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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-12-07 00:07:13 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-12-07 00:07:13 (GMT)
commit8fea31ca0ab98ef6fed7bb2d87d97f4f425b2078 (patch)
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Detect GL2 paint engine based on fragment shaders, not programs
The auto-detect logic was looking for fragment programs to check for OpenGL2 support. It should have been looking for fragment shaders. Task-number: QTBUG-5638 Reviewed-by: Sarah Smith
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