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authorJani Hautakangas <jani.hautakangas@nokia.com>2011-03-07 22:26:05 (GMT)
committerJani Hautakangas <jani.hautakangas@nokia.com>2011-03-15 17:09:32 (GMT)
commit2355774b061d9e7213634ddec3c50280c4b10b70 (patch)
treeb7f1b95a4839c2f6cc4f0cd119fd31aeb3929c15 /src/opengl/qgltexturepool.cpp
parentb3b332a50a6288164ca86d0691e9615f9c19abda (diff)
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Initial implementation of GLES2.0 resource pooling
Keep the implementation in separate qpixmapdata_poolgl.cpp file until the pooling has been verified and confirmed to work ok. Task-number: QTBUG-15253 QTBUG-17850 Reviewed-by: Samuel Rødal
Diffstat (limited to 'src/opengl/qgltexturepool.cpp')
-rw-r--r--src/opengl/qgltexturepool.cpp241
1 files changed, 241 insertions, 0 deletions
diff --git a/src/opengl/qgltexturepool.cpp b/src/opengl/qgltexturepool.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenVG module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qgltexturepool_p.h"
+#include "qpixmapdata_gl_p.h"
+
+QT_BEGIN_NAMESPACE
+
+Q_OPENGL_EXPORT extern QGLWidget* qt_gl_share_widget();
+
+static QGLTexturePool *qt_gl_texture_pool = 0;
+
+class QGLTexturePoolPrivate
+{
+public:
+ QGLTexturePoolPrivate() : lruFirst(0), lruLast(0) {}
+
+ QGLPixmapData *lruFirst;
+ QGLPixmapData *lruLast;
+};
+
+QGLTexturePool::QGLTexturePool()
+ : d_ptr(new QGLTexturePoolPrivate())
+{
+}
+
+QGLTexturePool::~QGLTexturePool()
+{
+}
+
+QGLTexturePool *QGLTexturePool::instance()
+{
+ if (!qt_gl_texture_pool)
+ qt_gl_texture_pool = new QGLTexturePool();
+ return qt_gl_texture_pool;
+}
+
+GLuint QGLTexturePool::createTextureForPixmap(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ QGLPixmapData *data)
+{
+ GLuint texture;
+ glGenTextures(1, &texture);
+ glBindTexture(target, texture);
+ do {
+ glTexImage2D(target, level, internalformat, width, height, 0, format, type, 0);
+ GLenum error = glGetError();
+ if (error == GL_NO_ERROR) {
+ if (data)
+ moveToHeadOfLRU(data);
+ return texture;
+ } else if (error != GL_OUT_OF_MEMORY) {
+ qWarning("QGLTexturePool: cannot create temporary texture because of invalid params");
+ return 0;
+ }
+ } while (reclaimSpace(internalformat, width, height, format, type, data));
+ qWarning("QGLTexturePool: cannot reclaim sufficient space for a %dx%d pixmap",
+ width, height);
+ return 0;
+}
+
+bool QGLTexturePool::createPermanentTexture(GLuint texture,
+ GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const GLvoid *data)
+{
+ glBindTexture(target, texture);
+ do {
+ glTexImage2D(target, level, internalformat, width, height, 0, format, type, data);
+
+ GLenum error = glGetError();
+ if (error == GL_NO_ERROR) {
+ return true;
+ } else if (error != GL_OUT_OF_MEMORY) {
+ qWarning("QGLTexturePool: cannot create permanent texture because of invalid params");
+ return false;
+ }
+ } while (reclaimSpace(internalformat, width, height, format, type, 0));
+ qWarning("QGLTexturePool: cannot reclaim sufficient space for a %dx%d pixmap",
+ width, height);
+ return 0;
+}
+
+void QGLTexturePool::releaseTexture(QGLPixmapData *data, GLuint texture)
+{
+ // Very simple strategy at the moment: just destroy the texture.
+ if (data)
+ removeFromLRU(data);
+
+ QGLShareContextScope ctx(qt_gl_share_widget()->context());
+ glDeleteTextures(1, &texture);
+}
+
+void QGLTexturePool::useTexture(QGLPixmapData *data)
+{
+ moveToHeadOfLRU(data);
+}
+
+void QGLTexturePool::detachTexture(QGLPixmapData *data)
+{
+ removeFromLRU(data);
+}
+
+bool QGLTexturePool::reclaimSpace(GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ QGLPixmapData *data)
+{
+ Q_UNUSED(internalformat); // For future use in picking the best texture to eject.
+ Q_UNUSED(width);
+ Q_UNUSED(height);
+ Q_UNUSED(format);
+ Q_UNUSED(type);
+
+ bool succeeded = false;
+ bool wasInLRU = false;
+ if (data) {
+ wasInLRU = data->inLRU;
+ moveToHeadOfLRU(data);
+ }
+
+ QGLPixmapData *lrudata = pixmapLRU();
+ if (lrudata && lrudata != data) {
+ lrudata->reclaimTexture();
+ succeeded = true;
+ }
+
+ if (data && !wasInLRU)
+ removeFromLRU(data);
+
+ return succeeded;
+}
+
+void QGLTexturePool::hibernate()
+{
+ Q_D(QGLTexturePool);
+ QGLPixmapData *pd = d->lruLast;
+ while (pd) {
+ QGLPixmapData *prevLRU = pd->prevLRU;
+ pd->inTexturePool = false;
+ pd->inLRU = false;
+ pd->nextLRU = 0;
+ pd->prevLRU = 0;
+ pd->hibernate();
+ pd = prevLRU;
+ }
+ d->lruFirst = 0;
+ d->lruLast = 0;
+}
+
+void QGLTexturePool::moveToHeadOfLRU(QGLPixmapData *data)
+{
+ Q_D(QGLTexturePool);
+ if (data->inLRU) {
+ if (!data->prevLRU)
+ return; // Already at the head of the list.
+ removeFromLRU(data);
+ }
+ data->inLRU = true;
+ data->nextLRU = d->lruFirst;
+ data->prevLRU = 0;
+ if (d->lruFirst)
+ d->lruFirst->prevLRU = data;
+ else
+ d->lruLast = data;
+ d->lruFirst = data;
+}
+
+void QGLTexturePool::removeFromLRU(QGLPixmapData *data)
+{
+ Q_D(QGLTexturePool);
+ if (!data->inLRU)
+ return;
+ if (data->nextLRU)
+ data->nextLRU->prevLRU = data->prevLRU;
+ else
+ d->lruLast = data->prevLRU;
+ if (data->prevLRU)
+ data->prevLRU->nextLRU = data->nextLRU;
+ else
+ d->lruFirst = data->nextLRU;
+ data->inLRU = false;
+}
+
+QGLPixmapData *QGLTexturePool::pixmapLRU()
+{
+ Q_D(QGLTexturePool);
+ return d->lruLast;
+}
+
+QT_END_NAMESPACE