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author | Gunnar Sletta <gunnar@trolltech.com> | 2009-11-02 12:56:40 (GMT) |
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committer | Gunnar Sletta <gunnar@trolltech.com> | 2009-11-02 12:57:32 (GMT) |
commit | d4ea57ff9022305437fb371802b41120074d3467 (patch) | |
tree | 473ed0147ccc678a6cbde8a8fe8793f734c66af0 /src/opengl | |
parent | 0e02c54e7e56ee091aeeb6342faa2df163fbbd74 (diff) | |
download | Qt-d4ea57ff9022305437fb371802b41120074d3467.zip Qt-d4ea57ff9022305437fb371802b41120074d3467.tar.gz Qt-d4ea57ff9022305437fb371802b41120074d3467.tar.bz2 |
Safeguard isNull() pixmaps in bindTexture and remove a compile warning
Reviewed-by: TrustMe
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/gl2paintengineex/qglengineshadermanager_p.h | 2 | ||||
-rw-r--r-- | src/opengl/qgl.cpp | 39 |
2 files changed, 40 insertions, 1 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager_p.h b/src/opengl/gl2paintengineex/qglengineshadermanager_p.h index 59e50d0..50c1432 100644 --- a/src/opengl/gl2paintengineex/qglengineshadermanager_p.h +++ b/src/opengl/gl2paintengineex/qglengineshadermanager_p.h @@ -254,7 +254,7 @@ static const GLuint QT_VERTEX_COORDS_ATTR = 0; static const GLuint QT_TEXTURE_COORDS_ATTR = 1; static const GLuint QT_OPACITY_ATTR = 2; -struct QGLEngineShaderProg; +class QGLEngineShaderProg; class QGLEngineSharedShaders : public QObject { diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 3fec1f0..621d926 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -2445,6 +2445,9 @@ int QGLContextPrivate::maxTextureSize() */ GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format) { + if (image.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(image, target, format, false, DefaultBindOption); return texture->id; @@ -2477,6 +2480,9 @@ GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format) */ GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format, BindOptions options) { + if (image.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(image, target, format, false, options); return texture->id; @@ -2486,6 +2492,9 @@ GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format, /*! \internal */ GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format) { + if (image.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), false, DefaultBindOption); return texture->id; @@ -2495,6 +2504,9 @@ GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMa GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format, BindOptions options) { + if (image.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), false, options); return texture->id; @@ -2507,6 +2519,9 @@ GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMa */ GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) { + if (pixmap.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(pixmap, target, format, DefaultBindOption); return texture->id; @@ -2521,6 +2536,9 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint forma */ GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, BindOptions options) { + if (pixmap.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(pixmap, target, format, options); return texture->id; @@ -2530,6 +2548,9 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint forma /*! \internal */ GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format) { + if (pixmap.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), DefaultBindOption); return texture->id; @@ -2538,6 +2559,9 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, Q GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format, BindOptions options) { + if (pixmap.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), options); return texture->id; @@ -4595,6 +4619,9 @@ bool QGLWidget::autoBufferSwap() const */ GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format) { + if (image.isNull()) + return 0; + Q_D(QGLWidget); return d->glcx->bindTexture(image, target, format, QGLContext::DefaultBindOption); } @@ -4608,6 +4635,9 @@ GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format) */ GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format, QGLContext::BindOptions options) { + if (image.isNull()) + return 0; + Q_D(QGLWidget); return d->glcx->bindTexture(image, target, format, options); } @@ -4617,6 +4647,9 @@ GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format, /*! \internal */ GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format) { + if (image.isNull()) + return 0; + Q_D(QGLWidget); return d->glcx->bindTexture(image, GLenum(target), GLint(format), QGLContext::DefaultBindOption); } @@ -4624,6 +4657,9 @@ GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMac GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format, QGLContext::BindOptions options) { + if (image.isNull()) + return 0; + Q_D(QGLWidget); return d->glcx->bindTexture(image, GLenum(target), GLint(format), options); } @@ -4637,6 +4673,9 @@ GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMac */ GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) { + if (pixmap.isNull()) + return 0; + Q_D(QGLWidget); return d->glcx->bindTexture(pixmap, target, format, QGLContext::DefaultBindOption); } |