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author | Anders Bakken <anders.bakken@nokia.com> | 2009-04-09 22:56:24 (GMT) |
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committer | Anders Bakken <anders.bakken@nokia.com> | 2009-04-09 22:56:24 (GMT) |
commit | 0634fb1f6d8a4bef7ed82784b5b6deb117765df2 (patch) | |
tree | d28a172eeb63f7866c48d9ae521173af419eec2f /src/scripttools/debugging/qscriptdebuggerbackend.cpp | |
parent | b52e3da01bd43da12587654f6d4e3f3ececed0cf (diff) | |
download | Qt-0634fb1f6d8a4bef7ed82784b5b6deb117765df2.zip Qt-0634fb1f6d8a4bef7ed82784b5b6deb117765df2.tar.gz Qt-0634fb1f6d8a4bef7ed82784b5b6deb117765df2.tar.bz2 |
Take out the DSCAPS_TRIPLE when not blitting
When this code was written there was never a case when we would not blit
our flips and hence the entire if (!(flipFlags & DSFLIP_BLIT)) business
seems not to have been tested anyway. Since I don't see the point of
this I am taking it out. Might enable us to actually create the primary
surface in video memory more often.
Reviewed-by: TrustMe
Diffstat (limited to 'src/scripttools/debugging/qscriptdebuggerbackend.cpp')
0 files changed, 0 insertions, 0 deletions