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authoraavit <qt-info@nokia.com>2010-11-02 11:02:43 (GMT)
committeraavit <qt-info@nokia.com>2010-11-02 11:02:43 (GMT)
commit7c5259e91b4808424482f2a15838418bf4dcc00d (patch)
treeba3b0b787333288c79a91ea4ea6a944fd7be7b6b /src/plugins/platforms/openkode/shaders/vert.glslv
parenta893f18cdaf1681e76413cbf637827371ada5865 (diff)
parent187185bf246b63f080cf2a59b6768756b399e72c (diff)
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Merge branch 'master' of scm.dev.nokia.troll.no:qt/oslo-staging-2
Diffstat (limited to 'src/plugins/platforms/openkode/shaders/vert.glslv')
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diff --git a/src/plugins/platforms/openkode/shaders/vert.glslv b/src/plugins/platforms/openkode/shaders/vert.glslv
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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+uniform vec2 window; // window size
+
+// Per-vertex attributes]
+attribute vec2 pos_attr;
+attribute vec2 texcoord_attr;
+
+// Output vertex color
+varying vec2 texcoord_var;
+
+void main()
+{
+ gl_Position = vec4( (2.0 * pos_attr / window -1.0) * vec2(1.0, -1.0), 0.0, 1.0);
+ texcoord_var = texcoord_attr;
+}