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author | Kim Motoyoshi Kalland <kim.kalland@nokia.com> | 2010-01-11 14:43:52 (GMT) |
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committer | Kim Motoyoshi Kalland <kim.kalland@nokia.com> | 2010-01-11 14:51:57 (GMT) |
commit | f9a6458f4abf8327354d227b3dd87bbab50d44e9 (patch) | |
tree | 93ab3cd5c58b414281e5167b1ef1cdb0baf27672 /src/opengl | |
parent | dfcc48e9201dd64cce696248a9938d541a1a8cad (diff) | |
download | Qt-f9a6458f4abf8327354d227b3dd87bbab50d44e9.zip Qt-f9a6458f4abf8327354d227b3dd87bbab50d44e9.tar.gz Qt-f9a6458f4abf8327354d227b3dd87bbab50d44e9.tar.bz2 |
Fixed justify aligned text drawing with the GL1 engine.
The text was blurry because it wasn't pixel aligned. Fixed by
using nearest-neighbour texture filtering when using only
translations on the painter.
Reviewed-by: Trond
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qpaintengine_opengl.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index 8dae02a..d20f96c 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -4931,7 +4931,8 @@ void QOpenGLPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textIte glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); - bool antialias = !(ti.fontEngine->fontDef.styleStrategy & QFont::NoAntialias); + bool antialias = !(ti.fontEngine->fontDef.styleStrategy & QFont::NoAntialias) + && (d->matrix.type() > QTransform::TxTranslate); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, antialias ? GL_LINEAR : GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, antialias ? GL_LINEAR : GL_NEAREST); |