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author | Qt Continuous Integration System <qt-info@nokia.com> | 2010-11-24 08:50:12 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2010-11-24 08:50:12 (GMT) |
commit | caca740ea1219227008c303b5f2fac24af5a62a0 (patch) | |
tree | fd5908b8e7accaca33697c98ccd7cb9a6ea84157 /tests/auto/declarative/qdeclarativemousearea/tst_qdeclarativemousearea.cpp | |
parent | 236e57bc9d85c4b05514dd3b792bf8e144320023 (diff) | |
parent | 5149da5a564c883209566f3baaeea15932eee1c2 (diff) | |
download | Qt-caca740ea1219227008c303b5f2fac24af5a62a0.zip Qt-caca740ea1219227008c303b5f2fac24af5a62a0.tar.gz Qt-caca740ea1219227008c303b5f2fac24af5a62a0.tar.bz2 |
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-qml into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/qt-qml:
Fix incorrect example for Qt.rgba()
Flickable and MouseArea were too eager to take/keep mouse grab.
Allow javascript date and regexp objects in WorkerScript messages
Avoid lockup in ListView when animating delegates.
Fix asynchronous reload call in test, broken by previous submit
Update QtGui emulator def file for bug QT-3971
Ignore .pc/
Ensure WebView press delay timer is cancelled when grab is taken.
Prevent crash when calling reload() from within a .qml
Diffstat (limited to 'tests/auto/declarative/qdeclarativemousearea/tst_qdeclarativemousearea.cpp')
-rw-r--r-- | tests/auto/declarative/qdeclarativemousearea/tst_qdeclarativemousearea.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/tests/auto/declarative/qdeclarativemousearea/tst_qdeclarativemousearea.cpp b/tests/auto/declarative/qdeclarativemousearea/tst_qdeclarativemousearea.cpp index 57a58e9..9d7cc05 100644 --- a/tests/auto/declarative/qdeclarativemousearea/tst_qdeclarativemousearea.cpp +++ b/tests/auto/declarative/qdeclarativemousearea/tst_qdeclarativemousearea.cpp @@ -216,7 +216,14 @@ void tst_QDeclarativeMouseArea::dragging() QCOMPARE(blackRect->x(), 50.0); QCOMPARE(blackRect->y(), 50.0); + // First move event triggers drag, second is acted upon. + // This is due to possibility of higher stacked area taking precedence. QGraphicsSceneMouseEvent moveEvent(QEvent::GraphicsSceneMouseMove); + moveEvent.setScenePos(QPointF(106, 106)); + moveEvent.setButton(Qt::LeftButton); + moveEvent.setButtons(Qt::LeftButton); + QApplication::sendEvent(scene, &moveEvent); + moveEvent.setScenePos(QPointF(110, 110)); moveEvent.setButton(Qt::LeftButton); moveEvent.setButtons(Qt::LeftButton); |