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author | Gunnar Sletta <gunnar@trolltech.com> | 2009-10-14 08:41:55 (GMT) |
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committer | Gunnar Sletta <gunnar@trolltech.com> | 2009-10-14 08:41:55 (GMT) |
commit | b0557f0d11b247284e2b5e879b34f9d28a99e3e4 (patch) | |
tree | a27fe0bba21219e00696fda2c05aca080524c3a0 /src/opengl | |
parent | 5f7d9f9efe78fa7e537c32177c1b66a76fffddde (diff) | |
parent | 42a67d48d8772b91f59c4141b278a46d402d4276 (diff) | |
download | Qt-b0557f0d11b247284e2b5e879b34f9d28a99e3e4.zip Qt-b0557f0d11b247284e2b5e879b34f9d28a99e3e4.tar.gz Qt-b0557f0d11b247284e2b5e879b34f9d28a99e3e4.tar.bz2 |
Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt-graphics-team into 4.6
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/gl2paintengineex/qglengineshadersource_p.h | 1 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 10 | ||||
-rw-r--r-- | src/opengl/qpaintengine_opengl.cpp | 15 | ||||
-rw-r--r-- | src/opengl/util/pattern_brush.glsl | 2 |
4 files changed, 13 insertions, 15 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadersource_p.h b/src/opengl/gl2paintengineex/qglengineshadersource_p.h index 6712bf6..3eef808 100644 --- a/src/opengl/gl2paintengineex/qglengineshadersource_p.h +++ b/src/opengl/gl2paintengineex/qglengineshadersource_p.h @@ -131,7 +131,6 @@ static const char* const qglslPositionWithPatternBrushVertexShader = "\ gl_Position.xy = gl_Position.xy * invertedHTexCoordsZ; \ gl_Position.w = invertedHTexCoordsZ; \ patternTexCoords.xy = (hTexCoords.xy * 0.125) * invertedHTexCoordsZ; \ - patternTexCoords.y = -patternTexCoords.y; \ }"; static const char* const qglslAffinePositionWithPatternBrushVertexShader diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index ab02c69..d7ce604 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -469,8 +469,6 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() QPointF translationPoint; if (style <= Qt::DiagCrossPattern) { - translationPoint = q->state()->brushOrigin; - QColor col = qt_premultiplyColor(currentBrush->color(), (GLfloat)q->state()->opacity); shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col); @@ -528,8 +526,6 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize); } else if (style == Qt::TexturePattern) { - translationPoint = q->state()->brushOrigin; - const QPixmap& texPixmap = currentBrush->texture(); if (qHasPixmapTexture(*currentBrush) && currentBrush->texture().isQBitmap()) { @@ -546,9 +542,13 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() else qWarning("QGL2PaintEngineEx: Unimplemented fill style"); + const QPointF &brushOrigin = q->state()->brushOrigin; + QTransform matrix = q->state()->matrix; + matrix.translate(brushOrigin.x(), brushOrigin.y()); + QTransform translate(1, 0, 0, 1, -translationPoint.x(), -translationPoint.y()); QTransform gl_to_qt(1, 0, 0, -1, 0, height); - QTransform inv_matrix = gl_to_qt * (brushQTransform * q->state()->matrix).inverted() * translate; + QTransform inv_matrix = gl_to_qt * (brushQTransform * matrix).inverted() * translate; shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BrushTransform), inv_matrix); shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BrushTexture), QT_BRUSH_TEXTURE_UNIT); diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index 3e4a8e7..fc1695d 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -1596,7 +1596,8 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF qreal realRadius = g->radius(); QTransform translate(1, 0, 0, 1, -realFocal.x(), -realFocal.y()); QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height()); - QTransform inv_matrix = gl_to_qt * matrix.inverted() * brush.transform().inverted() * translate; + QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y()); + QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate; setInvMatrixData(inv_matrix); @@ -1609,7 +1610,8 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF QPointF realCenter = g->center(); QTransform translate(1, 0, 0, 1, -realCenter.x(), -realCenter.y()); QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height()); - QTransform inv_matrix = gl_to_qt * matrix.inverted() * brush.transform().inverted() * translate; + QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y()); + QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate; setInvMatrixData(inv_matrix); @@ -1621,8 +1623,8 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF QPointF realFinal = g->finalStop(); QTransform translate(1, 0, 0, 1, -realStart.x(), -realStart.y()); QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height()); - - QTransform inv_matrix = gl_to_qt * matrix.inverted() * brush.transform().inverted() * translate; + QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y()); + QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate; setInvMatrixData(inv_matrix); @@ -1633,10 +1635,9 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF linear_data[2] = 1.0f / (l.x() * l.x() + l.y() * l.y()); } else if (style != Qt::SolidPattern) { - QTransform translate(1, 0, 0, 1, brush_origin.x(), brush_origin.y()); QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height()); - - QTransform inv_matrix = gl_to_qt * matrix.inverted() * brush.transform().inverted() * translate; + QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y()); + QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted(); setInvMatrixData(inv_matrix); } diff --git a/src/opengl/util/pattern_brush.glsl b/src/opengl/util/pattern_brush.glsl index e070449..ac139b2 100644 --- a/src/opengl/util/pattern_brush.glsl +++ b/src/opengl/util/pattern_brush.glsl @@ -17,8 +17,6 @@ vec4 brush() coords *= inv_brush_texture_size; - coords.y = -coords.y; - float alpha = texture2D(brush_texture, coords).r; return gl_Color * alpha; |