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authorQt Continuous Integration System <qt-info@nokia.com>2010-05-02 06:05:08 (GMT)
committerQt Continuous Integration System <qt-info@nokia.com>2010-05-02 06:05:08 (GMT)
commit2d6258a30f4326b600ccdd7cf1cbf9afcc0a7972 (patch)
tree262b13fb969e662a05eaf81734c359f961c66e4c /src/opengl
parentf101d46ccd4795fc672b5b6c9e24151df319d725 (diff)
parent7af6dac10b35abe9d94f27af19b720a7be2b9bee (diff)
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Merge branch '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2: Fix project file generation for MSVC 2010 Fix wrong translation and clip for the raster paint-engine on Mac Return the correct library name in qt_gl_library_name for GLES* qmake: remove useless evaluation of variables from VS project generators Fix QT_NO_LIBRARY Documentation for the Elastic Nodes example. qmake: fix duplicate linker options in VS project files Ensured that WA_InputMethodEnabled was set before FocusInEvent was sent. qmake: fix duplicate compiler options in VS project files Documentation for the Drag and Drop Robot example. Fix crash in styles example when running with opengl graphicssystem Fixed the sizehint for cols/rows in qtableview QUrl: parsing of host name with an undercore. Null pointer check Revert "Try to use multisampled opengl graphicssystem on all platforms" A small mistake when comparing the flag. Add unit tests covering most of QVector's API. Fix crash when CoreText fails to shape text for us Fix crash when using opengl graphicssystem on desktop Revert "Revert "Implement heightForWidth support for QTabWidget and QStackedLayout.""
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/gl2paintengineex/qglengineshadersource_p.h16
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp6
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h3
-rw-r--r--src/opengl/qgl.cpp22
-rw-r--r--src/opengl/qwindowsurface_gl.cpp1
5 files changed, 29 insertions, 19 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadersource_p.h b/src/opengl/gl2paintengineex/qglengineshadersource_p.h
index 3379296..8dba951 100644
--- a/src/opengl/gl2paintengineex/qglengineshadersource_p.h
+++ b/src/opengl/gl2paintengineex/qglengineshadersource_p.h
@@ -282,7 +282,7 @@ static const char* const qglslPositionWithTextureBrushVertexShader = "\n\
uniform mediump vec2 halfViewportSize; \n\
uniform highp vec2 invertedTextureSize; \n\
uniform highp mat3 brushTransform; \n\
- varying highp vec2 textureCoords; \n\
+ varying highp vec2 brushTextureCoords; \n\
void setPosition(void) \n\
{ \n\
highp mat3 pmvMatrix = mat3(pmvMatrix1, pmvMatrix2, pmvMatrix3); \n\
@@ -292,7 +292,7 @@ static const char* const qglslPositionWithTextureBrushVertexShader = "\n\
mediump vec3 hTexCoords = brushTransform * vec3(viewportCoords, 1); \n\
mediump float invertedHTexCoordsZ = 1.0 / hTexCoords.z; \n\
gl_Position = vec4(gl_Position.xy * invertedHTexCoordsZ, 0.0, invertedHTexCoordsZ); \n\
- textureCoords.xy = (hTexCoords.xy * invertedTextureSize) * gl_Position.w; \n\
+ brushTextureCoords.xy = (hTexCoords.xy * invertedTextureSize) * gl_Position.w; \n\
}\n";
static const char* const qglslAffinePositionWithTextureBrushVertexShader
@@ -303,28 +303,28 @@ static const char* const qglslAffinePositionWithTextureBrushVertexShader
// we emulate GL_REPEAT by only taking the fractional part of the texture coords.
// TODO: Special case POT textures which don't need this emulation
static const char* const qglslTextureBrushSrcFragmentShader = "\n\
- varying highp vec2 textureCoords; \n\
+ varying highp vec2 brushTextureCoords; \n\
uniform lowp sampler2D brushTexture; \n\
lowp vec4 srcPixel() { \n\
- return texture2D(brushTexture, fract(textureCoords)); \n\
+ return texture2D(brushTexture, fract(brushTextureCoords)); \n\
}\n";
#else
static const char* const qglslTextureBrushSrcFragmentShader = "\n\
- varying highp vec2 textureCoords; \n\
+ varying highp vec2 brushTextureCoords; \n\
uniform lowp sampler2D brushTexture; \n\
lowp vec4 srcPixel() \n\
{ \n\
- return texture2D(brushTexture, textureCoords); \n\
+ return texture2D(brushTexture, brushTextureCoords); \n\
}\n";
#endif
static const char* const qglslTextureBrushSrcWithPatternFragmentShader = "\n\
- varying highp vec2 textureCoords; \n\
+ varying highp vec2 brushTextureCoords; \n\
uniform lowp vec4 patternColor; \n\
uniform lowp sampler2D brushTexture; \n\
lowp vec4 srcPixel() \n\
{ \n\
- return patternColor * (1.0 - texture2D(brushTexture, textureCoords).r); \n\
+ return patternColor * (1.0 - texture2D(brushTexture, brushTextureCoords).r); \n\
}\n";
// Solid Fill Brush
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 8460430..4461358 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -1337,9 +1337,12 @@ void QGL2PaintEngineEx::drawStaticTextItem(QStaticTextItem *textItem)
d->drawCachedGlyphs(glyphType, textItem, true);
}
-void QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const QSize &size, const QRectF &src)
+bool QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const QSize &size, const QRectF &src)
{
Q_D(QGL2PaintEngineEx);
+ if (!d->shaderManager)
+ return false;
+
ensureActive();
d->transferMode(ImageDrawingMode);
@@ -1354,6 +1357,7 @@ void QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const
d->updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
state()->renderHints & QPainter::SmoothPixmapTransform, textureId);
d->drawTexture(dest, srcRect, size, false);
+ return true;
}
void QGL2PaintEngineEx::drawTextItem(const QPointF &p, const QTextItem &textItem)
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
index 30f6634..6ba0c42 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
@@ -123,7 +123,6 @@ public:
virtual void renderHintsChanged();
virtual void transformChanged();
- virtual void drawTexture(const QRectF &r, GLuint textureId, const QSize &size, const QRectF &sr);
virtual void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr);
virtual void drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap,
QPainter::PixmapFragmentHints hints);
@@ -136,6 +135,8 @@ public:
virtual void drawStaticTextItem(QStaticTextItem *textItem);
+ bool drawTexture(const QRectF &r, GLuint textureId, const QSize &size, const QRectF &sr);
+
Type type() const { return OpenGL2; }
virtual void setState(QPainterState *s);
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index bf77eda..7abf4bc 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2782,8 +2782,8 @@ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum text
if (!eng->isNativePaintingActive()) {
QRectF src(0, 0, target.width(), target.height());
QSize size(target.width(), target.height());
- eng->drawTexture(target, textureId, size, src);
- return;
+ if (eng->drawTexture(target, textureId, size, src))
+ return;
}
}
@@ -2858,8 +2858,8 @@ void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum text
QRectF dest(point, QSizeF(textureWidth, textureHeight));
QRectF src(0, 0, textureWidth, textureHeight);
QSize size(textureWidth, textureHeight);
- eng->drawTexture(dest, textureId, size, src);
- return;
+ if (eng->drawTexture(dest, textureId, size, src))
+ return;
}
}
@@ -5169,11 +5169,17 @@ Q_OPENGL_EXPORT void qt_set_gl_library_name(const QString& name)
Q_OPENGL_EXPORT const QString qt_gl_library_name()
{
if (qt_gl_lib_name()->isNull()) {
-#if defined(Q_WS_X11) || defined(Q_WS_QWS)
- return QLatin1String("GL");
-#else // Q_WS_MAC
+#ifdef Q_WS_MAC
return QLatin1String("/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib");
-#endif
+#else
+# if defined(QT_OPENGL_ES_1)
+ return QLatin1String("GLES_CM");
+# elif defined(QT_OPENGL_ES_2)
+ return QLatin1String("GLESv2");
+# else
+ return QLatin1String("GL");
+# endif
+#endif // defined Q_WS_MAC
}
return *qt_gl_lib_name();
}
diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
index 92a347b..7efa9bc 100644
--- a/src/opengl/qwindowsurface_gl.cpp
+++ b/src/opengl/qwindowsurface_gl.cpp
@@ -97,7 +97,6 @@ extern Q_GUI_EXPORT bool qt_win_owndc_required;
QGLGraphicsSystem::QGLGraphicsSystem(bool useX11GL)
: QGraphicsSystem(), m_useX11GL(useX11GL)
{
- QGLWindowSurface::surfaceFormat.setSampleBuffers(true);
#if defined(Q_WS_X11) && !defined(QT_OPENGL_ES)
// only override the system defaults if the user hasn't already
// picked a visual