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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-11-22 21:00:51 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-11-22 21:00:51 (GMT)
commit50465c3409d699612a59b6c1d16e3502bb3a92fd (patch)
tree7499c590db41a9accf976274c40243df9ac46377 /src/openvg/qpaintengine_vg_p.h
parent0b8639aee92913cdfaa4386aa09dde0f5cb2eaee (diff)
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Support semi-transparent surfaces in the OpenVG graphics system
Task-number: QT-2026 Reviewed-by: Jason Barron
Diffstat (limited to 'src/openvg/qpaintengine_vg_p.h')
-rw-r--r--src/openvg/qpaintengine_vg_p.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/openvg/qpaintengine_vg_p.h b/src/openvg/qpaintengine_vg_p.h
index 1202b55..86a522a 100644
--- a/src/openvg/qpaintengine_vg_p.h
+++ b/src/openvg/qpaintengine_vg_p.h
@@ -151,6 +151,8 @@ public:
QVGPaintEnginePrivate *vgPrivate() { Q_D(QVGPaintEngine); return d; }
+ void fillRegion(const QRegion& region, const QColor& color, const QSize& surfaceSize);
+
protected:
QVGPaintEngine(QVGPaintEnginePrivate &data);