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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-04-03 02:17:30 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-04-03 02:17:30 (GMT)
commit4dc364f4e94e0c5604a70edf245ae5e9b1c97eaa (patch)
tree7d17531ab8afa4ac749584216777b3a03fa8ff60 /src
parent87a711f1b32b737231c87a4b0cde986582ef8af5 (diff)
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Add information about QT_* defines that are needed to make PowerVR work
The QT_QWS_CLIENTBLIT and QT_NO_QWS_CURSOR defines must be supplied or the direct paint regions used by the PowerVR driver won't work. Reviewed-by: trustme
Diffstat (limited to 'src')
-rw-r--r--src/plugins/gfxdrivers/powervr/README3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/plugins/gfxdrivers/powervr/README b/src/plugins/gfxdrivers/powervr/README
index b830066..ec02efb 100644
--- a/src/plugins/gfxdrivers/powervr/README
+++ b/src/plugins/gfxdrivers/powervr/README
@@ -8,6 +8,9 @@ is built as two libraries: The actual QScreen plugin used by Qt (in the
pvreglscreen directory) and a WSEGL plugin for the PowerVR drivers (in the
QWSWSEGL directory).
+Qt/Embedded needs to be configured with the QT_QWS_CLIENTBLIT and
+QT_NO_QWS_CURSOR defines.
+
The PowerVR drivers provide the WSEGL plugin API to allow window systems such as
QWS to integrate correctly. In order to use the integration, the WSEGL plugin
(libpvrQWSWSEGL.so, usually installed into the Qt library directory) must be in