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authorEskil Abrahamsen Blomfeldt <eblomfel@trolltech.com>2009-04-21 15:09:58 (GMT)
committerEskil Abrahamsen Blomfeldt <eblomfel@trolltech.com>2009-04-21 15:09:58 (GMT)
commitc912281e63b2883e481050f1e246d36e6026100e (patch)
treec4f46d2f128dca9f8c8fd18aea013874ee551549 /tests/auto
parent750cea0a42bc969913547a7266e8ae16936a7a8c (diff)
downloadQt-c912281e63b2883e481050f1e246d36e6026100e.zip
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QAnimationState is no more, so we remove the test for it. The relevant tests
have been ported to the new API and added to the QStateMachine autotest instead.
Diffstat (limited to 'tests/auto')
-rw-r--r--tests/auto/qanimationstate/qanimationstate.pro5
-rw-r--r--tests/auto/qanimationstate/tst_qanimationstate.cpp625
-rw-r--r--tests/auto/qstatemachine/tst_qstatemachine.cpp327
3 files changed, 327 insertions, 630 deletions
diff --git a/tests/auto/qanimationstate/qanimationstate.pro b/tests/auto/qanimationstate/qanimationstate.pro
deleted file mode 100644
index 8862c27..0000000
--- a/tests/auto/qanimationstate/qanimationstate.pro
+++ /dev/null
@@ -1,5 +0,0 @@
-load(qttest_p4)
-QT = core
-SOURCES += tst_qanimationstate.cpp
-
-
diff --git a/tests/auto/qanimationstate/tst_qanimationstate.cpp b/tests/auto/qanimationstate/tst_qanimationstate.cpp
deleted file mode 100644
index 085db24..0000000
--- a/tests/auto/qanimationstate/tst_qanimationstate.cpp
+++ /dev/null
@@ -1,625 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Qt Software Information (qt-info@nokia.com)
-**
-****************************************************************************/
-
-#include <QtTest/QtTest>
-#include <QtCore/qstate.h>
-#include <QtCore/qstatemachine.h>
-#include <QtCore/qanimationstate.h>
-
-//TESTED_CLASS=QAnimationState
-//TESTED_FILES=
-
-#define QTRY_COMPARE(__expr, __expected) \
- do { \
- const int __step = 50; \
- const int __timeout = 5000; \
- if ((__expr) != (__expected)) { \
- QTest::qWait(0); \
- } \
- for (int __i = 0; __i < __timeout && ((__expr) != (__expected)); __i+=__step) { \
- QTest::qWait(__step); \
- } \
- QCOMPARE(__expr, __expected); \
- } while(0)
-
-
-class tst_QAnimationState : public QObject
-{
- Q_OBJECT
-public:
- tst_QAnimationState();
- virtual ~tst_QAnimationState();
-
-private slots:
- void init();
- void cleanup();
- void construction();
- void noAnimation();
- void simpleAnimation();
- void twoAnimations();
- void reuseAnimation();
- void nestedTargetState();
- void parallelTargetState();
- void playTwice();
- void twoAnimatedTransitions();
- void globalRestoreProperty();
- void specificRestoreProperty();
- void someAnimationsNotSpecified();
- void someActionsNotAnimated();
- void specificTargetValueOfAnimation();
- void persistentTargetValueOfAnimation();
-};
-
-tst_QAnimationState::tst_QAnimationState()
-{
-}
-
-tst_QAnimationState::~tst_QAnimationState()
-{
-}
-
-void tst_QAnimationState::init()
-{
-}
-
-void tst_QAnimationState::cleanup()
-{
-}
-
-void tst_QAnimationState::construction()
-{
- QAnimationState as;
-}
-
-class EventTransition : public QTransition
-{
-public:
- EventTransition(QEvent::Type type, QAbstractState *target)
- : QTransition(), m_type(type) {
- setTargetState(target);
- }
-protected:
- virtual bool eventTest(QEvent *e) const {
- return (e->type() == m_type);
- }
-private:
- QEvent::Type m_type;
-};
-
-void tst_QAnimationState::noAnimation()
-{
- QStateMachine machine;
-
- QState *s1 = new QState(machine.rootState());
- QState *s2 = new QState(machine.rootState());
- s2->setProperty("entered", false);
- s2->setPropertyOnEntry(s2, "entered", true);
-
- s1->addAnimatedTransition(new EventTransition(QEvent::User, s2));
- s2->addTransition(new EventTransition(QEvent::User, s1));
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- QVERIFY(machine.configuration().contains(s1));
-
- machine.postEvent(new QEvent(QEvent::User));
-
- QTRY_COMPARE(s2->property("entered").toBool(), true);
- QVERIFY(machine.configuration().contains(s2));
-
- machine.postEvent(new QEvent(QEvent::User));
- QCoreApplication::processEvents();
-
- QVERIFY(machine.configuration().contains(s1));
-
- s2->setProperty("entered", false);
- machine.postEvent(new QEvent(QEvent::User));
-
- QTRY_COMPARE(s2->property("entered").toBool(), true);
- QVERIFY(machine.configuration().contains(s2));
-}
-
-class ValueCheckerState: public QState
-{
-public:
- ValueCheckerState(QState *parent)
- : QState(parent)
- {
- }
-
- void addPropertyToCheck(const QObject *object, const char *propertyName)
- {
- m_objects.append(object);
- m_propertyNames.append(propertyName);
- valueOnEntry.append(QVariant());
- }
-
- QVariantList valueOnEntry;
-
-protected:
- virtual void onEntry()
- {
- for (int i=0; i<m_objects.size(); ++i)
- valueOnEntry[i] = m_objects.at(i)->property(m_propertyNames.at(i));
-
- QState::onEntry();
- }
-
- QList<const QObject *> m_objects;
- QList<QByteArray> m_propertyNames;
-
-};
-
-void tst_QAnimationState::simpleAnimation()
-{
- QStateMachine machine;
-
- QObject *object = new QObject();
- object->setProperty("fooBar", 1.0);
-
- QState *s1 = new QState(machine.rootState());
- ValueCheckerState *s2 = new ValueCheckerState(machine.rootState());
- s2->addPropertyToCheck(object, "fooBar");
- s2->setPropertyOnEntry(object, "fooBar", 2.0);
-
- QPropertyAnimation *animation = new QPropertyAnimation(object, "fooBar", s2);
- s1->addAnimatedTransition(new EventTransition(QEvent::User, s2), animation);
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
-
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
-
- QCOMPARE(s2->valueOnEntry.at(0).toDouble(), 2.0);
-}
-
-void tst_QAnimationState::twoAnimations()
-{
- QStateMachine machine;
-
- QObject *object = new QObject();
- object->setProperty("foo", 1.0);
- object->setProperty("bar", 3.0);
-
- QState *s1 = new QState(machine.rootState());
- ValueCheckerState *s2 = new ValueCheckerState(machine.rootState());
- s2->addPropertyToCheck(object, "foo");
- s2->addPropertyToCheck(object, "bar");
- s2->setPropertyOnEntry(object, "foo", 2.0);
- s2->setPropertyOnEntry(object, "bar", 10.0);
-
- QPropertyAnimation *animationFoo = new QPropertyAnimation(object, "foo", s2);
- QPropertyAnimation *animationBar = new QPropertyAnimation(object, "bar", s2);
- animationBar->setDuration(900);
- QAnimationState *as = s1->addAnimatedTransition(new EventTransition(QEvent::User, s2));
- as->addAnimation(animationFoo);
- as->addAnimation(animationBar);
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
-
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
-
- QCOMPARE(s2->valueOnEntry.at(0).toDouble(), 2.0);
- QCOMPARE(s2->valueOnEntry.at(1).toDouble(), 10.0);
-}
-
-void tst_QAnimationState::parallelTargetState()
-{
- QStateMachine machine;
-
- QObject *object = new QObject();
- object->setProperty("foo", 1.0);
- object->setProperty("bar", 3.0);
-
- QState *s1 = new QState(machine.rootState());
- QState *s2 = new QState(QState::ParallelGroup, machine.rootState());
-
- ValueCheckerState *c1 = new ValueCheckerState(s2);
- c1->setPropertyOnEntry(object, "foo", 2.0);
- c1->addPropertyToCheck(object, "foo");
- c1->addPropertyToCheck(object, "bar");
-
- QState *c2 = new QState(s2);
- c2->setPropertyOnEntry(object, "bar", 10.0);
-
- QAnimationState *as = s1->addAnimatedTransition(new EventTransition(QEvent::User, s2));
- as->addAnimation(new QPropertyAnimation(object, "foo", as));
- as->addAnimation(new QPropertyAnimation(object, "bar", as));
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
-
- QTRY_COMPARE(c1->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(c1->valueOnEntry.at(0).toDouble(), 2.0);
- QCOMPARE(c1->valueOnEntry.at(1).toDouble(), 10.0);
-}
-
-
-void tst_QAnimationState::twoAnimatedTransitions()
-{
- QStateMachine machine;
-
- QObject *object = new QObject();
- object->setProperty("foo", 1.0);
-
- QState *s1 = new QState(machine.rootState());
- ValueCheckerState *s2 = new ValueCheckerState(machine.rootState());
- s2->addPropertyToCheck(object, "foo");
- s2->setPropertyOnEntry(object, "foo", 5.0);
- ValueCheckerState *s3 = new ValueCheckerState(machine.rootState());
- s3->setPropertyOnEntry(object, "foo", 2.0);
- s3->addPropertyToCheck(object, "foo");
-
- s1->addAnimatedTransition(new EventTransition(QEvent::User, s2),
- new QPropertyAnimation(object, "foo", s2));
- s2->addAnimatedTransition(new EventTransition(QEvent::User, s3),
- new QPropertyAnimation(object, "foo", s2));
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s2->valueOnEntry.at(0).toDouble(), 5.0);
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s3->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s3->valueOnEntry.at(0).toDouble(), 2.0);
-}
-
-void tst_QAnimationState::playTwice()
-{
- QStateMachine machine;
-
- QObject *object = new QObject();
- object->setProperty("foo", 1.0);
-
- QState *s1 = new QState(machine.rootState());
- ValueCheckerState *s2 = new ValueCheckerState(machine.rootState());
- s2->addPropertyToCheck(object, "foo");
- s2->setPropertyOnEntry(object, "foo", 5.0);
- QState *s3 = new QState(machine.rootState());
- s3->setPropertyOnEntry(object, "foo", 2.0);
-
- s1->addAnimatedTransition(new EventTransition(QEvent::User, s2),
- new QPropertyAnimation(object, "foo", s2));
- s2->addTransition(new EventTransition(QEvent::User, s3));
- s3->addTransition(s1);
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s2->valueOnEntry.at(0).toDouble(), 5.0);
-
- machine.postEvent(new QEvent(QEvent::User));
- QCoreApplication::processEvents();
- QVERIFY(machine.configuration().contains(s1));
- QCOMPARE(object->property("foo").toDouble(), 2.0);
-
- s2->valueOnEntry[0] = QVariant();
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(object->property("foo").toDouble(), 5.0);
-}
-
-void tst_QAnimationState::nestedTargetState()
-{
- QStateMachine machine;
-
- QObject *object = new QObject();
- object->setProperty("foo", 1.0);
- object->setProperty("bar", 3.0);
-
- QState *s1 = new QState(machine.rootState());
- ValueCheckerState *s2 = new ValueCheckerState(machine.rootState());
- s2->addPropertyToCheck(object, "foo");
- s2->addPropertyToCheck(object, "bar");
- s2->setPropertyOnEntry(object, "foo", 2.0);
-
- QState *s2Child = new QState(s2);
- s2Child->setPropertyOnEntry(object, "bar", 10.0);
- s2->setInitialState(s2Child);
-
- QState *s2Child2 = new QState(s2);
- s2Child2->setPropertyOnEntry(object, "bar", 11.0);
- s2Child->addTransition(s2Child2); // should *not* be considered by QAnimationState as part of target
-
- QAnimationState *as = s1->addAnimatedTransition(new EventTransition(QEvent::User, s2));
- as->addAnimation(new QPropertyAnimation(object, "foo", as));
- as->addAnimation(new QPropertyAnimation(object, "bar", as));
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
-
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
-
- QCOMPARE(s2->valueOnEntry.at(0).toDouble(), 2.0);
- QCOMPARE(s2->valueOnEntry.at(1).toDouble(), 10.0);
- QCOMPARE(object->property("bar").toDouble(), 11.0);
-}
-
-void tst_QAnimationState::reuseAnimation()
-{
- QStateMachine machine;
-
- QObject *object = new QObject();
- object->setProperty("foo", 1.0);
-
- QState *s1 = new QState(machine.rootState());
- ValueCheckerState *s2 = new ValueCheckerState(machine.rootState());
- s2->addPropertyToCheck(object, "foo");
- s2->setPropertyOnEntry(object, "foo", 5.0);
- ValueCheckerState *s3 = new ValueCheckerState(machine.rootState());
- s3->setPropertyOnEntry(object, "foo", 2.0);
- s3->addPropertyToCheck(object, "foo");
-
- QPropertyAnimation *anim = new QPropertyAnimation(object, "foo", s2);
- s1->addAnimatedTransition(new EventTransition(QEvent::User, s2), anim);
- s2->addAnimatedTransition(new EventTransition(QEvent::User, s3), anim);
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s2->valueOnEntry.at(0).toDouble(), 5.0);
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s3->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s3->valueOnEntry.at(0).toDouble(), 2.0);
-}
-
-void tst_QAnimationState::globalRestoreProperty()
-{
- QStateMachine machine;
- machine.setGlobalRestorePolicy(QState::RestoreProperties);
-
- QObject *object = new QObject();
- object->setProperty("foo", 1.0);
- object->setProperty("bar", 3.0);
-
- QState *s1 = new QState(machine.rootState());
-
- ValueCheckerState *s2 = new ValueCheckerState(machine.rootState());
- s2->addPropertyToCheck(object, "foo");
- s2->addPropertyToCheck(object, "bar");
- s2->setPropertyOnEntry(object, "foo", 2.0);
-
- ValueCheckerState *s3 = new ValueCheckerState(machine.rootState());
- s3->addPropertyToCheck(object, "foo");
- s3->addPropertyToCheck(object, "bar");
- s3->setPropertyOnEntry(object, "bar", 5.0);
-
- ValueCheckerState *s4 = new ValueCheckerState(machine.rootState());
- s4->addPropertyToCheck(object, "foo");
- s4->addPropertyToCheck(object, "bar");
-
- QAnimationState *as = s1->addAnimatedTransition(new EventTransition(QEvent::User, s2));
- as->addAnimation(new QPropertyAnimation(object, "foo", as));
- as->addAnimation(new QPropertyAnimation(object, "bar", as));
-
- as = s2->addAnimatedTransition(new EventTransition(QEvent::User, s3));
- as->addAnimation(new QPropertyAnimation(object, "foo", as));
- as->addAnimation(new QPropertyAnimation(object, "bar", as));
-
- as = s3->addAnimatedTransition(new EventTransition(QEvent::User, s4));
- as->addAnimation(new QPropertyAnimation(object, "foo", as));
- as->addAnimation(new QPropertyAnimation(object, "bar", as));
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s2->valueOnEntry.at(0).toDouble(), 2.0);
- QCOMPARE(s2->valueOnEntry.at(1).toDouble(), 3.0);
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s3->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s3->valueOnEntry.at(0).toDouble(), 1.0);
- QCOMPARE(s3->valueOnEntry.at(1).toDouble(), 5.0);
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s4->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s4->valueOnEntry.at(0).toDouble(), 1.0);
- QCOMPARE(s4->valueOnEntry.at(1).toDouble(), 3.0);
-
-}
-
-void tst_QAnimationState::specificRestoreProperty()
-{
- QStateMachine machine;
-
- QObject *object = new QObject();
- object->setProperty("foo", 1.0);
- object->setProperty("bar", 3.0);
-
- QState *s1 = new QState(machine.rootState());
-
- ValueCheckerState *s2 = new ValueCheckerState(machine.rootState());
- s2->setRestorePolicy(QState::RestoreProperties);
- s2->addPropertyToCheck(object, "foo");
- s2->addPropertyToCheck(object, "bar");
- s2->setPropertyOnEntry(object, "foo", 2.0);
-
- ValueCheckerState *s3 = new ValueCheckerState(machine.rootState());
- s3->setRestorePolicy(QState::RestoreProperties);
- s3->addPropertyToCheck(object, "foo");
- s3->addPropertyToCheck(object, "bar");
- s3->setPropertyOnEntry(object, "bar", 5.0);
-
- ValueCheckerState *s4 = new ValueCheckerState(machine.rootState());
- s4->setRestorePolicy(QState::RestoreProperties);
- s4->addPropertyToCheck(object, "foo");
- s4->addPropertyToCheck(object, "bar");
-
- QAnimationState *as = s1->addAnimatedTransition(new EventTransition(QEvent::User, s2));
- as->addAnimation(new QPropertyAnimation(object, "foo", as));
-
- as = s2->addAnimatedTransition(new EventTransition(QEvent::User, s3));
- as->addAnimation(new QPropertyAnimation(object, "bar", as));
-
- as = s3->addAnimatedTransition(new EventTransition(QEvent::User, s4));
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s2->valueOnEntry.at(0).toDouble(), 2.0);
- QCOMPARE(s2->valueOnEntry.at(1).toDouble(), 3.0);
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s3->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s3->valueOnEntry.at(0).toDouble(), 1.0);
- QCOMPARE(s3->valueOnEntry.at(1).toDouble(), 5.0);
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s4->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s4->valueOnEntry.at(0).toDouble(), 1.0);
- QCOMPARE(s4->valueOnEntry.at(1).toDouble(), 3.0);
-}
-
-void tst_QAnimationState::someAnimationsNotSpecified()
-{
- QStateMachine machine;
-
- QObject *object = new QObject();
- object->setProperty("foo", 1.0);
- object->setProperty("bar", 3.0);
-
- QState *s1 = new QState(machine.rootState());
-
- ValueCheckerState *s2 = new ValueCheckerState(machine.rootState());
- s2->addPropertyToCheck(object, "foo");
- s2->addPropertyToCheck(object, "bar");
- s2->setPropertyOnEntry(object, "foo", 2.0);
-
- QAnimationState *as = s1->addAnimatedTransition(new EventTransition(QEvent::User, s2));
- as->addAnimation(new QPropertyAnimation(object, "foo", as));
- as->addAnimation(new QPropertyAnimation(object, "bar", as));
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s2->valueOnEntry.at(0).toDouble(), 2.0);
- QCOMPARE(s2->valueOnEntry.at(1).toDouble(), 3.0);
-}
-
-void tst_QAnimationState::someActionsNotAnimated()
-{
- QStateMachine machine;
-
- QObject *object = new QObject();
- object->setProperty("foo", 1.0);
- object->setProperty("bar", 3.0);
-
- QState *s1 = new QState(machine.rootState());
-
- ValueCheckerState *s2 = new ValueCheckerState(machine.rootState());
- s2->addPropertyToCheck(object, "foo");
- s2->addPropertyToCheck(object, "bar");
- s2->setPropertyOnEntry(object, "foo", 2.0);
- s2->setPropertyOnEntry(object, "bar", 5.0);
-
- s1->addAnimatedTransition(new EventTransition(QEvent::User, s2),
- new QPropertyAnimation(object, "foo", s1));
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s2->valueOnEntry.at(0).toDouble(), 2.0);
- QCOMPARE(s2->valueOnEntry.at(1).toDouble(), 3.0);
- QCOMPARE(object->property("foo").toDouble(), 2.0);
- QCOMPARE(object->property("bar").toDouble(), 5.0);
-}
-
-void tst_QAnimationState::specificTargetValueOfAnimation()
-{
- QStateMachine machine;
-
- QObject *object = new QObject();
- object->setProperty("foo", 1.0);
-
- QState *s1 = new QState(machine.rootState());
-
- ValueCheckerState *s2 = new ValueCheckerState(machine.rootState());
- s2->addPropertyToCheck(object, "foo");
- s2->setPropertyOnEntry(object, "foo", 2.0);
-
- QPropertyAnimation *anim = new QPropertyAnimation(object, "foo");
- anim->setEndValue(10.0);
- s1->addAnimatedTransition(new EventTransition(QEvent::User, s2), anim);
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s2->valueOnEntry.at(0).toDouble(), 10.0);
- QCOMPARE(object->property("foo").toDouble(), 2.0);
-}
-
-void tst_QAnimationState::persistentTargetValueOfAnimation()
-{
- QStateMachine machine;
-
- QObject *object = new QObject();
- object->setProperty("foo", 1.0);
-
- QState *s1 = new QState(machine.rootState());
-
- ValueCheckerState *s2 = new ValueCheckerState(machine.rootState());
- s2->addPropertyToCheck(object, "foo");
- s2->setPropertyOnEntry(object, "foo", 2.0);
-
- QPropertyAnimation *anim = new QPropertyAnimation(object, "foo");
- s1->addAnimatedTransition(new EventTransition(QEvent::User, s2), anim);
-
- machine.setInitialState(s1);
- machine.start();
- QCoreApplication::processEvents();
-
- machine.postEvent(new QEvent(QEvent::User));
- QTRY_COMPARE(s2->valueOnEntry.at(0).isValid(), true);
- QCOMPARE(s2->valueOnEntry.at(0).toDouble(), 2.0);
- QCOMPARE(anim->endValue().isValid(), false);
-}
-
-
-QTEST_MAIN(tst_QAnimationState)
-#include "tst_qanimationstate.moc"
diff --git a/tests/auto/qstatemachine/tst_qstatemachine.cpp b/tests/auto/qstatemachine/tst_qstatemachine.cpp
index 085d16b..be80bed 100644
--- a/tests/auto/qstatemachine/tst_qstatemachine.cpp
+++ b/tests/auto/qstatemachine/tst_qstatemachine.cpp
@@ -70,6 +70,17 @@
static int globalTick;
+// Run exec for a maximum of TIMEOUT msecs
+#define QCOREAPPLICATION_EXEC(TIMEOUT) \
+{ \
+ QTimer timer; \
+ timer.setSingleShot(true); \
+ timer.setInterval(TIMEOUT); \
+ timer.start(); \
+ connect(&timer, SIGNAL(timeout()), QCoreApplication::instance(), SLOT(quit())); \
+ QCoreApplication::exec(); \
+}
+
class tst_QStateMachine : public QObject
{
Q_OBJECT
@@ -122,6 +133,14 @@ private slots:
void setGlobalRestorePolicyToGlobalRestore();
void restorePolicyOnChildState();
void transitionWithParent();
+
+ void simpleAnimation();
+ void twoAnimations();
+ void twoAnimatedTransitions();
+ void playAnimationTwice();
+ void nestedTargetStateForAnimation();
+ void animatedGlobalRestoreProperty();
+ void specificTargetValueOfAnimation();
};
tst_QStateMachine::tst_QStateMachine()
@@ -2111,5 +2130,313 @@ void tst_QStateMachine::transitionWithParent()
QCOMPARE(trans->targetStates().at(0), (QAbstractState*)s2);
}
+void tst_QStateMachine::simpleAnimation()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("fooBar", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "fooBar", 2.0);
+
+ EventTransition *et = new EventTransition(QEvent::User, s2);
+ QPropertyAnimation *animation = new QPropertyAnimation(object, "fooBar", s2);
+ et->addAnimation(animation);
+ s1->addTransition(et);
+
+ QState *s3 = new QState(machine.rootState());
+ s2->addTransition(animation, SIGNAL(finished()), s3);
+ s3->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("fooBar").toDouble(), 2.0);
+}
+
+class SlotCalledCounter: public QObject
+{
+ Q_OBJECT
+public:
+ SlotCalledCounter() : counter(0) {}
+
+ int counter;
+
+public slots:
+ void slot() { counter++; }
+};
+
+void tst_QStateMachine::twoAnimations()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+ object->setProperty("bar", 3.0);
+
+ QState *s1 = new QState(machine.rootState());
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+ s2->assignProperty(object, "bar", 10.0);
+
+ QPropertyAnimation *animationFoo = new QPropertyAnimation(object, "foo", s2);
+ QPropertyAnimation *animationBar = new QPropertyAnimation(object, "bar", s2);
+ animationBar->setDuration(900);
+
+ SlotCalledCounter counter;
+ connect(animationFoo, SIGNAL(finished()), &counter, SLOT(slot()));
+ connect(animationBar, SIGNAL(finished()), &counter, SLOT(slot()));
+
+ EventTransition *et = new EventTransition(QEvent::User, s2);
+ et->addAnimation(animationFoo);
+ et->addAnimation(animationBar);
+ s1->addTransition(et);
+
+ QState *s3 = new QState(machine.rootState());
+ s3->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+ s2->addTransition(&machine, SIGNAL(animationsFinished()), s3);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+ QCOMPARE(object->property("bar").toDouble(), 10.0);
+
+ QCOMPARE(counter.counter, 2);
+}
+
+void tst_QStateMachine::twoAnimatedTransitions()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 5.0);
+ QPropertyAnimation *fooAnimation = new QPropertyAnimation(object, "foo", s2);
+ s1->addTransition(new EventTransition(QEvent::User, s2))->addAnimation(fooAnimation);
+
+ QState *s3 = new QState(machine.rootState());
+ s3->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+ s2->addTransition(fooAnimation, SIGNAL(finished()), s3);
+
+ QState *s4 = new QState(machine.rootState());
+ s4->assignProperty(object, "foo", 2.0);
+ QPropertyAnimation *fooAnimation2 = new QPropertyAnimation(object, "foo", s4);
+ s3->addTransition(new EventTransition(QEvent::User, s4))->addAnimation(fooAnimation2);
+
+ QState *s5 = new QState(machine.rootState());
+ s5->invokeMethodOnEntry(QApplication::instance(), "quit");
+ s4->addTransition(fooAnimation2, SIGNAL(finished()), s5);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 5.0);
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s5));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+}
+
+void tst_QStateMachine::playAnimationTwice()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 5.0);
+ QPropertyAnimation *fooAnimation = new QPropertyAnimation(object, "foo", s2);
+ s1->addTransition(new EventTransition(QEvent::User, s2))->addAnimation(fooAnimation);
+
+ QState *s3 = new QState(machine.rootState());
+ s3->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+ s2->addTransition(fooAnimation, SIGNAL(finished()), s3);
+
+ QState *s4 = new QState(machine.rootState());
+ s4->assignProperty(object, "foo", 2.0);
+ s3->addTransition(new EventTransition(QEvent::User, s4))->addAnimation(fooAnimation);
+
+ QState *s5 = new QState(machine.rootState());
+ s5->invokeMethodOnEntry(QApplication::instance(), "quit");
+ s4->addTransition(fooAnimation, SIGNAL(finished()), s5);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 5.0);
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s5));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+}
+
+void tst_QStateMachine::nestedTargetStateForAnimation()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+ object->setProperty("bar", 3.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+ QState *s2 = new QState(machine.rootState());
+
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s2Child = new QState(s2);
+ s2Child->assignProperty(object, "bar", 10.0);
+ s2->setInitialState(s2Child);
+
+ QState *s2Child2 = new QState(s2);
+ s2Child2->assignProperty(object, "bar", 11.0);
+ QAbstractTransition *at = s2Child->addTransition(new EventTransition(QEvent::User, s2Child2));
+
+ QPropertyAnimation *animation = new QPropertyAnimation(object, "bar", s2);
+ connect(animation, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(animation);
+
+ at = s1->addTransition(new EventTransition(QEvent::User, s2));
+
+ animation = new QPropertyAnimation(object, "foo", s2);
+ connect(animation, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(animation);
+
+ animation = new QPropertyAnimation(object, "bar", s2);
+ connect(animation, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(animation);
+
+ QState *s3 = new QState(machine.rootState());
+ s3->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+ s2->addTransition(&machine, SIGNAL(animationsFinished()), s3);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+ machine.postEvent(new QEvent(QEvent::User));
+
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+ QCOMPARE(object->property("bar").toDouble(), 10.0);
+ QCOMPARE(counter.counter, 2);
+}
+
+void tst_QStateMachine::animatedGlobalRestoreProperty()
+{
+ QStateMachine machine;
+ machine.setGlobalRestorePolicy(QState::RestoreProperties);
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ SlotCalledCounter counter;
+
+ QState *s1 = new QState(machine.rootState());
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QState *s3 = new QState(machine.rootState());
+
+ QState *s4 = new QState(machine.rootState());
+ s4->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+
+ QAbstractTransition *at = s1->addTransition(new EventTransition(QEvent::User, s2));
+ QPropertyAnimation *pa = new QPropertyAnimation(object, "foo", s2);
+ connect(pa, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(pa);
+
+ at = s2->addTransition(pa, SIGNAL(finished()), s3);
+ pa = new QPropertyAnimation(object, "foo", s3);
+ connect(pa, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(pa);
+
+ at = s3->addTransition(pa, SIGNAL(finished()), s4);
+ pa = new QPropertyAnimation(object, "foo", s4);
+ connect(pa, SIGNAL(finished()), &counter, SLOT(slot()));
+ at->addAnimation(pa);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s4));
+ QCOMPARE(object->property("foo").toDouble(), 1.0);
+ QCOMPARE(counter.counter, 2);
+}
+
+void tst_QStateMachine::specificTargetValueOfAnimation()
+{
+ QStateMachine machine;
+
+ QObject *object = new QObject();
+ object->setProperty("foo", 1.0);
+
+ QState *s1 = new QState(machine.rootState());
+
+ QState *s2 = new QState(machine.rootState());
+ s2->assignProperty(object, "foo", 2.0);
+
+ QPropertyAnimation *anim = new QPropertyAnimation(object, "foo");
+ anim->setEndValue(10.0);
+ s1->addTransition(new EventTransition(QEvent::User, s2))->addAnimation(anim);
+
+ QState *s3 = new QState(machine.rootState());
+ s3->invokeMethodOnEntry(QCoreApplication::instance(), "quit");
+ s2->addTransition(anim, SIGNAL(finished()), s3);
+
+ machine.setInitialState(s1);
+ machine.start();
+ QCoreApplication::processEvents();
+
+ machine.postEvent(new QEvent(QEvent::User));
+ QCOREAPPLICATION_EXEC(5000);
+
+ QVERIFY(machine.configuration().contains(s3));
+ QCOMPARE(object->property("foo").toDouble(), 2.0);
+ QCOMPARE(anim->endValue().toDouble(), 10.0);
+}
+
+
QTEST_MAIN(tst_QStateMachine)
#include "tst_qstatemachine.moc"