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author | Pierre Rossi <pierre.rossi@nokia.com> | 2011-01-10 17:46:19 (GMT) |
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committer | Pierre Rossi <pierre.rossi@nokia.com> | 2011-04-11 15:09:54 (GMT) |
commit | b10265efba544b1e4820f45b86354d442f6abf26 (patch) | |
tree | 0aad22bd0801642d36f538268fb707f9084f8f41 /src | |
parent | 0848b860b9251e76b9319f65554f932ab68e33cc (diff) | |
download | Qt-b10265efba544b1e4820f45b86354d442f6abf26.zip Qt-b10265efba544b1e4820f45b86354d442f6abf26.tar.gz Qt-b10265efba544b1e4820f45b86354d442f6abf26.tar.bz2 |
Fix a bug with menu overflowing from a lower resolution second screen.
The menu needs to take into account the screen geometry of the screen
it's about to be shown on (not the last screen it was shown on) when
updating its actions rects
Task-number: QTBUG-2748
Reviewed-by: Thierry
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/widgets/qmenu.cpp | 61 | ||||
-rw-r--r-- | src/gui/widgets/qmenu_p.h | 4 |
2 files changed, 51 insertions, 14 deletions
diff --git a/src/gui/widgets/qmenu.cpp b/src/gui/widgets/qmenu.cpp index d4f6c61..56b9e24 100644 --- a/src/gui/widgets/qmenu.cpp +++ b/src/gui/widgets/qmenu.cpp @@ -228,6 +228,12 @@ QList<QPointer<QWidget> > QMenuPrivate::calcCausedStack() const void QMenuPrivate::updateActionRects() const { Q_Q(const QMenu); + updateActionRects(popupGeometry(q)); +} + +void QMenuPrivate::updateActionRects(const QRect &screen) const +{ + Q_Q(const QMenu); if (!itemsDirty) return; @@ -237,20 +243,10 @@ void QMenuPrivate::updateActionRects() const actionRects.resize(actions.count()); actionRects.fill(QRect()); - //let's try to get the last visible action - int lastVisibleAction = actions.count() - 1; - for(;lastVisibleAction >= 0; --lastVisibleAction) { - const QAction *action = actions.at(lastVisibleAction); - if (action->isVisible()) { - //removing trailing separators - if (action->isSeparator() && collapsibleSeparators) - continue; - break; - } - } + int lastVisibleAction = getLastVisibleAction(); int max_column_width = 0, - dh = popupGeometry(q).height(), + dh = screen.height(), y = 0; QStyle *style = q->style(); QStyleOption opt; @@ -381,6 +377,34 @@ void QMenuPrivate::updateActionRects() const itemsDirty = 0; } +QSize QMenuPrivate::adjustMenuSizeForScreen(const QRect &screen) +{ + Q_Q(QMenu); + QSize ret = screen.size(); + itemsDirty = true; + updateActionRects(screen); + const int fw = q->style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, q); + ret.setWidth(actionRects.at(getLastVisibleAction()).right() + fw); + return ret; +} + +int QMenuPrivate::getLastVisibleAction() const +{ + //let's try to get the last visible action + int lastVisibleAction = actions.count() - 1; + for (;lastVisibleAction >= 0; --lastVisibleAction) { + const QAction *action = actions.at(lastVisibleAction); + if (action->isVisible()) { + //removing trailing separators + if (action->isSeparator() && collapsibleSeparators) + continue; + break; + } + } + return lastVisibleAction; +} + + QRect QMenuPrivate::actionRect(QAction *act) const { int index = actions.indexOf(act); @@ -1834,9 +1858,20 @@ void QMenu::popup(const QPoint &p, QAction *atAction) else #endif screen = d->popupGeometry(QApplication::desktop()->screenNumber(p)); - const int desktopFrame = style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, this); bool adjustToDesktop = !window()->testAttribute(Qt::WA_DontShowOnScreen); + + // if the screens have very different geometries and the menu is too big, we have to recalculate + if (size.height() > screen.height() || size.width() > screen.width()) { + size = d->adjustMenuSizeForScreen(screen); + adjustToDesktop = true; + } + // Layout is not right, we might be able to save horizontal space + if (d->ncols >1 && size.height() < screen.height()) { + size = d->adjustMenuSizeForScreen(screen); + adjustToDesktop = true; + } + #ifdef QT_KEYPAD_NAVIGATION if (!atAction && QApplication::keypadNavigationEnabled()) { // Try to have one item activated diff --git a/src/gui/widgets/qmenu_p.h b/src/gui/widgets/qmenu_p.h index b6efde3..005ce1d 100644 --- a/src/gui/widgets/qmenu_p.h +++ b/src/gui/widgets/qmenu_p.h @@ -194,10 +194,13 @@ public: mutable QVector<QRect> actionRects; mutable QHash<QAction *, QWidget *> widgetItems; void updateActionRects() const; + void updateActionRects(const QRect &screen) const; QRect popupGeometry(const QWidget *widget) const; QRect popupGeometry(int screen = -1) const; mutable uint ncols : 4; //4 bits is probably plenty uint collapsibleSeparators : 1; + QSize adjustMenuSizeForScreen(const QRect & screen); + int getLastVisibleAction() const; bool activationRecursionGuard; @@ -296,7 +299,6 @@ public: void updateLayoutDirection(); - //menu fading/scrolling effects bool doChildEffects; |