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author | Qt Continuous Integration System <qt-info@nokia.com> | 2010-04-28 14:07:49 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2010-04-28 14:07:49 (GMT) |
commit | 8de2684b372e637a8e193cd5e6c459cbe343b3e5 (patch) | |
tree | 9c683caa2e078c0dca490f250721d661ebbab832 /src | |
parent | 0599478b270ae277121a55c6040acc15edd4d6eb (diff) | |
parent | f2d647aa0a203e3598b37abcd69c65aec0d3ef21 (diff) | |
download | Qt-8de2684b372e637a8e193cd5e6c459cbe343b3e5.zip Qt-8de2684b372e637a8e193cd5e6c459cbe343b3e5.tar.gz Qt-8de2684b372e637a8e193cd5e6c459cbe343b3e5.tar.bz2 |
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2:
Fix crash in styles example when running with opengl graphicssystem
Fixed the sizehint for cols/rows in qtableview
QUrl: parsing of host name with an undercore.
Null pointer check
Revert "Try to use multisampled opengl graphicssystem on all platforms"
A small mistake when comparing the flag.
Add unit tests covering most of QVector's API.
Fix crash when CoreText fails to shape text for us
Fix crash when using opengl graphicssystem on desktop
Diffstat (limited to 'src')
-rw-r--r-- | src/corelib/io/qurl.cpp | 4 | ||||
-rw-r--r-- | src/gui/itemviews/qtableview.cpp | 8 | ||||
-rw-r--r-- | src/gui/text/qfontengine_mac.mm | 15 | ||||
-rw-r--r-- | src/gui/text/qtextcontrol.cpp | 4 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qglengineshadersource_p.h | 16 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 6 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h | 3 | ||||
-rw-r--r-- | src/opengl/qgl.cpp | 8 | ||||
-rw-r--r-- | src/opengl/qwindowsurface_gl.cpp | 1 | ||||
-rw-r--r-- | src/svg/qsvghandler.cpp | 2 |
10 files changed, 43 insertions, 24 deletions
diff --git a/src/corelib/io/qurl.cpp b/src/corelib/io/qurl.cpp index a60f206..4e580dd 100644 --- a/src/corelib/io/qurl.cpp +++ b/src/corelib/io/qurl.cpp @@ -2997,7 +2997,9 @@ bool qt_check_std3rules(const QChar *uc, int len) // only LDH is present if (c == '-' || (c >= '0' && c <= '9') || (c >= 'A' && c <= 'Z') - || (c >= 'a' && c <= 'z')) + || (c >= 'a' && c <= 'z') + //underscore is not supposed to be allowed, but other browser accept it (QTBUG-7434) + || c == '_') continue; return false; diff --git a/src/gui/itemviews/qtableview.cpp b/src/gui/itemviews/qtableview.cpp index 80334a6..4492e53 100644 --- a/src/gui/itemviews/qtableview.cpp +++ b/src/gui/itemviews/qtableview.cpp @@ -2145,8 +2145,8 @@ int QTableView::sizeHintForRow(int row) const ensurePolished(); - int left = qMax(0, columnAt(0)); - int right = columnAt(d->viewport->width()); + int left = qMax(0, d->horizontalHeader->visualIndexAt(0)); + int right = d->horizontalHeader->visualIndexAt(d->viewport->width()); if (right == -1) // the table don't have enough columns to fill the viewport right = d->model->columnCount(d->root) - 1; @@ -2204,8 +2204,8 @@ int QTableView::sizeHintForColumn(int column) const ensurePolished(); - int top = qMax(0, rowAt(0)); - int bottom = rowAt(d->viewport->height()); + int top = qMax(0, d->verticalHeader->visualIndexAt(0)); + int bottom = d->verticalHeader->visualIndexAt(d->viewport->height()); if (!isVisible() || bottom == -1) // the table don't have enough rows to fill the viewport bottom = d->model->rowCount(d->root) - 1; diff --git a/src/gui/text/qfontengine_mac.mm b/src/gui/text/qfontengine_mac.mm index 0bfdbc0..a6510cb 100644 --- a/src/gui/text/qfontengine_mac.mm +++ b/src/gui/text/qfontengine_mac.mm @@ -226,8 +226,19 @@ bool QCoreTextFontEngineMulti::stringToCMap(const QChar *str, int len, QGlyphLay QFixed *outAdvances_y = glyphs->advances_y; glyph_t *initialGlyph = outGlyphs; - if (arraySize == 0) - return false; + if (arraySize == 0) { + // CoreText failed to shape the text we gave it, so we assume one glyph + // per character and build a list of invalid glyphs with zero advance + *nglyphs = len; + for (int i = 0; i < len; ++i) { + outGlyphs[i] = 0; + logClusters[i] = i; + outAdvances_x[i] = QFixed(); + outAdvances_y[i] = QFixed(); + outAttributes[i].clusterStart = true; + } + return true; + } const bool rtl = (CTRunGetStatus(static_cast<CTRunRef>(CFArrayGetValueAtIndex(array, 0))) & kCTRunStatusRightToLeft); diff --git a/src/gui/text/qtextcontrol.cpp b/src/gui/text/qtextcontrol.cpp index 3c596e5..a2ee659 100644 --- a/src/gui/text/qtextcontrol.cpp +++ b/src/gui/text/qtextcontrol.cpp @@ -885,8 +885,10 @@ void QTextControl::processEvent(QEvent *e, const QPointF &coordinateOffset, QWid void QTextControl::processEvent(QEvent *e, const QMatrix &matrix, QWidget *contextWidget) { Q_D(QTextControl); - if (d->interactionFlags & Qt::NoTextInteraction) + if (d->interactionFlags == Qt::NoTextInteraction) { + e->ignore(); return; + } d->contextWidget = contextWidget; diff --git a/src/opengl/gl2paintengineex/qglengineshadersource_p.h b/src/opengl/gl2paintengineex/qglengineshadersource_p.h index 3379296..8dba951 100644 --- a/src/opengl/gl2paintengineex/qglengineshadersource_p.h +++ b/src/opengl/gl2paintengineex/qglengineshadersource_p.h @@ -282,7 +282,7 @@ static const char* const qglslPositionWithTextureBrushVertexShader = "\n\ uniform mediump vec2 halfViewportSize; \n\ uniform highp vec2 invertedTextureSize; \n\ uniform highp mat3 brushTransform; \n\ - varying highp vec2 textureCoords; \n\ + varying highp vec2 brushTextureCoords; \n\ void setPosition(void) \n\ { \n\ highp mat3 pmvMatrix = mat3(pmvMatrix1, pmvMatrix2, pmvMatrix3); \n\ @@ -292,7 +292,7 @@ static const char* const qglslPositionWithTextureBrushVertexShader = "\n\ mediump vec3 hTexCoords = brushTransform * vec3(viewportCoords, 1); \n\ mediump float invertedHTexCoordsZ = 1.0 / hTexCoords.z; \n\ gl_Position = vec4(gl_Position.xy * invertedHTexCoordsZ, 0.0, invertedHTexCoordsZ); \n\ - textureCoords.xy = (hTexCoords.xy * invertedTextureSize) * gl_Position.w; \n\ + brushTextureCoords.xy = (hTexCoords.xy * invertedTextureSize) * gl_Position.w; \n\ }\n"; static const char* const qglslAffinePositionWithTextureBrushVertexShader @@ -303,28 +303,28 @@ static const char* const qglslAffinePositionWithTextureBrushVertexShader // we emulate GL_REPEAT by only taking the fractional part of the texture coords. // TODO: Special case POT textures which don't need this emulation static const char* const qglslTextureBrushSrcFragmentShader = "\n\ - varying highp vec2 textureCoords; \n\ + varying highp vec2 brushTextureCoords; \n\ uniform lowp sampler2D brushTexture; \n\ lowp vec4 srcPixel() { \n\ - return texture2D(brushTexture, fract(textureCoords)); \n\ + return texture2D(brushTexture, fract(brushTextureCoords)); \n\ }\n"; #else static const char* const qglslTextureBrushSrcFragmentShader = "\n\ - varying highp vec2 textureCoords; \n\ + varying highp vec2 brushTextureCoords; \n\ uniform lowp sampler2D brushTexture; \n\ lowp vec4 srcPixel() \n\ { \n\ - return texture2D(brushTexture, textureCoords); \n\ + return texture2D(brushTexture, brushTextureCoords); \n\ }\n"; #endif static const char* const qglslTextureBrushSrcWithPatternFragmentShader = "\n\ - varying highp vec2 textureCoords; \n\ + varying highp vec2 brushTextureCoords; \n\ uniform lowp vec4 patternColor; \n\ uniform lowp sampler2D brushTexture; \n\ lowp vec4 srcPixel() \n\ { \n\ - return patternColor * (1.0 - texture2D(brushTexture, textureCoords).r); \n\ + return patternColor * (1.0 - texture2D(brushTexture, brushTextureCoords).r); \n\ }\n"; // Solid Fill Brush diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 8460430..4461358 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -1337,9 +1337,12 @@ void QGL2PaintEngineEx::drawStaticTextItem(QStaticTextItem *textItem) d->drawCachedGlyphs(glyphType, textItem, true); } -void QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const QSize &size, const QRectF &src) +bool QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const QSize &size, const QRectF &src) { Q_D(QGL2PaintEngineEx); + if (!d->shaderManager) + return false; + ensureActive(); d->transferMode(ImageDrawingMode); @@ -1354,6 +1357,7 @@ void QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const d->updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE, state()->renderHints & QPainter::SmoothPixmapTransform, textureId); d->drawTexture(dest, srcRect, size, false); + return true; } void QGL2PaintEngineEx::drawTextItem(const QPointF &p, const QTextItem &textItem) diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h index 30f6634..6ba0c42 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h @@ -123,7 +123,6 @@ public: virtual void renderHintsChanged(); virtual void transformChanged(); - virtual void drawTexture(const QRectF &r, GLuint textureId, const QSize &size, const QRectF &sr); virtual void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr); virtual void drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap, QPainter::PixmapFragmentHints hints); @@ -136,6 +135,8 @@ public: virtual void drawStaticTextItem(QStaticTextItem *textItem); + bool drawTexture(const QRectF &r, GLuint textureId, const QSize &size, const QRectF &sr); + Type type() const { return OpenGL2; } virtual void setState(QPainterState *s); diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 72ed6be..52efea5 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -2774,8 +2774,8 @@ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum text if (!eng->isNativePaintingActive()) { QRectF src(0, 0, target.width(), target.height()); QSize size(target.width(), target.height()); - eng->drawTexture(target, textureId, size, src); - return; + if (eng->drawTexture(target, textureId, size, src)) + return; } } @@ -2850,8 +2850,8 @@ void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum text QRectF dest(point, QSizeF(textureWidth, textureHeight)); QRectF src(0, 0, textureWidth, textureHeight); QSize size(textureWidth, textureHeight); - eng->drawTexture(dest, textureId, size, src); - return; + if (eng->drawTexture(dest, textureId, size, src)) + return; } } diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp index 92a347b..7efa9bc 100644 --- a/src/opengl/qwindowsurface_gl.cpp +++ b/src/opengl/qwindowsurface_gl.cpp @@ -97,7 +97,6 @@ extern Q_GUI_EXPORT bool qt_win_owndc_required; QGLGraphicsSystem::QGLGraphicsSystem(bool useX11GL) : QGraphicsSystem(), m_useX11GL(useX11GL) { - QGLWindowSurface::surfaceFormat.setSampleBuffers(true); #if defined(Q_WS_X11) && !defined(QT_OPENGL_ES) // only override the system defaults if the user hasn't already // picked a visual diff --git a/src/svg/qsvghandler.cpp b/src/svg/qsvghandler.cpp index b6e771f..d545440 100644 --- a/src/svg/qsvghandler.cpp +++ b/src/svg/qsvghandler.cpp @@ -3751,7 +3751,7 @@ bool QSvgHandler::characters(const QStringRef &str) QCss::Parser(css).parse(&sheet); m_selector->styleSheets.append(sheet); return true; - } else if (m_skipNodes.isEmpty() || m_skipNodes.top() == Unknown) + } else if (m_skipNodes.isEmpty() || m_skipNodes.top() == Unknown || m_nodes.isEmpty()) return true; if (m_nodes.top()->type() == QSvgNode::TEXT || m_nodes.top()->type() == QSvgNode::TEXTAREA) { |