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authorTrond Kjernåsen <trond.kjernasen@nokia.com>2010-09-23 10:10:59 (GMT)
committerTrond Kjernåsen <trond.kjernasen@nokia.com>2010-09-23 10:13:05 (GMT)
commitd1817df87461fc071527eb77d3c1259e713b94a4 (patch)
tree1259e69aa9b6bb1a19ea937cc1b96635c0b6b162 /src/opengl
parent6397e5bc49f11e20a9d1838d8d8df46dd9486263 (diff)
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Compile on Symbian - rework the X11 mask patch a bit.
Avoid adding a virtual QPixmapData::hasMask() function, we can do without it. Made QPixmap::hasAlpha() fast, so we can use that instead. Reviewed-by: Samuel
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 6eb5a36..ee59830 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -1314,7 +1314,7 @@ void QGL2PaintEngineEx::drawPixmap(const QRectF& dest, const QPixmap & pixmap, c
QGLRect srcRect(src.left(), top, src.right(), bottom);
bool isBitmap = pixmap.isQBitmap();
- bool isOpaque = !isBitmap && !pixmap.hasAlphaChannel() && !pixmap.pixmapData()->hasMask();
+ bool isOpaque = !isBitmap && !pixmap.hasAlpha();
d->updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
state()->renderHints & QPainter::SmoothPixmapTransform, texture->id);
@@ -1765,7 +1765,7 @@ void QGL2PaintEngineExPrivate::drawPixmapFragments(const QPainter::PixmapFragmen
transferMode(ImageArrayDrawingMode);
bool isBitmap = pixmap.isQBitmap();
- bool isOpaque = !isBitmap && (!pixmap.hasAlphaChannel() || (hints & QPainter::OpaqueHint)) && allOpaque;
+ bool isOpaque = !isBitmap && (!pixmap.hasAlpha() || (hints & QPainter::OpaqueHint)) && allOpaque;
updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
q->state()->renderHints & QPainter::SmoothPixmapTransform, texture->id);