summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorMichael Brasser <michael.brasser@nokia.com>2009-10-12 23:47:20 (GMT)
committerMichael Brasser <michael.brasser@nokia.com>2009-10-12 23:47:20 (GMT)
commitf0e328e0a59cdd9b9cfcea46cef07bf2ff8eebad (patch)
tree6da504dfee2fb8e65e3ec53f2782e8b09fed8138 /src
parent199845126df4b4ab0b8bf329bb104a7e3b2404bf (diff)
downloadQt-f0e328e0a59cdd9b9cfcea46cef07bf2ff8eebad.zip
Qt-f0e328e0a59cdd9b9cfcea46cef07bf2ff8eebad.tar.gz
Qt-f0e328e0a59cdd9b9cfcea46cef07bf2ff8eebad.tar.bz2
Add basic QML docs for the effects.
Diffstat (limited to 'src')
-rw-r--r--src/declarative/fx/fx.pri1
-rw-r--r--src/declarative/fx/qfxeffects.cpp238
-rw-r--r--src/declarative/fx/qfxitem.cpp24
3 files changed, 239 insertions, 24 deletions
diff --git a/src/declarative/fx/fx.pri b/src/declarative/fx/fx.pri
index cfe78e1..fc4e640 100644
--- a/src/declarative/fx/fx.pri
+++ b/src/declarative/fx/fx.pri
@@ -44,6 +44,7 @@ HEADERS += \
fx/qfxlistview.h \
fx/qfxgraphicsobjectcontainer.h \
fx/qfxlayoutitem.h \
+ fx/qfxeffects.cpp
SOURCES += \
fx/qfxanchors.cpp \
diff --git a/src/declarative/fx/qfxeffects.cpp b/src/declarative/fx/qfxeffects.cpp
new file mode 100644
index 0000000..ebdd880
--- /dev/null
+++ b/src/declarative/fx/qfxeffects.cpp
@@ -0,0 +1,238 @@
+#include <qml.h>
+#include <qfxglobal.h>
+#include <QtGui/qgraphicseffect.h>
+
+QML_DECLARE_TYPE(QGraphicsEffect)
+QML_DEFINE_NOCREATE_TYPE(QGraphicsEffect)
+
+QML_DECLARE_TYPE(QGraphicsBlurEffect)
+QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Blur,QGraphicsBlurEffect)
+
+/*!
+ \qmlclass Blur
+ \brief The Blur object provides a blur effect.
+
+ A blur effect blurs the source item. This effect is useful for reducing details,
+ such as when the source loses focus and you want to draw attention to other
+ elements. The level of detail can be modified using the blurRadius property.
+ Use blurHint to choose the quality or performance blur hints.
+
+ By default, the blur radius is 5 pixels.
+
+ \img graphicseffect-blur.png
+*/
+
+/*!
+ \qmlproperty real Blur::blurRadius
+
+ blurRadius controls how blurry an item will appear.
+ Using a smaller radius results in a sharper appearance, whereas a bigger
+ radius results in a more blurred appearance.
+
+ By default, the blur radius is 5 pixels.
+*/
+/*!
+ \qmlproperty enumeration Blur::blurHint
+
+ Use the Qt.PerformanceHint hint to say that you want a faster blur,
+ and the Qt.QualityHint hint to say that you prefer a higher quality blur.
+
+ When animating the blur radius it's recommended to use Qt.PerformanceHint.
+
+ By default, the blur hint is Qt.PerformanceHint.
+*/
+
+QML_DECLARE_TYPE(QGraphicsGrayscaleEffect)
+QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Grayscale,QGraphicsGrayscaleEffect)
+
+/*!
+ \qmlclass Grayscale
+ \brief The Grayscale object provides a grayscale effect.
+
+ A grayscale effect renders the source item in shades of gray.
+
+ \img graphicseffect-grayscale.png
+*/
+
+/*!
+ \qmlproperty real Grayscale::strength
+
+ To what extent the source item is "grayed". A strength of 0.0 is equal to no effect,
+ while 1.0 means full grayscale. By default, the strength is 1.0.
+*/
+
+QML_DECLARE_TYPE(QGraphicsColorizeEffect)
+QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Colorize,QGraphicsColorizeEffect)
+
+/*!
+ \qmlclass Colorize
+ \brief The Colorize object provides a colorize effect.
+
+ A colorize effect renders the source item with a tint of its color.
+
+ By default, the color is light blue.
+
+ \img graphicseffect-colorize.png
+*/
+
+/*!
+ \qmlproperty color Colorize::color
+ The color of the effect.
+
+ By default, the color is light blue.
+*/
+
+/*!
+ \qmlproperty real Colorize::strength
+
+ To what extent the source item is "colored". A strength of 0.0 is equal to no effect,
+ while 1.0 means full colorization. By default, the strength is 1.0.
+*/
+
+QML_DECLARE_TYPE(QGraphicsPixelizeEffect)
+QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Pixelize,QGraphicsPixelizeEffect)
+
+/*!
+ \qmlclass Pixelize
+ \brief The Pixelize object provides a pixelize effect.
+
+ A pixelize effect renders the source item in lower resolution. The resolution
+ can be modified using the pixelSize property.
+
+ By default, the pixel size is 3.
+
+ \img graphicseffect-pixelize.png
+*/
+
+/*!
+ \qmlproperty int Pixelize::pixelSize
+ The size of a pixel in the effect.
+
+ Setting the pixel size to 2 means two pixels in the source item will be used to
+ represent one pixel in the output. Using a bigger size results in lower resolution.
+
+ By default, the pixel size is 3.
+*/
+
+
+QML_DECLARE_TYPE(QGraphicsDropShadowEffect)
+QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,DropShadow,QGraphicsDropShadowEffect)
+
+/*!
+ \qmlclass DropShadow
+ \brief The DropShadow object provides a drop shadow effect.
+
+ A drop shadow effect renders the source item with a drop shadow. The color of
+ the drop shadow can be modified using the color property. The drop
+ shadow offset can be modified using the xOffset and yOffset properties and the blur
+ radius of the drop shadow can be changed with the blurRadius property.
+
+ By default, the drop shadow is a semi-transparent dark gray shadow,
+ blurred with a radius of 1 at an offset of 8 pixels towards the lower right.
+
+ \img graphicseffect-drop-shadow.png
+*/
+
+/*!
+ \qmlproperty real DropShadow::xOffset
+ \qmlproperty real DropShadow::yOffset
+ The shadow offset in pixels.
+
+ By default, xOffset and yOffset are 8 pixels.
+*/
+
+/*!
+ \qmlproperty real DropShadow::blurRadius
+ The blur radius in pixels of the drop shadow.
+
+ Using a smaller radius results in a sharper shadow, whereas using a bigger
+ radius results in a more blurred shadow.
+
+ By default, the blur radius is 1 pixel.
+*/
+
+/*!
+ \qmlproperty color DropShadow::color
+ The color of the drop shadow.
+
+ By default, the drop color is a semi-transparent dark gray.
+*/
+
+QML_DECLARE_TYPE(QGraphicsOpacityEffect)
+QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Opacity,QGraphicsOpacityEffect)
+
+/*!
+ \qmlclass Opacity
+ \brief The Opacity object provides an opacity effect.
+
+ An opacity effect renders the source with an opacity. This effect is useful
+ for making the source semi-transparent, similar to a fade-in/fade-out
+ sequence. The opacity can be modified using the opacity property.
+
+ By default, the opacity is 0.7.
+
+ \img graphicseffect-opacity.png
+*/
+
+/*!
+ \qmlproperty real Opacity::opacity
+ This property specifies how opaque an item should appear.
+
+ The value should be in the range of 0.0 to 1.0, where 0.0 is
+ fully transparent and 1.0 is fully opaque.
+
+ By default, the opacity is 0.7.
+*/
+
+QML_DECLARE_TYPE(QGraphicsBloomEffect)
+QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Bloom,QGraphicsBloomEffect)
+
+/*!
+ \qmlclass Bloom
+ \brief The Bloom object provides a bloom/glow effect.
+
+ A bloom/glow effect adds fringes of light around bright areas in the source item.
+
+ \img graphicseffect-bloom.png
+*/
+
+/*!
+ \qmlproperty real Bloom::blurRadius
+ The blur radius in pixels of the effect.
+
+ Using a smaller radius results in a sharper appearance, whereas a bigger
+ radius results in a more blurred appearance.
+
+ By default, the blur radius is 5 pixels.
+*/
+
+/*!
+ \qmlproperty enumeration Bloom::blurHint
+
+ Use the Qt.PerformanceHint hint to say that you want a faster blur,
+ and the Qt.QualityHint hint to say that you prefer a higher quality blur.
+
+ When animating the blur radius it's recommended to use Qt.PerformanceHint.
+
+ By default, the blur hint is Qt.PerformanceHint.
+*/
+
+/*!
+ \qmlproperty int Bloom::brightness
+ This property specifies how bright the glow should appear.
+
+ The value should be in the range of 0 to 255, where 0 is dark
+ and 255 is bright.
+
+ By default, the brightness is 70.
+*/
+
+/*!
+ \qmlproperty real Bloom::strength
+ The strength of the glow.
+
+ A strength of 0.0 is equal to no effect, while 1.0 means maximum glow.
+
+ By default, the strength is 0.7.
+*/
+
diff --git a/src/declarative/fx/qfxitem.cpp b/src/declarative/fx/qfxitem.cpp
index a155d5a..8ba0759 100644
--- a/src/declarative/fx/qfxitem.cpp
+++ b/src/declarative/fx/qfxitem.cpp
@@ -76,30 +76,6 @@ QML_DEFINE_NOCREATE_TYPE(QGraphicsTransform);
QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Scale,QGraphicsScale)
QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Rotation,QGraphicsRotation)
-QML_DECLARE_TYPE(QGraphicsEffect)
-QML_DEFINE_NOCREATE_TYPE(QGraphicsEffect)
-
-QML_DECLARE_TYPE(QGraphicsBlurEffect)
-QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Blur,QGraphicsBlurEffect)
-
-QML_DECLARE_TYPE(QGraphicsGrayscaleEffect)
-QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Grayscale,QGraphicsGrayscaleEffect)
-
-QML_DECLARE_TYPE(QGraphicsColorizeEffect)
-QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Colorize,QGraphicsColorizeEffect)
-
-QML_DECLARE_TYPE(QGraphicsPixelizeEffect)
-QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Pixelize,QGraphicsPixelizeEffect)
-
-QML_DECLARE_TYPE(QGraphicsDropShadowEffect)
-QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,DropShadow,QGraphicsDropShadowEffect)
-
-QML_DECLARE_TYPE(QGraphicsOpacityEffect)
-QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Opacity,QGraphicsOpacityEffect)
-
-QML_DECLARE_TYPE(QGraphicsBloomEffect)
-QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,Bloom,QGraphicsBloomEffect)
-
/*!
\qmlclass Transform
\brief A transformation.