diff options
author | Gunnar Sletta <gunnar@trolltech.com> | 2009-12-09 06:24:35 (GMT) |
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committer | Gunnar Sletta <gunnar@trolltech.com> | 2009-12-09 06:24:35 (GMT) |
commit | 32b45ba08745fdcedf6b3537a9f62cd23a5eb1ba (patch) | |
tree | 6a33a5221b2f37dfa9782739b0b456cd7496a10b /src/opengl | |
parent | 120a12f5dc13dea327cdbbbc94b58f29d1f3306b (diff) | |
parent | f59908d4a6edcd333a156d4c94ddbd9b30f7e810 (diff) | |
download | Qt-32b45ba08745fdcedf6b3537a9f62cd23a5eb1ba.zip Qt-32b45ba08745fdcedf6b3537a9f62cd23a5eb1ba.tar.gz Qt-32b45ba08745fdcedf6b3537a9f62cd23a5eb1ba.tar.bz2 |
Merge branch '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.6
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qgl.cpp | 524 | ||||
-rw-r--r-- | src/opengl/qgl_p.h | 23 | ||||
-rw-r--r-- | src/opengl/qgl_x11egl.cpp | 118 | ||||
-rw-r--r-- | src/opengl/qglextensions_p.h | 17 | ||||
-rw-r--r-- | src/opengl/qglframebufferobject.cpp | 4 | ||||
-rw-r--r-- | src/opengl/qglpaintdevice.cpp | 10 | ||||
-rw-r--r-- | src/opengl/qpixmapdata_gl.cpp | 97 | ||||
-rw-r--r-- | src/opengl/qpixmapdata_gl_p.h | 4 | ||||
-rw-r--r-- | src/opengl/qwindowsurface_gl.cpp | 9 |
9 files changed, 617 insertions, 189 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index d5ca218..8003a29 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -127,18 +127,6 @@ Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance) QGLExtensions::Extensions QGLExtensions::glExtensions = 0; bool QGLExtensions::nvidiaFboNeedsFinish = false; -#ifndef APIENTRY -# define APIENTRY -#endif -typedef void (APIENTRY *pfn_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei, - GLsizei, GLint, GLsizei, const GLvoid *); -static pfn_glCompressedTexImage2DARB qt_glCompressedTexImage2DARB = 0; - - -#ifndef APIENTRY -#define APIENTRY -#endif - Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy) QGLSignalProxy *QGLSignalProxy::instance() { @@ -185,12 +173,12 @@ public: #else // We can't do this in the constructor for this object because it // needs to be called *before* the QApplication constructor. - // Also check for the FragmentProgram extension in conjunction with + // Also check for the FragmentShader extension in conjunction with // the 2.0 version flag, to cover the case where we export the display // from an old GL 1.1 server to a GL 2.x client. In that case we can't // use GL 2.0. if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) - && (QGLExtensions::glExtensions & QGLExtensions::FragmentProgram) + && (QGLExtensions::glExtensions & QGLExtensions::FragmentShader) && qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty()) engineType = QPaintEngine::OpenGL2; else @@ -1495,6 +1483,7 @@ void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format) version_flags_cached = false; version_flags = QGLFormat::OpenGL_Version_None; current_fbo = 0; + default_fbo = 0; active_engine = 0; } @@ -1886,118 +1875,42 @@ void QGLContextPrivate::cleanup() { } -typedef QHash<QString, GLuint> QGLDDSCache; -Q_GLOBAL_STATIC(QGLDDSCache, qgl_dds_cache) - /*! \overload - Reads the DirectDrawSurface (DDS) compressed file \a fileName and - generates a 2D GL texture from it. + Reads the compressed texture file \a fileName and generates a 2D GL + texture from it. - Only the DXT1, DXT3 and DXT5 DDS formats are supported. + This function can load DirectDrawSurface (DDS) textures in the + DXT1, DXT3 and DXT5 DDS formats if the \c GL_ARB_texture_compression + and \c GL_EXT_texture_compression_s3tc extensions are supported. - Note that this will only work if the implementation supports the - \c GL_ARB_texture_compression and \c GL_EXT_texture_compression_s3tc - extensions. + Since 4.6.1, textures in the ETC1 format can be loaded if the + \c GL_OES_compressed_ETC1_RGB8_texture extension is supported + and the ETC1 texture has been encapsulated in the PVR container format. + Also, textures in the PVRTC2 and PVRTC4 formats can be loaded + if the \c GL_IMG_texture_compression_pvrtc extension is supported. \sa deleteTexture() */ GLuint QGLContext::bindTexture(const QString &fileName) { - if (!qt_glCompressedTexImage2DARB) { - qWarning("QGLContext::bindTexture(): The GL implementation does not support texture" - "compression extensions."); - return 0; - } - - QGLDDSCache::const_iterator it = qgl_dds_cache()->constFind(fileName); - if (it != qgl_dds_cache()->constEnd()) { + Q_D(QGLContext); + QGLDDSCache *dds_cache = &(d->group->m_dds_cache); + QGLDDSCache::const_iterator it = dds_cache->constFind(fileName); + if (it != dds_cache->constEnd()) { glBindTexture(GL_TEXTURE_2D, it.value()); return it.value(); } - QFile f(fileName); - f.open(QIODevice::ReadOnly); - - char tag[4]; - f.read(&tag[0], 4); - if (strncmp(tag,"DDS ", 4) != 0) { - qWarning("QGLContext::bindTexture(): not a DDS image file."); - return 0; - } - - DDSFormat ddsHeader; - f.read((char *) &ddsHeader, sizeof(DDSFormat)); - - if (!ddsHeader.dwLinearSize) { - qWarning("QGLContext::bindTexture() DDS image size is not valid."); - return 0; - } - - int factor = 4; - int bufferSize = 0; - int blockSize = 16; - GLenum format; - - switch(ddsHeader.ddsPixelFormat.dwFourCC) { - case FOURCC_DXT1: - format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; - factor = 2; - blockSize = 8; - break; - case FOURCC_DXT3: - format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; - break; - case FOURCC_DXT5: - format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; - break; - default: - qWarning("QGLContext::bindTexture() DDS image format not supported."); + QGLTexture texture(this); + QSize size = texture.bindCompressedTexture(fileName); + if (!size.isValid()) return 0; - } - - if (ddsHeader.dwMipMapCount > 1) - bufferSize = ddsHeader.dwLinearSize * factor; - else - bufferSize = ddsHeader.dwLinearSize; - GLubyte *pixels = (GLubyte *) malloc(bufferSize*sizeof(GLubyte)); - f.seek(ddsHeader.dwSize + 4); - f.read((char *) pixels, bufferSize); - f.close(); - - GLuint tx_id; - glGenTextures(1, &tx_id); - glBindTexture(GL_TEXTURE_2D, tx_id); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - - int size; - int offset = 0; - int w = ddsHeader.dwWidth; - int h = ddsHeader.dwHeight; - - // load mip-maps - for(int i = 0; i < (int) ddsHeader.dwMipMapCount; ++i) { - if (w == 0) w = 1; - if (h == 0) h = 1; - - size = ((w+3)/4) * ((h+3)/4) * blockSize; - qt_glCompressedTexImage2DARB(GL_TEXTURE_2D, i, format, w, h, 0, - size, pixels + offset); - offset += size; - - // half size for each mip-map level - w = w/2; - h = h/2; - } - - free(pixels); - - qgl_dds_cache()->insert(fileName, tx_id); - return tx_id; + dds_cache->insert(fileName, texture.id); + return texture.id; } static inline QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format) @@ -2277,13 +2190,21 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G #ifdef QGL_BIND_TEXTURE_DEBUG printf(" - flipping bits over y (%d ms)\n", time.elapsed()); #endif - int ipl = img.bytesPerLine() / 4; - int h = img.height(); - for (int y=0; y<h/2; ++y) { - int *a = (int *) img.scanLine(y); - int *b = (int *) img.scanLine(h - y - 1); - for (int x=0; x<ipl; ++x) - qSwap(a[x], b[x]); + if (img.isDetached()) { + int ipl = img.bytesPerLine() / 4; + int h = img.height(); + for (int y=0; y<h/2; ++y) { + int *a = (int *) img.scanLine(y); + int *b = (int *) img.scanLine(h - y - 1); + for (int x=0; x<ipl; ++x) + qSwap(a[x], b[x]); + } + } else { + // Create a new image and copy across. If we use the + // above in-place code then a full copy of the image is + // made before the lines are swapped, which processes the + // data twice. This version should only do it once. + img = img.mirrored(); } } @@ -2313,6 +2234,14 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G } } } +#ifdef QT_OPENGL_ES + // OpenGL/ES requires that the internal and external formats be identical. + // This is typically used to convert GL_RGBA into GL_BGRA. + // Also, we need to use GL_UNSIGNED_BYTE when the format is GL_BGRA. + internalFormat = externalFormat; + if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV) + pixel_type = GL_UNSIGNED_BYTE; +#endif #ifdef QGL_BIND_TEXTURE_DEBUG printf(" - uploading, image.format=%d, externalFormat=0x%x, internalFormat=0x%x, pixel_type=0x%x\n", img.format(), externalFormat, internalFormat, pixel_type); @@ -2584,17 +2513,20 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, Q */ void QGLContext::deleteTexture(GLuint id) { + Q_D(QGLContext); + if (QGLTextureCache::instance()->remove(this, id)) return; // check the DDS cache if the texture wasn't found in the pixmap/image // cache - QList<QString> ddsKeys = qgl_dds_cache()->keys(); + QGLDDSCache *dds_cache = &(d->group->m_dds_cache); + QList<QString> ddsKeys = dds_cache->keys(); for (int i = 0; i < ddsKeys.size(); ++i) { - GLuint texture = qgl_dds_cache()->value(ddsKeys.at(i)); + GLuint texture = dds_cache->value(ddsKeys.at(i)); if (id == texture) { glDeleteTextures(1, &texture); - qgl_dds_cache()->remove(ddsKeys.at(i)); + dds_cache->remove(ddsKeys.at(i)); return; } } @@ -4898,10 +4830,18 @@ void QGLExtensions::init_extensions() glExtensions |= SampleBuffers; if (extensions.contains("GL_SGIS_generate_mipmap")) glExtensions |= GenerateMipmap; - if (extensions.contains("GL_EXT_texture_compression_s3tc")) + if (extensions.contains("GL_ARB_texture_compression")) glExtensions |= TextureCompression; + if (extensions.contains("GL_EXT_texture_compression_s3tc")) + glExtensions |= DDSTextureCompression; + if (extensions.contains("GL_OES_compressed_ETC1_RGB8_texture")) + glExtensions |= ETC1TextureCompression; + if (extensions.contains("GL_IMG_texture_compression_pvrtc")) + glExtensions |= PVRTCTextureCompression; if (extensions.contains("GL_ARB_fragment_program")) glExtensions |= FragmentProgram; + if (extensions.contains("GL_ARB_fragment_shader")) + glExtensions |= FragmentShader; if (extensions.contains("GL_ARB_texture_mirrored_repeat")) glExtensions |= MirroredRepeat; if (extensions.contains("GL_EXT_framebuffer_object")) @@ -4919,6 +4859,7 @@ void QGLExtensions::init_extensions() #if defined(QT_OPENGL_ES_2) glExtensions |= FramebufferObject; glExtensions |= GenerateMipmap; + glExtensions |= FragmentShader; #endif #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) if (extensions.contains("GL_OES_framebuffer_object")) @@ -4942,12 +4883,6 @@ void QGLExtensions::init_extensions() if (extensions.contains("GL_EXT_bgra")) glExtensions |= BGRATextureFormat; - - - QGLContext cx(QGLFormat::defaultFormat()); - if (glExtensions & TextureCompression) { - qt_glCompressedTexImage2DARB = (pfn_glCompressedTexImage2DARB) cx.getProcAddress(QLatin1String("glCompressedTexImage2DARB")); - } } /* @@ -5103,4 +5038,341 @@ void QGLSharedResourceGuard::setContext(const QGLContext *context) } } +QSize QGLTexture::bindCompressedTexture + (const QString& fileName, const char *format) +{ + QFile file(fileName); + if (!file.open(QIODevice::ReadOnly)) + return QSize(); + QByteArray contents = file.readAll(); + file.close(); + return bindCompressedTexture + (contents.constData(), contents.size(), format); +} + +// PVR header format for container files that store textures compressed +// with the ETC1, PVRTC2, and PVRTC4 encodings. Format information from the +// PowerVR SDK at http://www.imgtec.com/powervr/insider/powervr-sdk.asp +// "PVRTexTool Reference Manual, version 1.11f". +struct PvrHeader +{ + quint32 headerSize; + quint32 height; + quint32 width; + quint32 mipMapCount; + quint32 flags; + quint32 dataSize; + quint32 bitsPerPixel; + quint32 redMask; + quint32 greenMask; + quint32 blueMask; + quint32 alphaMask; + quint32 magic; + quint32 surfaceCount; +}; + +#define PVR_MAGIC 0x21525650 // "PVR!" in little-endian + +#define PVR_FORMAT_MASK 0x000000FF +#define PVR_FORMAT_PVRTC2 0x00000018 +#define PVR_FORMAT_PVRTC4 0x00000019 +#define PVR_FORMAT_ETC1 0x00000036 + +#define PVR_HAS_MIPMAPS 0x00000100 +#define PVR_TWIDDLED 0x00000200 +#define PVR_NORMAL_MAP 0x00000400 +#define PVR_BORDER_ADDED 0x00000800 +#define PVR_CUBE_MAP 0x00001000 +#define PVR_FALSE_COLOR_MIPMAPS 0x00002000 +#define PVR_VOLUME_TEXTURE 0x00004000 +#define PVR_ALPHA_IN_TEXTURE 0x00008000 +#define PVR_VERTICAL_FLIP 0x00010000 + +#ifndef GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG +#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 +#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 +#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 +#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 +#endif + +#ifndef GL_ETC1_RGB8_OES +#define GL_ETC1_RGB8_OES 0x8D64 +#endif + +bool QGLTexture::canBindCompressedTexture + (const char *buf, int len, const char *format, bool *hasAlpha) +{ + if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) { + // Compressed texture loading only supported on little-endian + // systems such as x86 and ARM at the moment. + return false; + } + if (!format) { + // Auto-detect the format from the header. + if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) { + *hasAlpha = true; + return true; + } else if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) { + const PvrHeader *pvrHeader = + reinterpret_cast<const PvrHeader *>(buf); + *hasAlpha = (pvrHeader->alphaMask != 0); + return true; + } + } else { + // Validate the format against the header. + if (!qstricmp(format, "DDS")) { + if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) { + *hasAlpha = true; + return true; + } + } else if (!qstricmp(format, "PVR") || !qstricmp(format, "ETC1")) { + if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) { + const PvrHeader *pvrHeader = + reinterpret_cast<const PvrHeader *>(buf); + *hasAlpha = (pvrHeader->alphaMask != 0); + return true; + } + } + } + return false; +} + +#define ctx QGLContext::currentContext() + +QSize QGLTexture::bindCompressedTexture + (const char *buf, int len, const char *format) +{ + if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) { + // Compressed texture loading only supported on little-endian + // systems such as x86 and ARM at the moment. + return QSize(); + } +#if !defined(QT_OPENGL_ES) + if (!glCompressedTexImage2D) { + if (!(QGLExtensions::glExtensions & QGLExtensions::TextureCompression)) { + qWarning("QGLContext::bindTexture(): The GL implementation does " + "not support texture compression extensions."); + return QSize(); + } + glCompressedTexImage2D = (_glCompressedTexImage2DARB) ctx->getProcAddress(QLatin1String("glCompressedTexImage2DARB")); + if (!glCompressedTexImage2D) { + qWarning("QGLContext::bindTexture(): could not resolve " + "glCompressedTexImage2DARB."); + return QSize(); + } + } +#endif + if (!format) { + // Auto-detect the format from the header. + if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) + return bindCompressedTextureDDS(buf, len); + else if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) + return bindCompressedTexturePVR(buf, len); + } else { + // Validate the format against the header. + if (!qstricmp(format, "DDS")) { + if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) + return bindCompressedTextureDDS(buf, len); + } else if (!qstricmp(format, "PVR") || !qstricmp(format, "ETC1")) { + if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) + return bindCompressedTexturePVR(buf, len); + } + } + return QSize(); +} + +QSize QGLTexture::bindCompressedTextureDDS(const char *buf, int len) +{ + // We only support 2D texture loading at present. + if (target != GL_TEXTURE_2D) + return QSize(); + + // Bail out if the necessary extension is not present. + if (!(QGLExtensions::glExtensions & QGLExtensions::DDSTextureCompression)) { + qWarning("QGLContext::bindTexture(): DDS texture compression is not supported."); + return QSize(); + } + + const DDSFormat *ddsHeader = reinterpret_cast<const DDSFormat *>(buf + 4); + if (!ddsHeader->dwLinearSize) { + qWarning("QGLContext::bindTexture(): DDS image size is not valid."); + return QSize(); + } + + int blockSize = 16; + GLenum format; + + switch(ddsHeader->ddsPixelFormat.dwFourCC) { + case FOURCC_DXT1: + format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; + blockSize = 8; + break; + case FOURCC_DXT3: + format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; + break; + case FOURCC_DXT5: + format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; + break; + default: + qWarning("QGLContext::bindTexture(): DDS image format not supported."); + return QSize(); + } + + const GLubyte *pixels = + reinterpret_cast<const GLubyte *>(buf + ddsHeader->dwSize + 4); + + glGenTextures(1, &id); + glBindTexture(GL_TEXTURE_2D, id); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + + int size; + int offset = 0; + int available = len - int(ddsHeader->dwSize + 4); + int w = ddsHeader->dwWidth; + int h = ddsHeader->dwHeight; + + // load mip-maps + for(int i = 0; i < (int) ddsHeader->dwMipMapCount; ++i) { + if (w == 0) w = 1; + if (h == 0) h = 1; + + size = ((w+3)/4) * ((h+3)/4) * blockSize; + if (size > available) + break; + glCompressedTexImage2D(GL_TEXTURE_2D, i, format, w, h, 0, + size, pixels + offset); + offset += size; + available -= size; + + // half size for each mip-map level + w = w/2; + h = h/2; + } + + // DDS images are not inverted. + options &= ~QGLContext::InvertedYBindOption; + + return QSize(ddsHeader->dwWidth, ddsHeader->dwHeight); +} + +QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len) +{ + // We only support 2D texture loading at present. Cube maps later. + if (target != GL_TEXTURE_2D) + return QSize(); + + // Determine which texture format we will be loading. + const PvrHeader *pvrHeader = reinterpret_cast<const PvrHeader *>(buf); + GLenum textureFormat; + quint32 minWidth, minHeight; + switch (pvrHeader->flags & PVR_FORMAT_MASK) { + case PVR_FORMAT_PVRTC2: + if (pvrHeader->alphaMask) + textureFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; + else + textureFormat = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; + minWidth = 16; + minHeight = 8; + break; + + case PVR_FORMAT_PVRTC4: + if (pvrHeader->alphaMask) + textureFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; + else + textureFormat = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; + minWidth = 8; + minHeight = 8; + break; + + case PVR_FORMAT_ETC1: + textureFormat = GL_ETC1_RGB8_OES; + minWidth = 4; + minHeight = 4; + break; + + default: + qWarning("QGLContext::bindTexture(): PVR image format 0x%x not supported.", int(pvrHeader->flags & PVR_FORMAT_MASK)); + return QSize(); + } + + // Bail out if the necessary extension is not present. + if (textureFormat == GL_ETC1_RGB8_OES) { + if (!(QGLExtensions::glExtensions & + QGLExtensions::ETC1TextureCompression)) { + qWarning("QGLContext::bindTexture(): ETC1 texture compression is not supported."); + return QSize(); + } + } else { + if (!(QGLExtensions::glExtensions & + QGLExtensions::PVRTCTextureCompression)) { + qWarning("QGLContext::bindTexture(): PVRTC texture compression is not supported."); + return QSize(); + } + } + + // Boundary check on the buffer size. + quint32 bufferSize = pvrHeader->headerSize + pvrHeader->dataSize; + if (bufferSize > quint32(len)) { + qWarning("QGLContext::bindTexture(): PVR image size is not valid."); + return QSize(); + } + + // Create the texture. + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glGenTextures(1, &id); + glBindTexture(GL_TEXTURE_2D, id); + if (pvrHeader->mipMapCount) { + if ((options & QGLContext::LinearFilteringBindOption) != 0) { + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + } else { + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); + } + } else if ((options & QGLContext::LinearFilteringBindOption) != 0) { + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + } else { + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + } + + // Load the compressed mipmap levels. + const GLubyte *buffer = + reinterpret_cast<const GLubyte *>(buf + pvrHeader->headerSize); + bufferSize = pvrHeader->dataSize; + quint32 level = 0; + quint32 width = pvrHeader->width; + quint32 height = pvrHeader->height; + while (bufferSize > 0 && level < pvrHeader->mipMapCount) { + quint32 size = + (qMax(width, minWidth) * qMax(height, minHeight) * + pvrHeader->bitsPerPixel) / 8; + if (size > bufferSize) + break; + glCompressedTexImage2D(GL_TEXTURE_2D, GLint(level), textureFormat, + GLsizei(width), GLsizei(height), 0, + GLsizei(size), buffer); + width /= 2; + height /= 2; + buffer += size; + ++level; + } + + // Restore the default pixel alignment for later texture uploads. + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + + // Set the invert flag for the texture. The "vertical flip" + // flag in PVR is the opposite sense to our sense of inversion. + if ((pvrHeader->flags & PVR_VERTICAL_FLIP) != 0) + options &= ~QGLContext::InvertedYBindOption; + else + options |= QGLContext::InvertedYBindOption; + + return QSize(pvrHeader->width, pvrHeader->height); +} + +#undef ctx + QT_END_NAMESPACE diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 8e472e5..615fb60 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -222,6 +222,8 @@ public: class QGLContextResource; class QGLSharedResourceGuard; +typedef QHash<QString, GLuint> QGLDDSCache; + // QGLContextPrivate has the responsibility of creating context groups. // QGLContextPrivate and QGLShareRegister will both maintain the reference counter and destroy // context groups when needed. @@ -246,6 +248,7 @@ private: QHash<QGLContextResource *, void *> m_resources; QGLSharedResourceGuard *m_guards; // double-linked list of active guards. QAtomicInt m_refs; + QGLDDSCache m_dds_cache; void cleanupResources(const QGLContext *ctx); @@ -328,6 +331,7 @@ public: GLint max_texture_size; GLuint current_fbo; + GLuint default_fbo; QPaintEngine *active_engine; static inline QGLContextGroup *contextGroup(const QGLContext *ctx) { return ctx->d_ptr->group; } @@ -376,7 +380,11 @@ public: PixelBufferObject = 0x00000800, FramebufferBlit = 0x00001000, NPOTTextures = 0x00002000, - BGRATextureFormat = 0x00004000 + BGRATextureFormat = 0x00004000, + DDSTextureCompression = 0x00008000, + ETC1TextureCompression = 0x00010000, + PVRTCTextureCompression = 0x00020000, + FragmentShader = 0x00040000 }; Q_DECLARE_FLAGS(Extensions, Extension) @@ -389,7 +397,7 @@ public: Q_DECLARE_OPERATORS_FOR_FLAGS(QGLExtensions::Extensions) -class Q_AUTOTEST_EXPORT QGLShareRegister +class Q_OPENGL_EXPORT QGLShareRegister { public: QGLShareRegister() {} @@ -481,6 +489,14 @@ public: QPixmapData* boundPixmap; #endif + bool canBindCompressedTexture + (const char *buf, int len, const char *format, bool *hasAlpha); + QSize bindCompressedTexture + (const QString& fileName, const char *format = 0); + QSize bindCompressedTexture + (const char *buf, int len, const char *format = 0); + QSize bindCompressedTextureDDS(const char *buf, int len); + QSize bindCompressedTexturePVR(const char *buf, int len); }; class QGLTextureCache { @@ -517,7 +533,8 @@ bool qt_gl_preferGL2Engine(); inline GLenum qt_gl_preferredTextureFormat() { - return QSysInfo::ByteOrder == QSysInfo::BigEndian ? GL_RGBA : GL_BGRA; + return (QGLExtensions::glExtensions & QGLExtensions::BGRATextureFormat) && QSysInfo::ByteOrder == QSysInfo::LittleEndian + ? GL_BGRA : GL_RGBA; } inline GLenum qt_gl_preferredTextureTarget() diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp index b51c239..a868e83 100644 --- a/src/opengl/qgl_x11egl.cpp +++ b/src/opengl/qgl_x11egl.cpp @@ -63,6 +63,7 @@ void qt_egl_add_platform_config(QEglProperties& props, QPaintDevice *device) props.setPixelFormat(static_cast<QImage *>(device)->format()); } +// Chooses the EGL config and creates the EGL context bool QGLContext::chooseContext(const QGLContext* shareContext) { Q_D(QGLContext); @@ -73,56 +74,74 @@ bool QGLContext::chooseContext(const QGLContext* shareContext) int devType = device()->devType(); // Get the display and initialize it. - d->eglContext = new QEglContext(); - d->eglContext->setApi(QEgl::OpenGL); - if (!d->eglContext->openDisplay(device())) { - delete d->eglContext; - d->eglContext = 0; - return false; - } + if (d->eglContext == 0) { + d->eglContext = new QEglContext(); + d->eglContext->setApi(QEgl::OpenGL); + if (!d->eglContext->openDisplay(device())) { + delete d->eglContext; + d->eglContext = 0; + return false; + } - // Construct the configuration we need for this surface. - QEglProperties configProps; - qt_egl_set_format(configProps, devType, d->glFormat); - qt_egl_add_platform_config(configProps, device()); - configProps.setRenderableType(QEgl::OpenGL); - - QEgl::PixelFormatMatch matchType = QEgl::BestPixelFormat; - if (device()->depth() == 16) { - configProps.setValue(EGL_RED_SIZE, 5); - configProps.setValue(EGL_GREEN_SIZE, 6); - configProps.setValue(EGL_BLUE_SIZE, 5); - configProps.setValue(EGL_ALPHA_SIZE, 0); - matchType = QEgl::ExactPixelFormat; - } - configProps.setRenderableType(QEgl::OpenGL); + // Construct the configuration we need for this surface. + QEglProperties configProps; + qt_egl_set_format(configProps, devType, d->glFormat); + qt_egl_add_platform_config(configProps, device()); + configProps.setRenderableType(QEgl::OpenGL); + +#if We_have_an_EGL_library_which_bothers_to_check_EGL_BUFFER_SIZE + if (device()->depth() == 16 && configProps.value(EGL_ALPHA_SIZE) <= 0) { + qDebug("Setting EGL_BUFFER_SIZE to 16"); + configProps.setValue(EGL_BUFFER_SIZE, 16); + configProps.setValue(EGL_ALPHA_SIZE, 0); + } - // Search for a matching configuration, reducing the complexity - // each time until we get something that matches. - if (!d->eglContext->chooseConfig(configProps, matchType)) { - delete d->eglContext; - d->eglContext = 0; - return false; - } + if (!d->eglContext->chooseConfig(configProps, QEgl::BestPixelFormat)) { + delete d->eglContext; + d->eglContext = 0; + return false; + } +#else + QEgl::PixelFormatMatch matchType = QEgl::BestPixelFormat; + if ((device()->depth() == 16) && configProps.value(EGL_ALPHA_SIZE) == 0) { + configProps.setValue(EGL_RED_SIZE, 5); + configProps.setValue(EGL_GREEN_SIZE, 6); + configProps.setValue(EGL_BLUE_SIZE, 5); + configProps.setValue(EGL_ALPHA_SIZE, 0); + matchType = QEgl::ExactPixelFormat; + } - // Inform the higher layers about the actual format properties. - qt_egl_update_format(*(d->eglContext), d->glFormat); + // Search for a matching configuration, reducing the complexity + // each time until we get something that matches. + if (!d->eglContext->chooseConfig(configProps, matchType)) { + delete d->eglContext; + d->eglContext = 0; + return false; + } +#endif - // Create a new context for the configuration. - if (!d->eglContext->createContext - (shareContext ? shareContext->d_func()->eglContext : 0)) { - delete d->eglContext; - d->eglContext = 0; - return false; - } - d->sharing = d->eglContext->isSharing(); - if (d->sharing && shareContext) - const_cast<QGLContext *>(shareContext)->d_func()->sharing = true; +// qDebug("QGLContext::chooseContext() - using EGL config %d:", d->eglContext->config()); +// qDebug() << QEglProperties(d->eglContext->config()).toString(); + + // Create a new context for the configuration. + if (!d->eglContext->createContext + (shareContext ? shareContext->d_func()->eglContext : 0)) { + delete d->eglContext; + d->eglContext = 0; + return false; + } + d->sharing = d->eglContext->isSharing(); + if (d->sharing && shareContext) + const_cast<QGLContext *>(shareContext)->d_func()->sharing = true; #if defined(EGL_VERSION_1_1) - if (d->glFormat.swapInterval() != -1 && devType == QInternal::Widget) - eglSwapInterval(d->eglContext->display(), d->glFormat.swapInterval()); + if (d->glFormat.swapInterval() != -1 && devType == QInternal::Widget) + eglSwapInterval(d->eglContext->display(), d->glFormat.swapInterval()); #endif + } + + // Inform the higher layers about the actual format properties. + qt_egl_update_format(*(d->eglContext), d->glFormat); return true; } @@ -160,6 +179,9 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf memset(&vi, 0, sizeof(XVisualInfo)); + EGLint eglConfigColorSize; + eglGetConfigAttrib(display, config, EGL_BUFFER_SIZE, &eglConfigColorSize); + // Check to see if EGL is suggesting an appropriate visual id: EGLint nativeVisualId; eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &nativeVisualId); @@ -189,8 +211,12 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf } else #endif { -// qDebug("Using opaque X Visual ID (%d) provided by EGL", (int)vi.visualid); - vi = *chosenVisualInfo; + if (eglConfigColorSize == chosenVisualInfo->depth) { +// qDebug("Using opaque X Visual ID (%d) provided by EGL", (int)vi.visualid); + vi = *chosenVisualInfo; + } else + qWarning("Warning: EGL suggested using X visual ID %d (%d bpp) for config %d (%d bpp), but the depths do not match!", + nativeVisualId, chosenVisualInfo->depth, (int)config, eglConfigColorSize); } XFree(chosenVisualInfo); } @@ -300,6 +326,8 @@ void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext, bool createFailed = false; if (!d->glcx->isValid()) { + // Create the QGLContext here, which in turn chooses the EGL config + // and creates the EGL context: if (!d->glcx->create(shareContext ? shareContext : oldcx)) createFailed = true; } diff --git a/src/opengl/qglextensions_p.h b/src/opengl/qglextensions_p.h index 3510765..62e216c 100644 --- a/src/opengl/qglextensions_p.h +++ b/src/opengl/qglextensions_p.h @@ -184,6 +184,10 @@ typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +// ARB_texture_compression +typedef void (APIENTRY *_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei, + GLsizei, GLint, GLsizei, const GLvoid *); + QT_BEGIN_NAMESPACE struct QGLExtensionFuncs @@ -289,6 +293,11 @@ struct QGLExtensionFuncs #endif qt_glMapBufferARB = 0; qt_glUnmapBufferARB = 0; + +#if !defined(QT_OPENGL_ES) + // Texture compression + qt_glCompressedTexImage2DARB = 0; +#endif } @@ -397,6 +406,10 @@ struct QGLExtensionFuncs _glMapBufferARB qt_glMapBufferARB; _glUnmapBufferARB qt_glUnmapBufferARB; +#if !defined(QT_OPENGL_ES) + // Texture compression + _glCompressedTexImage2DARB qt_glCompressedTexImage2DARB; +#endif }; @@ -732,6 +745,10 @@ struct QGLExtensionFuncs #define glClearDepth glClearDepthf #endif +#if !defined(QT_OPENGL_ES) +#define glCompressedTexImage2D QGLContextPrivate::extensionFuncs(ctx).qt_glCompressedTexImage2DARB +#endif + extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx); bool qt_resolve_buffer_extensions(QGLContext *ctx); diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index d79283e..d0297c9 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -899,8 +899,8 @@ bool QGLFramebufferObject::release() #endif if (current) { - current->d_ptr->current_fbo = 0; - glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0); + current->d_ptr->current_fbo = current->d_ptr->default_fbo; + glBindFramebuffer(GL_FRAMEBUFFER_EXT, current->d_ptr->default_fbo); } return true; diff --git a/src/opengl/qglpaintdevice.cpp b/src/opengl/qglpaintdevice.cpp index 2867de5..bcd90a5 100644 --- a/src/opengl/qglpaintdevice.cpp +++ b/src/opengl/qglpaintdevice.cpp @@ -89,6 +89,12 @@ void QGLPaintDevice::beginPaint() ctx->d_ptr->current_fbo = m_thisFBO; glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO); } + + // Set the default fbo for the context to m_thisFBO so that + // if some raw GL code between beginNativePainting() and + // endNativePainting() calls QGLFramebufferObject::release(), + // painting will revert to the window surface's fbo. + ctx->d_ptr->default_fbo = m_thisFBO; } void QGLPaintDevice::ensureActiveTarget() @@ -101,6 +107,8 @@ void QGLPaintDevice::ensureActiveTarget() ctx->d_ptr->current_fbo = m_thisFBO; glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO); } + + ctx->d_ptr->default_fbo = m_thisFBO; } void QGLPaintDevice::endPaint() @@ -111,6 +119,8 @@ void QGLPaintDevice::endPaint() ctx->d_ptr->current_fbo = m_previousFBO; glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_previousFBO); } + + ctx->d_ptr->default_fbo = 0; } QGLFormat QGLPaintDevice::format() const diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp index fb55097..4e1d50d 100644 --- a/src/opengl/qpixmapdata_gl.cpp +++ b/src/opengl/qpixmapdata_gl.cpp @@ -53,6 +53,8 @@ #include <private/qpaintengineex_opengl2_p.h> #include <qdesktopwidget.h> +#include <qfile.h> +#include <qimagereader.h> QT_BEGIN_NAMESPACE @@ -321,25 +323,47 @@ void QGLPixmapData::ensureCreated() const QGLShareContextScope ctx(qt_gl_share_widget()->context()); m_ctx = ctx; - const GLenum format = qt_gl_preferredTextureFormat(); + const GLenum internal_format = m_hasAlpha ? GL_RGBA : GL_RGB; +#ifdef QT_OPENGL_ES_2 + const GLenum external_format = internal_format; +#else + const GLenum external_format = qt_gl_preferredTextureFormat(); +#endif const GLenum target = GL_TEXTURE_2D; if (!m_texture.id) { glGenTextures(1, &m_texture.id); glBindTexture(target, m_texture.id); - GLenum format = m_hasAlpha ? GL_RGBA : GL_RGB; - glTexImage2D(target, 0, format, w, h, 0, - GL_RGBA, GL_UNSIGNED_BYTE, 0); + glTexImage2D(target, 0, internal_format, w, h, 0, external_format, GL_UNSIGNED_BYTE, 0); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); } if (!m_source.isNull()) { - const QImage tx = ctx->d_func()->convertToGLFormat(m_source, true, format); + if (external_format == GL_RGB) { + QImage tx = m_source.convertToFormat(QImage::Format_RGB32); + + QVector<uchar> pixelData(w * h * 3); + uchar *p = &pixelData[0]; + QRgb *src = (QRgb *)tx.bits(); + + for (int i = 0; i < w * h; ++i) { + *p++ = qRed(*src); + *p++ = qGreen(*src); + *p++ = qBlue(*src); + ++src; + } - glBindTexture(target, m_texture.id); - glTexSubImage2D(target, 0, 0, 0, w, h, format, - GL_UNSIGNED_BYTE, tx.bits()); + glBindTexture(target, m_texture.id); + glTexSubImage2D(target, 0, 0, 0, w, h, external_format, + GL_UNSIGNED_BYTE, &pixelData[0]); + } else { + const QImage tx = ctx->d_func()->convertToGLFormat(m_source, true, external_format); + + glBindTexture(target, m_texture.id); + glTexSubImage2D(target, 0, 0, 0, w, h, external_format, + GL_UNSIGNED_BYTE, tx.bits()); + } if (useFramebufferObjects()) m_source = QImage(); @@ -385,6 +409,63 @@ void QGLPixmapData::fromImage(const QImage &image, } } +bool QGLPixmapData::fromFile(const QString &filename, const char *format, + Qt::ImageConversionFlags flags) +{ + if (pixelType() == QPixmapData::BitmapType) + return QPixmapData::fromFile(filename, format, flags); + QFile file(filename); + if (!file.open(QIODevice::ReadOnly)) + return false; + QByteArray data = file.peek(64); + bool alpha; + if (m_texture.canBindCompressedTexture + (data.constData(), data.size(), format, &alpha)) { + resize(0, 0); + data = file.readAll(); + file.close(); + QGLShareContextScope ctx(qt_gl_share_widget()->context()); + QSize size = m_texture.bindCompressedTexture + (data.constData(), data.size(), format); + if (!size.isEmpty()) { + w = size.width(); + h = size.height(); + is_null = false; + d = 32; + m_hasAlpha = alpha; + m_source = QImage(); + m_dirty = isValid(); + return true; + } + return false; + } + fromImage(QImageReader(&file, format).read(), flags); + return !isNull(); +} + +bool QGLPixmapData::fromData(const uchar *buffer, uint len, const char *format, + Qt::ImageConversionFlags flags) +{ + bool alpha; + const char *buf = reinterpret_cast<const char *>(buffer); + if (m_texture.canBindCompressedTexture(buf, int(len), format, &alpha)) { + resize(0, 0); + QGLShareContextScope ctx(qt_gl_share_widget()->context()); + QSize size = m_texture.bindCompressedTexture(buf, int(len), format); + if (!size.isEmpty()) { + w = size.width(); + h = size.height(); + is_null = false; + d = 32; + m_hasAlpha = alpha; + m_source = QImage(); + m_dirty = isValid(); + return true; + } + } + return QPixmapData::fromData(buffer, len, format, flags); +} + bool QGLPixmapData::scroll(int dx, int dy, const QRect &rect) { Q_UNUSED(dx); diff --git a/src/opengl/qpixmapdata_gl_p.h b/src/opengl/qpixmapdata_gl_p.h index 8a13e03..007c52a 100644 --- a/src/opengl/qpixmapdata_gl_p.h +++ b/src/opengl/qpixmapdata_gl_p.h @@ -106,6 +106,10 @@ public: // Re-implemented from QPixmapData: void resize(int width, int height); void fromImage(const QImage &image, Qt::ImageConversionFlags flags); + bool fromFile(const QString &filename, const char *format, + Qt::ImageConversionFlags flags); + bool fromData(const uchar *buffer, uint len, const char *format, + Qt::ImageConversionFlags flags); void copy(const QPixmapData *data, const QRect &rect); bool scroll(int dx, int dy, const QRect &rect); void fill(const QColor &color); diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp index e353f5d..7194f9d 100644 --- a/src/opengl/qwindowsurface_gl.cpp +++ b/src/opengl/qwindowsurface_gl.cpp @@ -493,7 +493,6 @@ void QGLWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoint & } #endif d_ptr->paintedRegion = QRegion(); - context()->swapBuffers(); } else { glFlush(); @@ -688,11 +687,13 @@ void QGLWindowSurface::updateGeometry() { d_ptr->size = rect.size(); if (d_ptr->ctx) { +#ifndef QT_OPENGL_ES_2 if (d_ptr->destructive_swap_buffers) { glBindTexture(target, d_ptr->tex_id); glTexImage2D(target, 0, GL_RGBA, rect.width(), rect.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0); glBindTexture(target, 0); } +#endif return; } @@ -756,11 +757,7 @@ void QGLWindowSurface::updateGeometry() { glMatrixMode(GL_PROJECTION); glLoadIdentity(); -#ifndef QT_OPENGL_ES glOrtho(0, d_ptr->pb->width(), d_ptr->pb->height(), 0, -999999, 999999); -#else - glOrthof(0, d_ptr->pb->width(), d_ptr->pb->height(), 0, -999999, 999999); -#endif d_ptr->pb->d_ptr->qctx->d_func()->internal_context = true; return; @@ -774,6 +771,7 @@ void QGLWindowSurface::updateGeometry() { ctx->makeCurrent(); +#ifndef QT_OPENGL_ES_2 if (d_ptr->destructive_swap_buffers) { glGenTextures(1, &d_ptr->tex_id); glBindTexture(target, d_ptr->tex_id); @@ -783,6 +781,7 @@ void QGLWindowSurface::updateGeometry() { glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glBindTexture(target, 0); } +#endif qDebug() << "QGLWindowSurface: Using plain widget as window surface" << this;; d_ptr->ctx = ctx; |