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authorAndreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com>2009-06-02 14:07:51 (GMT)
committerAndreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com>2009-06-09 07:31:07 (GMT)
commitfe640c1245075cabdafa88a16bdd33f9b49452c0 (patch)
treeb1e9aac160c5d32805f19e07c580dc6b6af49b7a /src
parent6f218ce216021ff2e8ecf828b2f29b1b9d82b401 (diff)
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A faster item discovery function for rectangles (recursive).
This function works much faster than the last one, but still it can be much faster. The main expense right now it seems is the transform calculations, and the item->collidesWithPath call. There's still much to gain here. This function does not make use of the BSP tree's fast lookup so it makes lookups slower in (e.g.) the chip demo.
Diffstat (limited to 'src')
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp110
-rw-r--r--src/gui/graphicsview/qgraphicsscene_p.h4
2 files changed, 113 insertions, 1 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 0c679de..963c615 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -250,6 +250,8 @@ static const int QGRAPHICSSCENE_INDEXTIMER_TIMEOUT = 2000;
QT_BEGIN_NAMESPACE
+static inline bool qt_notclosestLeaf(const QGraphicsItem *item1, const QGraphicsItem *item2);
+
static inline bool QRectF_intersects(const QRectF &s, const QRectF &r)
{
qreal xp = s.left();
@@ -1372,6 +1374,110 @@ QGraphicsWidget *QGraphicsScenePrivate::windowForItem(const QGraphicsItem *item)
return 0;
}
+void QGraphicsScenePrivate::recursive_items_helper(QGraphicsItem *item, QRectF rect,
+ QList<QGraphicsItem *> *items,
+ const QTransform &parentTransform,
+ const QTransform &viewTransform,
+ Qt::ItemSelectionMode mode, Qt::SortOrder order,
+ qreal parentOpacity) const
+{
+ // Calculate opacity.
+ qreal opacity;
+ if (item) {
+ if (!item->d_ptr->visible)
+ return;
+ QGraphicsItem *p = item->d_ptr->parent;
+ bool itemIgnoresParentOpacity = item->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity;
+ bool parentDoesntPropagateOpacity = (p && (p->d_ptr->flags & QGraphicsItem::ItemDoesntPropagateOpacityToChildren));
+ if (!itemIgnoresParentOpacity && !parentDoesntPropagateOpacity) {
+ opacity = parentOpacity * item->opacity();
+ } else {
+ opacity = item->d_ptr->opacity;
+ }
+ if (opacity == 0.0 && !(item->d_ptr->flags & QGraphicsItem::ItemDoesntPropagateOpacityToChildren))
+ return;
+ } else {
+ opacity = parentOpacity;
+ }
+
+ // Calculate the full transform for this item.
+ QTransform transform = parentTransform;
+ bool keep = false;
+ if (item) {
+ item->d_ptr->combineTransformFromParent(&transform, &viewTransform);
+
+ QRectF brect = item->boundingRect();
+ if (!brect.size().isNull()) {
+ // ### This does not take the clip into account.
+ _q_adjustRect(&brect);
+
+ keep = true;
+ if (mode == Qt::ContainsItemShape || mode == Qt::ContainsItemBoundingRect)
+ keep = rect.contains(transform.mapRect(brect));
+ else
+ keep = rect.intersects(transform.mapRect(brect));
+
+ if (keep && (mode == Qt::ContainsItemShape || mode == Qt::IntersectsItemShape)) {
+ QPainterPath rectPath;
+ rectPath.addRect(rect);
+ keep = item->collidesWithPath(transform.inverted().map(rectPath));
+ }
+ }
+ }
+
+ bool childClip = (item && (item->d_ptr->flags & QGraphicsItem::ItemClipsChildrenToShape));
+ bool dontProcessItem = !item || !keep;
+ bool dontProcessChildren = item && dontProcessItem && childClip;
+ childClip &= !dontProcessChildren & !children.isEmpty();
+
+ // Clip.
+ if (childClip)
+ rect &= transform.map(item->shape()).controlPointRect();
+
+ // Find and sort children.
+ QList<QGraphicsItem *> &children = item ? item->d_ptr->children : const_cast<QGraphicsScenePrivate *>(this)->topLevelItems;
+ if (!dontProcessChildren) {
+ if (item && item->d_ptr->needSortChildren) {
+ item->d_ptr->needSortChildren = 0;
+ qStableSort(children.begin(), children.end(), qt_notclosestLeaf);
+ } else if (!item && needSortTopLevelItems) {
+ const_cast<QGraphicsScenePrivate *>(this)->needSortTopLevelItems = false;
+ qStableSort(children.begin(), children.end(), qt_notclosestLeaf);
+ }
+ }
+
+ // Process children behind
+ int i = 0;
+ if (!dontProcessChildren) {
+ for (i = 0; i < children.size(); ++i) {
+ QGraphicsItem *child = children.at(i);
+ if (!(child->d_ptr->flags & QGraphicsItem::ItemStacksBehindParent))
+ break;
+ recursive_items_helper(child, rect, items, transform, viewTransform,
+ mode, order, opacity);
+ }
+ }
+
+ // Process item
+ if (!dontProcessItem)
+ items->append(item);
+
+ // Process children in front
+ if (!dontProcessChildren) {
+ for (; i < children.size(); ++i)
+ recursive_items_helper(children.at(i), rect, items, transform, viewTransform,
+ mode, order, opacity);
+ }
+
+ if (!item && order == Qt::AscendingOrder) {
+ int n = items->size();
+ for (int i = 0; i < n / 2; ++i) {
+ QGraphicsItem *tmp = (*items)[n - i - 1];
+ (*items)[n - i - 1] = (*items)[i];
+ (*items)[i] = tmp;
+ }
+ }
+}
QList<QGraphicsItem *> QGraphicsScenePrivate::items_helper(const QPointF &pos) const
{
@@ -2470,7 +2576,9 @@ QList<QGraphicsItem *> QGraphicsScene::items(const QPointF &pos) const
QList<QGraphicsItem *> QGraphicsScene::items(const QRectF &rect, Qt::ItemSelectionMode mode) const
{
Q_D(const QGraphicsScene);
- return d->items_helper(rect, mode, Qt::AscendingOrder);
+ QList<QGraphicsItem *> itemList;
+ d->recursive_items_helper(0, rect, &itemList, QTransform(), QTransform(), mode, Qt::AscendingOrder);
+ return itemList;
}
/*!
diff --git a/src/gui/graphicsview/qgraphicsscene_p.h b/src/gui/graphicsview/qgraphicsscene_p.h
index d74591c..6b4476c 100644
--- a/src/gui/graphicsview/qgraphicsscene_p.h
+++ b/src/gui/graphicsview/qgraphicsscene_p.h
@@ -204,6 +204,10 @@ public:
void mousePressEventHandler(QGraphicsSceneMouseEvent *mouseEvent);
QGraphicsWidget *windowForItem(const QGraphicsItem *item) const;
+ void recursive_items_helper(QGraphicsItem *item, QRectF rect, QList<QGraphicsItem *> *items,
+ const QTransform &parentTransform, const QTransform &viewTransform,
+ Qt::ItemSelectionMode mode, Qt::SortOrder order, qreal parentOpacity = 1.0) const;
+
QList<QGraphicsItem *> items_helper(const QPointF &pos) const;
QList<QGraphicsItem *> items_helper(const QRectF &rect,
Qt::ItemSelectionMode mode,