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author | Olivier Goffart <ogoffart@trolltech.com> | 2009-09-07 10:49:07 (GMT) |
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committer | Olivier Goffart <ogoffart@trolltech.com> | 2009-09-07 10:51:21 (GMT) |
commit | 3a275174d9a61f7f6451b1da39da82fd8286f9f7 (patch) | |
tree | 07a070c52ef516a7d871225d71f22071d44334b1 /tests/auto/qlistview | |
parent | c4c9b4457f0f760c1bf46dd8a309ab76eb128c1d (diff) | |
download | Qt-3a275174d9a61f7f6451b1da39da82fd8286f9f7.zip Qt-3a275174d9a61f7f6451b1da39da82fd8286f9f7.tar.gz Qt-3a275174d9a61f7f6451b1da39da82fd8286f9f7.tar.bz2 |
Fix tst_QListView::task254449_draggingItemToNegativeCoordinates on Mac
On Mac, QWidget::repaint() is the same thing as update(), it needs to
reenter the event loop to get processed (this has always been like that)
Diffstat (limited to 'tests/auto/qlistview')
-rw-r--r-- | tests/auto/qlistview/tst_qlistview.cpp | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/tests/auto/qlistview/tst_qlistview.cpp b/tests/auto/qlistview/tst_qlistview.cpp index c598aeb..2be1a03 100644 --- a/tests/auto/qlistview/tst_qlistview.cpp +++ b/tests/auto/qlistview/tst_qlistview.cpp @@ -1614,13 +1614,6 @@ void tst_QListView::task254449_draggingItemToNegativeCoordinates() list.setModel(&model); list.setViewMode(QListView::IconMode); list.show(); - QTest::qWait(200); //makes sure the layout is done - - const QPoint topLeft(-6, 0); - - - list.setPositionForIndex(topLeft, index); - class MyItemDelegate : public QStyledItemDelegate { public: @@ -1634,15 +1627,18 @@ void tst_QListView::task254449_draggingItemToNegativeCoordinates() mutable int numPaints; } delegate; - list.setItemDelegate(&delegate); + QTest::qWait(200); //makes sure the layout is done + + const QPoint topLeft(-6, 0); + list.setPositionForIndex(topLeft, index); + //we'll make sure the item is repainted delegate.numPaints = 0; - list.viewport()->repaint(); - - QCOMPARE(list.visualRect(index).topLeft(), topLeft); - QCOMPARE(delegate.numPaints, 1); + QApplication::processEvents(); + QCOMPARE(list.visualRect(index).topLeft(), topLeft); + QCOMPARE(delegate.numPaints, 1); } |