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authorGunnar Sletta <gunnar@trolltech.com>2009-04-17 07:23:47 (GMT)
committerGunnar Sletta <gunnar@trolltech.com>2009-04-17 07:23:47 (GMT)
commit58f8796ae4d9dcb9e741d2a07c87e6b82a2a4d9b (patch)
tree5f265a6f87cabef61dd763aab3d76e200d8d67a3 /src/opengl/qpaintengine_opengl.cpp
parentac7484e36bfab69473278d7268cf37f7c69abfd2 (diff)
parentd43d33eb3121519d0025ad433d5c186365c47ef6 (diff)
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Merge branch 'qt/main'
Conflicts: src/opengl/opengl.pro
Diffstat (limited to 'src/opengl/qpaintengine_opengl.cpp')
-rw-r--r--src/opengl/qpaintengine_opengl.cpp53
1 files changed, 26 insertions, 27 deletions
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
index 998492c..069daac 100644
--- a/src/opengl/qpaintengine_opengl.cpp
+++ b/src/opengl/qpaintengine_opengl.cpp
@@ -1748,15 +1748,15 @@ static void drawTrapezoid(const QGLTrapezoid &trap, const qreal offscreenHeight,
qreal leftB = trap.bottomLeftX + (trap.topLeftX - trap.bottomLeftX) * reciprocal;
qreal rightB = trap.bottomRightX + (trap.topRightX - trap.bottomRightX) * reciprocal;
- const bool topZero = qFuzzyCompare(topDist + 1, 1);
+ const bool topZero = qFuzzyIsNull(topDist);
reciprocal = topZero ? 1.0 / bottomDist : 1.0 / topDist;
qreal leftA = topZero ? (trap.bottomLeftX - leftB) * reciprocal : (trap.topLeftX - leftB) * reciprocal;
qreal rightA = topZero ? (trap.bottomRightX - rightB) * reciprocal : (trap.topRightX - rightB) * reciprocal;
- qreal invLeftA = qFuzzyCompare(leftA + 1, 1) ? 0.0 : 1.0 / leftA;
- qreal invRightA = qFuzzyCompare(rightA + 1, 1) ? 0.0 : 1.0 / rightA;
+ qreal invLeftA = qFuzzyIsNull(leftA) ? 0.0 : 1.0 / leftA;
+ qreal invRightA = qFuzzyIsNull(rightA) ? 0.0 : 1.0 / rightA;
// fragment program needs the negative of invRightA as it mirrors the line
glTexCoord4f(topDist, bottomDist, invLeftA, -invRightA);
@@ -1807,7 +1807,7 @@ public:
void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap)
{
// On OpenGL ES we convert the trap to 2 triangles
-#ifndef QT_OPENGL_ES_1
+#ifndef QT_OPENGL_ES
if (size > allocated - 8) {
#else
if (size > allocated - 12) {
@@ -1818,31 +1818,31 @@ void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap)
QGLTrapezoid t = toGLTrapezoid(trap);
-#ifndef QT_OPENGL_ES_1
- vertices[size++] = t.topLeftX;
- vertices[size++] = t.top;
- vertices[size++] = t.topRightX;
- vertices[size++] = t.top;
- vertices[size++] = t.bottomRightX;
- vertices[size++] = t.bottom;
- vertices[size++] = t.bottomLeftX;
- vertices[size++] = t.bottom;
+#ifndef QT_OPENGL_ES
+ vertices[size++] = f2vt(t.topLeftX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.topRightX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.bottomRightX);
+ vertices[size++] = f2vt(t.bottom);
+ vertices[size++] = f2vt(t.bottomLeftX);
+ vertices[size++] = f2vt(t.bottom);
#else
// First triangle
- vertices[size++] = t.topLeftX;
- vertices[size++] = t.top;
- vertices[size++] = t.topRightX;
- vertices[size++] = t.top;
- vertices[size++] = t.bottomRightX;
- vertices[size++] = t.bottom;
+ vertices[size++] = f2vt(t.topLeftX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.topRightX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.bottomRightX);
+ vertices[size++] = f2vt(t.bottom);
// Second triangle
- vertices[size++] = t.bottomLeftX;
- vertices[size++] = t.bottom;
- vertices[size++] = t.topLeftX;
- vertices[size++] = t.top;
- vertices[size++] = t.bottomRightX;
- vertices[size++] = t.bottom;
+ vertices[size++] = f2vt(t.bottomLeftX);
+ vertices[size++] = f2vt(t.bottom);
+ vertices[size++] = f2vt(t.topLeftX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.bottomRightX);
+ vertices[size++] = f2vt(t.bottom);
#endif
}
@@ -3269,8 +3269,7 @@ QVector<QGLTrapezoid> QGLRectMaskGenerator::generateTrapezoids()
// manhattan distance (no rotation)
qreal width = qAbs(delta.x()) + qAbs(delta.y());
- Q_ASSERT(qFuzzyCompare(delta.x() + 1, static_cast<qreal>(1))
- || qFuzzyCompare(delta.y() + 1, static_cast<qreal>(1)));
+ Q_ASSERT(qFuzzyIsNull(delta.x()) || qFuzzyIsNull(delta.y()));
tessellator.tessellateRect(first, last, width);
} else {