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author | Gabriel de Dietrich <gabriel.dietrich-de@nokia.com> | 2011-05-26 11:56:54 (GMT) |
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committer | Gabriel de Dietrich <gabriel.dietrich-de@nokia.com> | 2011-05-26 14:21:20 (GMT) |
commit | 6c10e72fc838f8f9f5c3a3e4a297088b1725262c (patch) | |
tree | 4ef2188f5d2320e8b1a275f63b8cb4b33bf25a09 /src | |
parent | 4a7b3a10da5b3bd63b6f8a6c0cc53ee22c60fe60 (diff) | |
download | Qt-6c10e72fc838f8f9f5c3a3e4a297088b1725262c.zip Qt-6c10e72fc838f8f9f5c3a3e4a297088b1725262c.tar.gz Qt-6c10e72fc838f8f9f5c3a3e4a297088b1725262c.tar.bz2 |
Fix infinite recursion when changing geometry on Mac
Some complex widgets might get a negatively sized rectangle when
calling QWidgetPrivate:setGeometry_sys_helper(), triggering a infinite
recursion. Normalizing the rectangle size before checking for size
change is enough to break this infinite recursion.
Reviewed-by: Richard
Task-number: QTBUG-17333
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/kernel/qwidget_mac.mm | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/gui/kernel/qwidget_mac.mm b/src/gui/kernel/qwidget_mac.mm index 2f33f55..9481a85 100644 --- a/src/gui/kernel/qwidget_mac.mm +++ b/src/gui/kernel/qwidget_mac.mm @@ -4434,6 +4434,11 @@ void QWidgetPrivate::setGeometry_sys_helper(int x, int y, int w, int h, bool isM QPoint oldp = q->pos(); QSize olds = q->size(); + // Apply size restrictions, applicable for Windows & Widgets. + if (QWExtra *extra = extraData()) { + w = qBound(extra->minw, w, extra->maxw); + h = qBound(extra->minh, h, extra->maxh); + } const bool isResize = (olds != QSize(w, h)); if (!realWindow && !isResize && QPoint(x, y) == oldp) @@ -4443,13 +4448,6 @@ void QWidgetPrivate::setGeometry_sys_helper(int x, int y, int w, int h, bool isM data.window_state = data.window_state & ~Qt::WindowMaximized; const bool visible = q->isVisible(); - // Apply size restrictions, applicable for Windows & Widgets. - if (QWExtra *extra = extraData()) { - w = qMin(w, extra->maxw); - h = qMin(h, extra->maxh); - w = qMax(w, extra->minw); - h = qMax(h, extra->minh); - } data.crect = QRect(x, y, w, h); if (realWindow) { |