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authorSamuel Rødal <sroedal@trolltech.com>2009-09-04 11:20:52 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-09-04 11:30:08 (GMT)
commit9d85dcf10d580a45c261e3e1a8d8df7d41cb9437 (patch)
treee76fdbf00784369987304df12a03bf38801566fc /src/opengl/qglpixmapfilter.cpp
parent74cb4b7ca71e64d08fab7d4e00a15e29fa339f5b (diff)
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Slightly improved QGLFramebufferObjectFormat API.
Renaming setInternalFormat() to setInternalTextureFormat() (and similarly for the accessor) makes the API a bit more explicit. Reviewed-by: Trond
Diffstat (limited to 'src/opengl/qglpixmapfilter.cpp')
-rw-r--r--src/opengl/qglpixmapfilter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/qglpixmapfilter.cpp b/src/opengl/qglpixmapfilter.cpp
index 56e5baa..68db9c0 100644
--- a/src/opengl/qglpixmapfilter.cpp
+++ b/src/opengl/qglpixmapfilter.cpp
@@ -324,7 +324,7 @@ bool QGLPixmapBlurFilter::processGL(QPainter *painter, const QPointF &pos, const
filter->setSource(generateBlurShader(radius(), quality() == Qt::SmoothTransformation));
QGLFramebufferObjectFormat format;
- format.setInternalFormat(GLenum(src.hasAlphaChannel() ? GL_RGBA : GL_RGB));
+ format.setInternalTextureFormat(GLenum(src.hasAlphaChannel() ? GL_RGBA : GL_RGB));
QGLFramebufferObject *fbo = qgl_fbo_pool()->acquire(src.size(), format);
if (!fbo)