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authorSamuel Rødal <samuel.rodal@nokia.com>2010-08-24 14:22:40 (GMT)
committerSamuel Rødal <samuel.rodal@nokia.com>2010-08-31 08:15:41 (GMT)
commit63aa8c467941cf6cb19fc6fcad5c0efde0b53216 (patch)
tree11f2ab0346996ce6f370d146464072beacc66cc9 /src/opengl
parentd14cae12f3e743943730d811a5a94ae2c3dbb871 (diff)
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Made QT_GL_SWAPBUFFER_PRESERVE=1 with the GL graphics system work.
On desktop, we should just do swapBuffers() in swapRegion(). Reviewed-by: Trond
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/qgl.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 943a195..c49dba4 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2103,11 +2103,8 @@ void QGLContextPrivate::syncGlState()
#ifdef QT_NO_EGL
void QGLContextPrivate::swapRegion(const QRegion *)
{
- static bool firstWarning = true;
- if (firstWarning) {
- qWarning() << "::swapRegion called but not supported!";
- firstWarning = false;
- }
+ Q_Q(QGLContext);
+ q->swapBuffers();
}
#endif