diff options
author | Qt Continuous Integration System <qt-info@nokia.com> | 2010-01-11 15:54:06 (GMT) |
---|---|---|
committer | Qt Continuous Integration System <qt-info@nokia.com> | 2010-01-11 15:54:06 (GMT) |
commit | 581b699cfbd729cffb1dbf4b43d6337cafa68d9b (patch) | |
tree | a7461de46eb5a4a526f6f9b6b193dd233a691a16 /src | |
parent | 6900cf8d7cb8d1e98f3af2ac7ce909dc3b5fc2ef (diff) | |
parent | f9a6458f4abf8327354d227b3dd87bbab50d44e9 (diff) | |
download | Qt-581b699cfbd729cffb1dbf4b43d6337cafa68d9b.zip Qt-581b699cfbd729cffb1dbf4b43d6337cafa68d9b.tar.gz Qt-581b699cfbd729cffb1dbf4b43d6337cafa68d9b.tar.bz2 |
Merge branch '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.6-integration
* '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-2:
Fixed justify aligned text drawing with the GL1 engine.
Add odf-writer benchmark.
Fixed subpixel antialiased text drawing with the GL2 engine.
Fixes warning in the QMacStyle
Fix incorrect drawing of the hovered row on QTreeView with some styles.
Track the glVertexAttribPointer and only update it if it's changed
QTreeView::selectAll() wouldn't work when first column hidden
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/itemviews/qabstractitemview.cpp | 11 | ||||
-rw-r--r-- | src/gui/itemviews/qtreeview.cpp | 16 | ||||
-rw-r--r-- | src/gui/styles/qcleanlooksstyle.cpp | 2 | ||||
-rw-r--r-- | src/gui/styles/qmacstyle_mac.mm | 2 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 48 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h | 20 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp | 45 | ||||
-rw-r--r-- | src/opengl/qpaintengine_opengl.cpp | 3 |
8 files changed, 94 insertions, 53 deletions
diff --git a/src/gui/itemviews/qabstractitemview.cpp b/src/gui/itemviews/qabstractitemview.cpp index f447989..f852e67 100644 --- a/src/gui/itemviews/qabstractitemview.cpp +++ b/src/gui/itemviews/qabstractitemview.cpp @@ -146,9 +146,16 @@ void QAbstractItemViewPrivate::setHoverIndex(const QPersistentModelIndex &index) if (hover == index) return; - q->update(hover); //update the old one + if (selectionBehavior != QAbstractItemView::SelectRows) { + q->update(hover); //update the old one + q->update(index); //update the new one + } else { + QRect oldHoverRect = q->visualRect(hover); + QRect newHoverRect = q->visualRect(index); + viewport->update(QRect(0, newHoverRect.y(), viewport->width(), newHoverRect.height())); + viewport->update(QRect(0, oldHoverRect.y(), viewport->width(), oldHoverRect.height())); + } hover = index; - q->update(hover); //update the new one } void QAbstractItemViewPrivate::checkMouseMove(const QPersistentModelIndex &index) diff --git a/src/gui/itemviews/qtreeview.cpp b/src/gui/itemviews/qtreeview.cpp index bf88a75..24b448c 100644 --- a/src/gui/itemviews/qtreeview.cpp +++ b/src/gui/itemviews/qtreeview.cpp @@ -1241,15 +1241,6 @@ bool QTreeView::viewportEvent(QEvent *event) viewport()->update(newRect); } } - if (selectionBehavior() == QAbstractItemView::SelectRows) { - QModelIndex newHoverIndex = indexAt(he->pos()); - if (d->hover != newHoverIndex) { - QRect oldHoverRect = visualRect(d->hover); - QRect newHoverRect = visualRect(newHoverIndex); - viewport()->update(QRect(0, newHoverRect.y(), viewport()->width(), newHoverRect.height())); - viewport()->update(QRect(0, oldHoverRect.y(), viewport()->width(), oldHoverRect.height())); - } - } break; } default: break; @@ -2644,10 +2635,13 @@ void QTreeView::selectAll() return; SelectionMode mode = d->selectionMode; d->executePostedLayout(); //make sure we lay out the items - if (mode != SingleSelection && !d->viewItems.isEmpty()) - d->select(d->viewItems.first().index, d->viewItems.last().index, + if (mode != SingleSelection && !d->viewItems.isEmpty()) { + const QModelIndex &idx = d->viewItems.last().index; + QModelIndex lastItemIndex = idx.sibling(idx.row(), d->model->columnCount(idx.parent()) - 1); + d->select(d->viewItems.first().index, lastItemIndex, QItemSelectionModel::ClearAndSelect |QItemSelectionModel::Rows); + } } /*! diff --git a/src/gui/styles/qcleanlooksstyle.cpp b/src/gui/styles/qcleanlooksstyle.cpp index b08847d..78beb5b 100644 --- a/src/gui/styles/qcleanlooksstyle.cpp +++ b/src/gui/styles/qcleanlooksstyle.cpp @@ -2069,7 +2069,7 @@ void QCleanlooksStyle::drawControl(ControlElement element, const QStyleOption *o // This is mainly to handle cases where someone sets the font on the window // and then the combo inherits it and passes it onward. At that point the resolve mask // is very, very weak. This makes it stonger. - font.setPointSizeF(menuItem->font.pointSizeF()); + font.setPointSizeF(QFontInfo(menuItem->font).pointSizeF()); if (menuitem->menuItemType == QStyleOptionMenuItem::DefaultItem) font.setBold(true); diff --git a/src/gui/styles/qmacstyle_mac.mm b/src/gui/styles/qmacstyle_mac.mm index 4075cf7..25e3028 100644 --- a/src/gui/styles/qmacstyle_mac.mm +++ b/src/gui/styles/qmacstyle_mac.mm @@ -3996,7 +3996,7 @@ void QMacStyle::drawControl(ControlElement ce, const QStyleOption *opt, QPainter // This is mainly to handle cases where someone sets the font on the window // and then the combo inherits it and passes it onward. At that point the resolve mask // is very, very weak. This makes it stonger. - myFont.setPointSizeF(mi->font.pointSizeF()); + myFont.setPointSizeF(QFontInfo(mi->font).pointSizeF()); p->setFont(myFont); p->drawText(xpos, yPos, contentRect.width() - xm - tabwidth + 1, contentRect.height(), text_flags ^ Qt::AlignRight, s); diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index ff096c2..f8f0347 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -580,19 +580,19 @@ void QGL2PaintEngineExPrivate::transferMode(EngineMode newMode) } if (newMode == TextDrawingMode) { - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, vertexCoordinateArray.data()); - glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinateArray.data()); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)vertexCoordinateArray.data()); + setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, (GLfloat*)textureCoordinateArray.data()); } if (newMode == ImageDrawingMode) { - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, staticVertexCoordinateArray); - glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, staticTextureCoordinateArray); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, staticVertexCoordinateArray); + setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, staticTextureCoordinateArray); } if (newMode == ImageArrayDrawingMode) { - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, vertexCoordinateArray.data()); - glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinateArray.data()); - glVertexAttribPointer(QT_OPACITY_ATTR, 1, GL_FLOAT, GL_FALSE, 0, opacityArray.data()); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)vertexCoordinateArray.data()); + setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, (GLfloat*)textureCoordinateArray.data()); + setVertexAttributePointer(QT_OPACITY_ATTR, (GLfloat*)opacityArray.data()); } // This needs to change when we implement high-quality anti-aliasing... @@ -707,9 +707,9 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) prepareForDraw(currentBrush.isOpaque()); #ifdef QT_OPENGL_CACHE_AS_VBOS glBindBuffer(GL_ARRAY_BUFFER, cache->vbo); - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, false, 0, 0); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, 0); #else - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, false, 0, cache->vertices); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, cache->vertices); #endif glDrawArrays(cache->primitiveType, 0, cache->vertexCount); @@ -829,7 +829,7 @@ void QGL2PaintEngineExPrivate::fillStencilWithVertexArray(const float *data, glStencilMask(GL_STENCIL_HIGH_BIT); #if 0 glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT); // Simply invert the stencil bit - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, data); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, data); glDrawArrays(GL_TRIANGLE_STRIP, 0, count); #else @@ -840,7 +840,7 @@ void QGL2PaintEngineExPrivate::fillStencilWithVertexArray(const float *data, } else { glStencilFunc(GL_ALWAYS, GL_STENCIL_HIGH_BIT, 0xff); } - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, data); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, data); glDrawArrays(GL_TRIANGLE_STRIP, 0, count); #endif } @@ -954,15 +954,8 @@ bool QGL2PaintEngineExPrivate::prepareForDraw(bool srcPixelsAreOpaque) void QGL2PaintEngineExPrivate::composite(const QGLRect& boundingRect) { - // Setup a vertex array for the bounding rect: - GLfloat rectVerts[] = { - boundingRect.left, boundingRect.top, - boundingRect.left, boundingRect.bottom, - boundingRect.right, boundingRect.bottom, - boundingRect.right, boundingRect.top - }; - - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, rectVerts); + setCoords(staticVertexCoordinateArray, boundingRect); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, staticVertexCoordinateArray); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } @@ -971,7 +964,7 @@ void QGL2PaintEngineExPrivate::drawVertexArrays(const float *data, int *stops, i GLenum primitive) { // Now setup the pointer to the vertex array: - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, data); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)data); int previousStop = 0; for (int i=0; i<stopCount; ++i) { @@ -1070,7 +1063,7 @@ void QGL2PaintEngineExPrivate::stroke(const QVectorPath &path, const QPen &pen) if (opaque) { prepareForDraw(opaque); - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, false, 0, stroker.vertices()); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, stroker.vertices()); glDrawArrays(GL_TRIANGLE_STRIP, 0, stroker.vertexCount() / 2); // QBrush b(Qt::green); @@ -1291,9 +1284,6 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGly GLfloat dx = 1.0 / cache->width(); GLfloat dy = 1.0 / cache->height(); - QGLPoint *oldVertexCoordinateDataPtr = vertexCoordinateArray.data(); - QGLPoint *oldTextureCoordinateDataPtr = textureCoordinateArray.data(); - vertexCoordinateArray.clear(); textureCoordinateArray.clear(); @@ -1306,10 +1296,8 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGly textureCoordinateArray.addRect(QRectF(c.x*dx, c.y*dy, c.w * dx, c.h * dy)); } - if (vertexCoordinateArray.data() != oldVertexCoordinateDataPtr) - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, vertexCoordinateArray.data()); - if (textureCoordinateArray.data() != oldTextureCoordinateDataPtr) - glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinateArray.data()); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)vertexCoordinateArray.data()); + setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, (GLfloat*)textureCoordinateArray.data()); if (addOffset) { addOffset = false; @@ -1641,6 +1629,8 @@ void QGL2PaintEngineEx::ensureActive() d->shaderManager->setDirty(); d->ctx->d_func()->syncGlState(); setState(state()); + for (int i = 0; i < 3; ++i) + d->vertexAttribPointers[i] = (GLfloat*)-1; // Assume the pointers are clobbered } } diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h index eaae187..f745196 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h @@ -196,6 +196,9 @@ public: void drawPixmaps(const QDrawPixmaps::Data *drawingData, int dataCount, const QPixmap &pixmap, QDrawPixmaps::DrawingHints hints); void drawCachedGlyphs(const QPointF &p, QFontEngineGlyphCache::Type glyphType, const QTextItemInt &ti); + // Calls glVertexAttributePointer if the pointer has changed + inline void setVertexAttributePointer(unsigned int arrayIndex, const GLfloat *pointer); + // draws whatever is in the vertex array: void drawVertexArrays(const float *data, int *stops, int stopCount, GLenum primitive); void drawVertexArrays(QGL2PEXVertexArray &vertexArray, GLenum primitive) { @@ -230,6 +233,7 @@ public: void regenerateClip(); void systemStateChanged(); + static QGLEngineShaderManager* shaderManagerForEngine(QGL2PaintEngineEx *engine) { return engine->d_func()->shaderManager; } static QGL2PaintEngineExPrivate *getData(QGL2PaintEngineEx *engine) { return engine->d_func(); } static void cleanupVectorPath(QPaintEngineEx *engine, void *data); @@ -291,8 +295,24 @@ public: QSet<QVectorPath::CacheEntry *> pathCaches; QVector<GLuint> unusedVBOSToClean; + + const GLfloat *vertexAttribPointers[3]; }; + +void QGL2PaintEngineExPrivate::setVertexAttributePointer(unsigned int arrayIndex, const GLfloat *pointer) +{ + Q_ASSERT(arrayIndex < 3); + if (pointer == vertexAttribPointers[arrayIndex]) + return; + + vertexAttribPointers[arrayIndex] = pointer; + if (arrayIndex == QT_OPACITY_ATTR) + glVertexAttribPointer(arrayIndex, 1, GL_FLOAT, GL_FALSE, 0, pointer); + else + glVertexAttribPointer(arrayIndex, 2, GL_FLOAT, GL_FALSE, 0, pointer); +} + QT_END_NAMESPACE #endif diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp index 047876f..0720170 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp @@ -81,7 +81,7 @@ void QGLTextureGlyphCache::createTextureData(int width, int height) data[i] = 0; if (m_type == QFontEngineGlyphCache::Raster_RGBMask) - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &data[0]); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &data[0]); else glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &data[0]); @@ -127,11 +127,28 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height) glViewport(0, 0, oldWidth, oldHeight); - float vertexCoordinateArray[] = { -1, -1, 1, -1, 1, 1, -1, 1 }; - float textureCoordinateArray[] = { 0, 0, 1, 0, 1, 1, 0, 1 }; - - glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, vertexCoordinateArray); - glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinateArray); + GLfloat* vertexCoordinateArray = pex->staticVertexCoordinateArray; + vertexCoordinateArray[0] = -1.0f; + vertexCoordinateArray[1] = -1.0f; + vertexCoordinateArray[2] = 1.0f; + vertexCoordinateArray[3] = -1.0f; + vertexCoordinateArray[4] = 1.0f; + vertexCoordinateArray[5] = 1.0f; + vertexCoordinateArray[6] = -1.0f; + vertexCoordinateArray[7] = 1.0f; + + GLfloat* textureCoordinateArray = pex->staticTextureCoordinateArray; + textureCoordinateArray[0] = 0.0f; + textureCoordinateArray[1] = 0.0f; + textureCoordinateArray[2] = 1.0f; + textureCoordinateArray[3] = 0.0f; + textureCoordinateArray[4] = 1.0f; + textureCoordinateArray[5] = 1.0f; + textureCoordinateArray[6] = 0.0f; + textureCoordinateArray[7] = 1.0f; + + pex->setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, vertexCoordinateArray); + pex->setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, textureCoordinateArray); pex->shaderManager->useBlitProgram(); pex->shaderManager->blitProgram()->setUniformValue("imageTexture", QT_IMAGE_TEXTURE_UNIT); @@ -179,8 +196,20 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph) for (int x = 0; x < maskWidth; ++x) src[x] = -src[x]; // convert 0 and 1 into 0 and 255 } - } - + } else if (mask.format() == QImage::Format_RGB32) { + // Make the alpha component equal to the average of the RGB values. + // This is needed when drawing sub-pixel antialiased text on translucent targets. + for (int y = 0; y < maskHeight; ++y) { + quint32 *src = (quint32 *) mask.scanLine(y); + for (int x = 0; x < maskWidth; ++x) { + uchar r = src[x] >> 16; + uchar g = src[x] >> 8; + uchar b = src[x]; + quint32 avg = (quint32(r) + quint32(g) + quint32(b) + 1) / 3; // "+1" for rounding. + src[x] = (src[x] & 0x00ffffff) | (avg << 24); + } + } + } glBindTexture(GL_TEXTURE_2D, m_texture); if (mask.format() == QImage::Format_RGB32) { diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index 8dae02a..d20f96c 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -4931,7 +4931,8 @@ void QOpenGLPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textIte glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); - bool antialias = !(ti.fontEngine->fontDef.styleStrategy & QFont::NoAntialias); + bool antialias = !(ti.fontEngine->fontDef.styleStrategy & QFont::NoAntialias) + && (d->matrix.type() > QTransform::TxTranslate); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, antialias ? GL_LINEAR : GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, antialias ? GL_LINEAR : GL_NEAREST); |