to 'src/opengl/qglpixelbuffer_p.h')
0 files changed, 0 insertions, 0 deletions